
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.2Kreviews | 93% | — | $1.9M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Outside of it's visual style and the amazing soundtrack, this game is DREADFUL. Once I played for a bit, I took a look at the achievement list and the requirements I told myself: "There's absolutely no way in hell i'm doing this." I tried returning to it a long time after first trying to play it and was similarly repelled by the high difficulty that feels overly punishing and cheap as opposed to actually challenging, the obtuse and unintuitive exploration, the annoying respawning enemies, the lack of direction beyond four general spots to go for, and the GLACIAL pace of upgrades. This is a game I wish I had never purchased.
Wonderful top-down adventure game with some serious old school Zelda influence. The graphics and visual storytelling are unique and beautiful, and the soundtrack is a synthwave masterpiece. Highly recommended.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
когда подшарил за смешное
Venturing the lands with a non-stop persisting trauma that haunts you both mentally and physically. 10/10
This is simply one of the greatest indie games of all time. Incredible music, atmosphere, world building, and scenery. I can't come up with a flaw in this game. Easy 10/10.
лор, визуал, музыкальное сопровождение, нарративная идея, которую хотел передать автор - 10/10 геймплей - что общий, что боевой, аспект метроидвании, ачивки - тихий ужас с тем скудным геймплеем, который дает игра, ей нужно было спокойно провести игрока по миру, дать победить боссов и пройти игру, позволив ему в процессе полностью насладиться её миром, визуалом и музыкой, то есть ее сильными сторонами вместо этого игра делает из себя, по большей части, симулятор ходьбы и облизывания стен ради коллектблсов, нужных как для прохождения основной истории, так и для сбора ачивок, превращая и без того небогатый, повторяюсь, геймплей, в абсолютно душный, ведь мир здесь конечно до безумия красивый, но такой же до безумия пустой, разрушая всю атмосферу ставлю палец вниз просто чтобы уровнять отзывы, к прохождению на один раз игру все равно рекомендую, просто не думайте зачищать ее на 100%, оно того не стоит
Muy bueno el simulador de cáncer pulmonar, los jefes variados y equilibrados y un mundo guapo pa explorar. Que bombardeen la casa de los capullos con pistola 🤙
Игра даже очень интересна, чувства от игры как будто прошел первый раз hollow knight, советую
The controls suck and lag, the interpretation of "difficulty" is being outnumbered and attacked by overpowered enemies from every angle. Hated everything of this game and I'm glad I didn't pay full price.
No accessibility. The reward for buying the double-dash is the game ignoring your inputs anyway. The final boss can stunlock you to death. Also the story is kinda sad :(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4K | 84% | $24.99 | |
| $1.9M | 10K | 84% | $9.99 | |
| $1.9M | 1.6K | 80% | $39.99 | |
| $1.9M | 4.6K | 93% | $14.99 | |
| $1.9M | 21.1K | 91% | $4.79 | |
| $1.9M | 7K | 99% | $16.50 |