
“A real Gem” – Destructoid at E3 “Offers a different experience for zombie game veterans” – Co-Optimus“Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadarYou're shipwrecked on an isolated island, a desperate castaway in a total freakshow world. How will you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра Позалипать с другом Играл давно и не правда
+
Мама купи Папа купи
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра понравилась ! очень круто
ME GUTO JIJIJI
xfdgdydtyfyft
Игра крутая, но бабайки ночью достали конкретно. и жалко Диану которая умерла в начале.
Really fun game has decent story plot lines, multiple story paths, and even has a little subtle comedy mixed in with the survival game play giving it a kind of unique feeling for a survival game. Hopefully the 2nd one will deliver the same, but I got a feeling it may be even better. I just bought the 2nd one I just ain't tried playing that one yet even though curiosity has been throwing a craving on me. Ha Ha Ha All in All "How to Survive" is a very good game, and I'm sure "How to Survive 2" is going to be just as good.
Simple isometric camera, zombies on an island, a group of survivors, a mysterious stranger and a goal to find a way out. It is a simple zombie themed game on an island where you have a sassy narrator and several islands that you can explore with resources. You get to craft items by combining different parts; allowing you to make guns, food and other quest related items. About 20 hours of play time, although it can get hard at times so try to pick your fights wisely. Not much depth to the story, funny storytelling tho.
할만한데, 돈 주고 할 재미는 아님.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.4M | 2.1K | 67% | $19.99 |
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| $13.8M | 20.6K | 77% | $29.99 | |
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| $11.2M | 20.3K | 76% | $24.99 | |
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