
Just another mission, or so you thought… until aliens from another dimension start invading Earth before a scientist with a crowbar hospitalizes you after wiping out your entire squad. Just when you thought you were finished, a man with a briefcase offers you the chance for another beginning.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Czech, Polish, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
新版本更新了SPAS-12,这还说什么了,给你个好评吧
think the skeleton crew of people that tried fix this mess of a game did an amazing job, you really cant polish this turd of a story, but the gameplay and gunplay really feel way better than what it was at release. And i could beat the entire game from start to finish without anything blocking my progression good job
the writing, story, and the gameplay are both ♥♥♥♥♥♥♥. the OWF build has better gameplay though but still though the only peaks that came out of this game were the cutscenes, soundtracks, weapons, Mitchel and Nick, and the "you ♥♥♥♥♥♥ up my face" meme.
It's weirdly alright. You have to view it through an Ironic camp lense, where it suddenly becomes peak cinema. On a gameplay side it plays like a very polished Garys mod Map, not like Half life, but its fun in a janky way. If you ever played through a Minecraft Adventure Map you know the Vibe. The game takes itself very seriously for some reason, and if viewed from that Lense its just very meh, but if you play it with a more Ironic touch its actually great. Just make sure to play with the Beta enabled, it fixes basically all of the bugs and performance issues this game used to have.
The gameplay is actually decent and unless you're a hardcore, uptight, Half-Life fanboy, you'll find humor in the campy, poorly written dialogue and storyline. Plus, the dev team is still dedicated to working and improving on the game so that it's significantly improved since it's original release version.
Best Half-Life mod OAT, the best of the best, og nc fr
21世纪最抽象游戏之一,地图做的像后室,人物捏的像智人一个个长的跟小蔫鸡似的,配角死的莫名其妙,地图衔接像做梦,主角丧门星克死所有人,被戈登暴打一顿憋气造成的复仇之路,恐怖头子米切尔小丑一个脑瓜子没长全。
straight monkey ♥♥♥♥
Если включить god и impulse 101, то под пиво сойдет, а так полный хлам. Без god не пройти даже на легкой сложности, так как есть места где очень много врагов. Пишу как человек, который прошел хл2 с эпизодами, зной, энропизеро (обе части) и сноудроп эскейп на максимальной сложности. Первые 2 часа геймплея еще куда не шло, но оставшиеся 3 мусор.
I can excuse, the horrible story, the horrible audio balancing, the animations, the gun play, the underutilized and underbaked mechanics, the bad set design and rendering, Adam's ugly face, Nick's ugly face, Mitchell's ugly face, Pyrocynical's voice acting, there only being like one woman and for some reason only white people, the fact you don't get a flashlight, the random invisible walls in places you need to go, the horrid AI, and the suicidal feelings I get while playing this game. BUT!!! I draw the line at them killing the best character, Larry, offscreen, after his debut of "I'm not volunteering sir" and "my mother's dead!?" I was in love with him after those lines. An added bonus when you rub up against him, three of his lines include "Oooo~ that tickles!" "*Giggles* Stop~." And "oooo~ Don't touch me there~." They killed the best character off screen because the train mission was too buggy to remain in the game. 0/10, for no Larry, and that is the only reason.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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