
Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. Built for hardcore gamers, Hurtworld aims to punish.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Ukrainian, Czech, Dutch, Polish, Portuguese - Brazil +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Abandoned game, don't bother.
这游戏是我接触最早的一款生存PVP游戏当时没钱买就在游侠对战玩 那时候跟好几个朋友一块玩 后面有了私服 就去私服玩 满打满算的话应该玩这个游戏有个五年了 中间也弃坑了很久 之前一直没买正版 都是玩朋友的号 为了给儿时的一份回忆 买了个正版的 几天前去玩了一次发现变了很多很多 之前喜欢玩PVP枪战服 那时候真的很快乐 然后还有GM服 给GM背包 哈哈哈 当时GM背包应该是有个bug 打头能死 跟朋友玩的不亦乐乎 现在想想很快乐 哪怕这游戏没人了 没人知道这款游戏了 我还是知道这款游戏的 伤害世界 我第一款接触的PVP游戏 一直是我最爱的一款游戏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 600 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GO PLAY TO FREEEEEE !!!!!!!!!!!!!!!!!!
Basically Rust for people with potato based computers. Fast paced hardcore survival! super fun and easy to pick up!
abandoned by developer DO NOT BUY
https://www.youtube.com/watch?v=6YghLV9t9jc
szkoda że umarła
Hurtworld: Potencial Desperdiçado por Falta de Suporte Hurtworld é, em sua essência, um excelente jogo de sobrevivência hardcore com um PVP viciante e um sistema de progressão de biomas único. O gunplay é satisfatório e a dinâmica de veículos e construção de bases é sólida. O problema é o abandono. O jogo está com uma média de jogadores extremamente baixa (cerca de 100-150 jogadores simultâneos), o que prejudica a experiência multiplayer e a longevidade dos servidores. A comunidade que resta é dedicada, mas o jogo não atrai novos jogadores sem um fluxo constante de conteúdo e correções. Desenvolvedores, é hora de agir! Um jogo com uma base tão boa e um nicho de mercado fiel não pode ser deixado de lado. Precisamos de atualizações significativas que corrijam bugs, equilibrem o meta e, principalmente, tragam novidades para reanimar a base de jogadores. A falta de suporte está matando o jogo. Se você busca um jogo de sobrevivência ativo e em constante evolução, infelizmente, Hurtworld não é mais a melhor opção. É uma pena ver tanto potencial ser desperdiçado. _______________________________________________________________________ Hurtworld: Wasted Potential Due to Lack of Support Hurtworld is, in its essence, an excellent hardcore survival game with addictive PVP and a unique biome progression system. The gunplay is satisfying and the vehicle and base-building dynamics are solid. The problem is the abandonment. The game has an extremely low average player count (around 100-150 concurrent players), which harms the multiplayer experience and server longevity. The remaining community is dedicated, but the game fails to attract new players without a constant flow of content and fixes. Developers, it's time to act! A game with such a good foundation and a loyal niche market cannot be left aside. We need significant updates that fix bugs, balance the meta, and, most importantly, bring new features to revive the player base. The lack of support is killing the game. If you are looking for an active and constantly evolving survival game, unfortunately, Hurtworld is no longer the best option. It's a shame to see so much potential go to waste.
Ну что расскажу свою историю об этой игре... Купил её ещё в 2015 году отыграл до 18 года когда вышла V2 игра умерла Отыграл около 7000 часов и был очень рад был отыграть на V1
Раньше было лучше(
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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