
I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.83/day in the week after.
About
I Am Future invites you to build a rooftop base of your dreams, explore a mysterious world, start a farm, hire a team of cute robot minions, and make new friends, all while enjoying the chillest post-apocalypse ever.
Starting from scratch on an abandoned rooftop, build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life.
You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about job tasks and inflation! Relax, build, wander around – the world is literally yours!
Nature is healing! Set up a farm, grow fruit, vegetables, cheese trees, and take care of your crops!
Play as Robin or Chris, and customize the protagonist to reflect your unique idea of the last person on Earth!
Find ancient artifacts from a bygone era, such as kettles, TVs, or microwaves, take them apart using a satisfying dismantling mechanic, and gather resources for your next crafting project!
Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath!
Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to the base, and, step by step, uncover the mystery behind the end of the world.
Collect fresh produce from your farm, catch some fish, and unleash your inner chef with numerous delicious recipes ripe for mastering!
The fact you’re the last human on Earth does not mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them.
Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!
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If you are a fan of games like Stardew Valley, Coral Island, Sun Haven, My Time at Portia/Sandrock, Dave the Diver, or Palia, we are pretty sure I Am Future will become your next cozy adventure. Join our Discord to keep up with all things I Am Future!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 4.7Kreviews | 84% | — | $1.1M |
| $19.99 | 370ratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常肝游戏,爱来自我的种田人格,顶着长时间运行卡顿和字体错乱以及小机器人莫名罢工的bug花费24小时在沉浸式打怪种菜搞基建解谜中通关了贫瘠的主线,代币的消费力之低和基建强度之高形成上下互文,以至于没怎么造家具建房子,开局的新鲜感慢慢变成在捡破烂和升级的单调中反复,美术是好的,探险地图做得也有细节,可惜没有拍照功能只能截图留念,以及视角过于固定没法有效构图,走到哪算哪,随性。后期看着十来个健达奇趣蛋地图上到处忙活是很可爱,但是升级后的提速和电量体感没有特别大改变,每次只能携带一件物资且只能由一个蛋来建造一个主体,在推进度的过程看到真的会血压高。跑图之后发现地图面积小于预期,前期从地板破洞看到下面的植物和破烂以为还有错层,满怀期待结果地图莫名其妙得就像结局一样,来得突兀,直到结算也有一种错愕感。噢,是制作组经费就到这了,好吧,未来也就到这了。喜欢看健达奇趣蛋泡澡打工的可以来,喜欢捡破烂囤物资的仓鼠流可以来,能忍受bug会导致无法正常存档游玩的可以来,我们克隆体就是这样大浪淘沙屎里淘金变废为宝发掘未来世界闪光点的,以上。
Как по мне игра затянута. Всё расчистила и завершила историю, дальше играть желания не появилось. Всё чего не сделала и не достигла, пусть так и останется. Желания продолжать нет. Разбирай всё выкручивая по болтику. с нижних ярусов таскай всё сама к лифту и выгружай. телепортироваться можно ближе к концу (у меня так вышло) а до этого бегай и бегай, особенно если не смотрел прохождение, советы или стрим. Может кому-то и зайдёт помедитировать, но у меня игра вызвала чувство, что я отработала а не поиграла. Доиграла до коца истории думаю, вот мне сейчас что-то интересное выдадут за мои труды..... . Но нет... тоже разочаровало. Поставила положительную реакцию, потому что всё же чуток больше Да, чем Нет. но игра реально на любителя.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil
| $19.99 |
| 84ratings |
| 84% |
| — |
| not modelled |
| $11.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As many have said; this really feels like a grind. I figured I was getting close once I reached at a particular point in the game and it threw me more of the same thing all over again. At some point I just got so bored with the game that I just gave up on it. Starts out rough with very little resources, but once you get going then having too many resources becomes a chore to organize with the very little storage space you have for them. This is far from "cozy".
This game is advertised as a cozy/chill survival but it's not. This is because the upgrade paths are FARKED. You need metal frames to make a tempered drill. You need a tempered drill to open the area that gets you the machine THAT MAKES METAL FRAMES. Not so cozy. There is no way to get/make Foam Panels to progress logically or easily. It's far from cozy or chill it's aggravating and many upgrades are gate-kept. Don't get this if you want to chill out. It will frustrate you for no reason. And another thing - Steel Saw. You need a steel saw blade to upgrade to steel saw but guess what? you can only buy it at Agatha's store, which is fine except... Agatha's store is in a zone you have to unlock for 200 coins (ok no problem) BUT you also have to upgrade the Smart Tower to Level2. Well guess what you need for that? yup, 12 metal frames. See paragraph one. Oh and enjoy your 700-900 Wooden Planks you'll get every day and every night for no reason because you don't need them. You'll run out of places to put them. Go play something else.
This game keeps crashing then it corrupted my save file. It's nice to play when it plays, but its technical problems make it unfinishable.
I thoroughly enjoy this game, as much as it is a fairly slow start to get going (on a regular difficulty, I'm assuming the easier on cozier difficulties). Droid is cute, but honestly, the patch came to late for me to figure out how to utilize him efficiently. I think the biggest downside to this is that it feels finite. I'm aware fishing and the one landing at sea level keep it fresh, but after clearing out all of the space, it's simply too much to fill for an average person. I honestly wish there was multiplayer, because as mundane as it all is, I kept thinking "man, I'd love to play this with my Minecraft homies." But alas, thinking that, then realizing theres an end to all of the rubble you have to clear, it's like you know the game won't last forever. I still recommend it, if anything, it's fun to just vibe to, and after getting the hang of things, it gets easier to know what to do next (and enjoy the vibes when you have to wait). That being said, I wish there was a recipe book to unlock or something. Or at least a "tomato may not go with this, but tomato paste could" type of thing, because unlocking recipes is wack, and I've resorted to kimchi and burgers for ease, as trying to mix and match what does work isn't that intuitive.
It is relaxed but there is stuff that can make it challenging enough in the beginning.
This is definitely a chill, resource finder type of game. Even on normal mode there really isn't any type of threat you have to really worry about (like with Plant Crafter - I died multiple times at the beginning of that game, although this has a similar-ish vibe). I haven't really uncovered too much but I have been having a blast setting up my base of operations and (probably very slowly) figuring out how to make and update things. I would recommend but some of the tasks can feel repetitive. Looking forward to many more hours of noodling around rooftops.
i almost didn't buy this game for my steam deck because of the bad reviews it has but i decided to try it out and it works perfectly fine on my deck. I am really enjoying this game.
Very satisfying mechanics, wish it was longer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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