
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 85 reviews with recorded playtime.
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogaço da porra. Ambientação muito pica e música também. Os gráficos e a pixel art é monstra. No começo é meio difícil entender oque cada pixel e animação representa mas passando um tempo da pra se acostumar. O jogo é entupido de segredos, então é perfeito pra aqueles arrombados que sempre olham atrás de uma moita ou outra procurando um coletável que não existe. Acho que o único "problema" desse jogo é que literalmente tem muitos segredos. Muitos Módulos (que são objetos ativaveis para progredir no jogo) estão literalmente escondidos sobre camadas de salas secretas. Mas é, isso é bem legal até. Foi o primeiro jogo que joguei que lembrava de Zelda Breath of the Wild, mesmo sendo 2D e sem texto algum. Tentar descobrir as coisas por si só é bem legal, mas vou confessar que usei um guia pra conseguir encontrar os bosses das areas Oeste e Leste (não sabia que tinha um mapa subterrâneo nessa caralha até chegar no Leste). Nota 8.5
Drifting into the pain
El juego es maravilloso, el estilo artístico es una pasada: desde a ambientación hasta el diseño de los personajes es bellísimo. Me lo pasé en móvil hace meses, cuando comencé mi carrera, ahora estoy sin carrera, desempleado y me han echado de casa pero me he podido permitir gastarme 4 euros en esta obra maestra durante las ofertas de verano; y tú también deberías. Vamos con lo malo: QUIÉN COÑO HA HECHO ESTOS CONTROLES DE MIERDA, en móvil los controles son bastante buenos y se adaptan muy bien, aquí (al menos con teclado y ratón) las vas a pasar putas, no sé con mando. Esa es mi única queja, voy a ver si me lo platino.
I personally have found this game very fun. I found it quite easy once i learned how the controls work (i am playing on standard) and i have just defeated the first boss? (the north one). I would very much recommend this game to others, and the ONLY reason someone could dislike this game is because they absolutely suck ahh at video games and should genuinely just put down the controller. (Also, i played on mouse and keyboard) After defeating the second boss (east one), I am gonna say again that it was very easy for me (took a single try) and i hate frogs
w game ngl
Игра что способна рассказать свой сюжет без текста. Осты, боевка и эксплоринг увлекающее. Советую всем
Great
vuon
Best game I have ever played.
A good short and simple top-down scroller with well-thought mechanics, breathtaking art from literal pixels, and a soundtrack that compels me to ascend but I don't so I can keep listening to it. The story, while vague, is one of the best executed I've seen in a game (the fear of death turned into a work of art). Only dispute I hold against it is that the controls feel weird at points, but not unbearably. Might be far past its time (only play it to this day to 100% it since first grazing its surface around 2018) but stands as a great title regardless. [spoiler]Beating the ever living sh*t out of the Hanged Man.[/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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