No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $8.5M — a different platform, not this one.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Finally, Heart Machine's award winning slash-'em-up arrives to iOS in the most polished and refined version yet, the Special Edition. ► Winner of the Audience Award and Excellence in Visual Art awards of the prestigious Independent Games Festival. ► 14 + nominations among the Best Visual Design, Best Audio and Best original Game categories. ► 9/10 Destructoid - A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage. ► 9.5/10 Game Informer - The combination of soundtrack, art, and combat creates a rabbit hole worth your full exploration. ► Eurogamer Recommended - Heart Machine's slash-'em-up is punishing and precise - and incredibly beautiful. ► 9/10 GameSpot - It is more than simply pretty; Hyper Light Drifter uses its visuals to both guide and relax you. The grandest vistas calm your pulse between difficult, breathless combat sequences. ► 8.5 Polygon - Hyper Light Drifter deftly mixes contemplative moments with breakneck action. ► 5 Stars Darkstation - The top-down action-RPG Hyper Light Drifter is an amazing game: gorgeous, a fascinating world to explore, tight controls, beautiful music, and the faith in the player for you to figure things out on your own. Echoes of a dark and violent past resonate throughout a savage land, steeped in treasure and blood. Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, hoping to discover a way to quiet the vicious disease. Hyper Light Drifter is an action adventure RPG in the vein of the best 16-bit classics, with modernized mechanics and designs on a much grander scale. Explore a beautiful, vast and ruined world riddled with dangers and lost technologies. Features: ● 120 fps gameplay on iPad Pro / 60 fps on iPhone and iPad. ● Compatible with MFi controllers. ● Game Center achievements. ● Haptic Vibration. ● From each character to subtle background elements, everything is lovingly hand-animated. ● Easy to pick up, difficult to master; enemies are vicious and numerous, hazards will easily crush your frail body, and friendly faces remain rare. ● Upgrade weapons, learn new skills, discover equipment and traverse a dark, detailed world with branching paths and secrets abound. ● Evocative soundtrack composed by Disasterpeace. ● All the content from the original game + more weapons, enemies and areas from the Special edition.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #44, worst JP #99 · 13 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 0.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,669 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Finally, Heart Machine's award winning slash-'em-up arrives to iOS in the most polished and refined version yet, the Special Edition. ► Winner of the Audience Award and Excellence in Visual Art awards of the prestigious Independent Games Festival. ► 14 + nominations among the Best Visual Design, Best Audio and Best original Game categories. ► 9/10 Destructoid - A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage. ► 9.5/10 Game Informer - The combination of soundtrack, art, and combat creates a rabbit hole worth your full exploration. ► Eurogamer Recommended - Heart Machine's slash-'em-up is punishing and precise - and incredibly beautiful. ► 9/10 GameSpot - It is more than simply pretty; Hyper Light Drifter uses its visuals to both guide and relax you. The grandest vistas calm your pulse between difficult, breathless combat sequences. ► 8.5 Polygon - Hyper Light Drifter deftly mixes contemplative moments with breakneck action. ► 5 Stars Darkstation - The top-down action-RPG Hyper Light Drifter is an amazing game: gorgeous, a fascinating world to explore, tight controls, beautiful music, and the faith in the player for you to figure things out on your own. Echoes of a dark and violent past resonate throughout a savage land, steeped in treasure and blood. Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, hoping to discover a way to quiet the vicious disease. Hyper Light Drifter is an action adventure RPG in the vein of the best 16-bit classics, with modernized mechanics and designs on a much grander scale. Explore a beautiful, vast and ruined world riddled with dangers and lost technologies. Features: ● 120 fps gameplay on iPad Pro / 60 fps on iPhone and iPad. ● Compatible with MFi controllers. ● Game Center achievements. ● Haptic Vibration. ● From each character to subtle background elements, everything is lovingly hand-animated. ● Easy to pick up, difficult to master; enemies are vicious and numerous, hazards will easily crush your frail body, and friendly faces remain rare. ● Upgrade weapons, learn new skills, discover equipment and traverse a dark, detailed world with branching paths and secrets abound. ● Evocative soundtrack composed by Disasterpeace. ● All the content from the original game + more weapons, enemies and areas from the Special edition.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $4.99 | 6.7Kratings | 97% | — | not modelled |
| $19.99 | 4.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 0.57/day in the week after.
Of the 4 markets with a position on both sides, 2 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 8 → 0.57/day in the week after.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 3 | 73% | $2.99 | |
| — | 14 | 70% | Free | |
| — | 228 | 82% | Free | |
| — | 62 | 96% | Free | |
| — | 3 | 20% | Free | |
| — | 2 | 80% | $2.99 |