
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 26 → 16.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 28.8Kreviews | 69% | — | $35.6M |
| $49.99 | 3.4Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
He jugado lo suficiente como para decir con confianza: Esto no es Civilization, pero no es un mal juego por eso Si lo compras pensando en que sera un civilization, no solo no vas a disfrutar jugandolo, si no que ademas lo vas a odiar, como muchas personas en su lanzamiento. Sin embargo, una vez aceptas el juego por lo que es y no por lo que esperas que sea, te daras cuenta que es igual e incluso superior en algunos aspectos a la saga de Firaxis, y esto es sin mencionar el hecho de que muchos errores presentes en sus primeras semanas ya han sido resueltos, como el limite de turnos (que ahora es configurable) No es un juego perfecto, pero es un respiro de aire fresco a un genero tan lleno de clones como lo es el 4X, asi que si te gusta el genero, te lo recomiendo por lo menos con una rebaja Los DLCS no parecen la gran cosa, pero son pocos comparados con los mas de 20 que Civilization tiene, asi que tampoco esta tan mal
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.4M | 277.8K | 97% | $9.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $36.1M | 29.1K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.6M | 379.3K | 86% | $59.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $175.2K | 268 | 72% | $19.99 | |
| $3.8K | 13 | 77% | $9.99 | |
| $121.8M | 62.1K | 47% | $69.99 | |
| $7.4M | 6.9K | 83% | $39.99 |
Latest in each market: best PL #39, worst RU #96 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
| $49.99 |
| 2Kratings |
| 61% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Humankind has really grown on me, and I have to be honest, I wasn’t sold on it at launch. But I’ve always trusted Amplitude. They listen, they care, and they consistently improve their games. And with Humankind, they absolutely delivered. I recently reinstalled it and gave it another shot... and I just fell in love with it. 😊 The mix of historical and fantasy elements, and the freedom to progress through history at your own pace, feels fresh and satisfying. Thanks, Amplitude, for sticking with it and turning this into something truly special. Another great game!
It had a rocky launch. But over the years the game has gotten better and better. Of the current civ and civ clone games it is up there with the greats. I would recommend this game more than civ 6. Amplitude deserves the crown more than Firaxis.
from my opinion its the better version of civilasation offering more variaty and possibilities with more complex but easy to learn mechanics. Every choice in this game matters as they may change the course of the game. its not limited by one superior strategy to win the game as there are multiple that have theyre on strengths and require different play styles so its easy to find a suiting Playstyle. Not being limited by one culture or civilisation troughout the game takes the cake for me becoming a must have strategy game and i highly recommend it as its extremely fun to play.
Szczerze? Lepsza niż cywilizacja, przyjemna dla oka i rozbudowana. Na duży plus ciekawa mechanika wyboru kultur.
Musica de abertura é melhor que o jogo.
I'm an casual player and really enjoy the game. I like it much better than the current Civ titles.
Lots of game options - super fun for fans of historical strategy games!
I really enjoy Humankind... For some reason, I keep coming back to it every now and then, even after all these years. Especially trying to make each run even more broken than the last while pushing all the systems is just super fun.
I actually enjoyed it quite a bit. I had many similarities to others live Civilization, but significant enough differences to make it unique.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.