
Return to your home planet after 200 years of space travel in this atmospheric, art-driven adventure. Shoot, slash, and roll your way through dangerous enemies and ancient bosses, purchase items and unlock powerful weapons, and explore your unfamiliar home for parts to repair your ship.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Traditional Chinese, Turkish, Portuguese - Brazil, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Well, I was going to recommend this one, I played through the whole game and enjoyed it, and then realized the developer uses AI images for promotional material, and has been for a long time. It baffles me, since there's so much good art actually made by the developer in the game itself that he could've used. Well, I assume anyway; now that I know he used AI for the cover art, I can't trust that nothing in the game itself was regurgitated by an algorithm instead of actually made by him. He's completely thrown out any trust I had in him as an artist. I was thoroughly enjoying your game. Why couldn't you have taken the time to make one more thing yourself, or, god forbid, hire someone? Not disclosing AI in your promotional materials violates Steam's developer TOS, by the way.
[h1]Lots of frustration.[/h1] Not really playable with a keyboard it seems. Not all inputs are recognized, especially if entered in quick succession in order to evade attacks the spacebar is skipped sometimes. Due to the difficulty level of the bosses, that is pretty unforgiving and leads to lots of frustration. Also frustrating is that I don't see a health bar anywhere, not for regular mobs nor for bosses. Also I didn't like that the game didn't give you any indication where to go. Which is even more frustrating with slow movement like here. Backtracking at that speed is no fun. As much as I like the visuals, but I'll have to do as the game title told me to: Return. That game. To steam.
Beautiful style and simple yet well implemented gameplay, not sold on the mixing in of fantasy with hard scifi though. One minute you are fighting cyborgs and AI then the next zone you are going to a fantasy castle fighting spell casting skeletons. At first i was confused by reviews saying how easy the game was, I thought it was well balanced. It wasnt until the end of the game that i realised i could upgrade weapons, doing so then trivialised the encounters.
this game is art. incredibly immersive and plays tight. the game is fair and can be a little hard at times. the direction for the art style of the game is super inspired and unique
Return is... a game. For the hour I played, it felt like a walking simulator with combat sprinkled here and there. The aforementioned combat, which revolves around hitting and dodging repetitively, is just unsatisfying and, dare I say, boring. They tried to shake things up with various guns, but they, again, feel clunky and kinda lifeless. To top it all off, the two bosses I fought were ungodly difficult, and some of their attacks were awfully similar. The only good things I can point out are the visuals and the sound design. Even though I love supporting indie devs, I’m not sure what this game was trying to achieve. Whatever it was, though, it didn’t do it for me.
Metroidvania essenziale con uno scenario non grande e combat system fortemente basato sul tempismo, senza combinazioni di tasti o mosse speciali: bisogna capire il "ritmo" del nemico e schivare e colpire al momento giusto. Non lo considero un difetto, è il suo stile. Artisticamente è anche lì essenziale con tutto il primo piano in controluce e quindi buio, che è una scelta stilistica forte ma che ci può stare in un gioco di dimensioni compatte senza che la cosa diventi ripetitiva e monotona. L'essenzialità forse funziona meno dal lato narrativo, nel senso che alla fine dell'esperienza non si ha la sensazione di aver vissuto una storia particolarmente interessante. È un gioco sui generis, confrontarlo con titoli più strutturati è forse anche fuori luogo. Return è tranquillamente giocabile e acquistabile, tuttavia non stravolgerà nessuno.
Play it for yourself.
I downlaod this game to play it on my emulation handheld via portmaster. I use TrimUI Bricks on top of NextUI and its running amazingly well. I had about +-7-8 hours on the game on the Bricks and its amazing. The artwork is pretty and the mechanic is also fantastic. Would definitely recommand this game.
game sucks.
Good gaem
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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