
“A real Gem” – Destructoid at E3 “Offers a different experience for zombie game veterans” – Co-Optimus“Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadarYou're shipwrecked on an isolated island, a desperate castaway in a total freakshow world. How will you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
don't like it. janky.
Hmmmmm. KOVAC'S RULES INTRODUCTION Greetings! If you are reading this, you are probably afraid for your life. You will be lost and hungry. And, if you have not already, you will soon encounter the many zombies who live here! Please, stay positive! The situation is desperate, but not lost! Thanks to my survival guide, you will get through this. My guide is a thorough training program to help you survive the most extreme environments. It contains all you need to combat the zombies! Good luck, and see you soon, Survivor. Remember, unarmed combat is useless against these monsters. Always use a weapon! Hmmmmm. KOVAC'S RULES Chapter 1: Close Combat Here are some basic rules you have to keep in mind when you have to confront a monster during close combat. Use the right stick to aim. You still can move while aiming. Hold your strike to increase its damages. Press the A button when "Kill" appears above a hurt monster to make in instant kill. Hmmmmm. KOVAC'S RULES Chapter 2: Healing Fracture? Cut? Disembowelment? To be a Survivor means to have injuries, yet live? So, if you get injured, and you will, do not fear! Help is at hand. The islands are full of medicinal plants to treat your wounds. Eating these plants will help you to regain your health. For mor serious wounds, put the leaves in a cloth to make a poultice. Finally, I have left some presents for you. The medkits are powerful gifts! They will fully heal you in a flash. So never give up and fight! Hmmmmm. KOVAC'S RULES Chapter 3: Skills You can upgrade your abilities throughout your trip. To do this, open your inventory and go to the "SKILLS" screen. There are many abilities that you can aquire thanks to the experience you build up during your adventure. The first one allows you to light up campfires. Hmmmmm. KOVAC'S RULES Chapter 4: Survival by night Beware! Another kind of monster appears at night. There are many of these and they are aggressive, but they hate the light. You can easily keep them at bay with a torch... or a flashlight. When you sense night coming on, check for your flashlight. You wont want to be caught without it in the dark! Hmmmmm. KOVAC'S RULES Chapter 5: Bows and arrows The bow is the simplest distance weapon you can create... ...and the quietest. Select a flexible branch, Then combine it with a reel of twine. For arrows combine a wooden stick with your machette. Making arrows is easy, but getting them back is even easier, so always collect them after a fight... ...no matter where they are stuck. Hmmmmm. KOVAC'S RULES Chapter 6: Eating If you wish to have a chance at defeating the zombies, you have to take care of your body's basic needs. The basis of all survival is drinking, eating, and sleeping. This chapter is about eating. Lack of food means no energy, and no energy means you won't have the strength to fight zombies. In this environment, you can find many roots to eat. You can also fish, and you can hunt for meat. Never, ever eat uncooked meat. It WILL kill you. Uncooked meat here is full of deadly parasites. Always cook meat before eating. Finally, remember that fresh meat is a magnet for predators round here. Fresh meat will attract zombies! You have been warned... Hmmmmm. KOVAC'S RULES Chapter 7: Drinking If you wish to have a chance at defeating the zombies, you have to take care of your body's basic needs. The basis of all survival is drinking, eating, and sleeping. This chapter is about drinking. Symptoms from lack of water include dizziness and headaches. This will affect your ability to concentrate and make critical decisions. Do not drink from the sea, it causes dehydration. Do not drink from the swamp, it is riddled with disease. Find freshwater wells and store as much as you can. You will find many containers here. Use them to store water. You will find some fresh fruit growing. You can eat this. But be careful about how much! A survivor with the ♥♥♥♥♥ is... not the best. Hmmmmm. KOVAC'S RULES Chapter 8: Handmade Guns You must improvise to survive! It is possible to create your own weapons using spare parts and other tools. The better your weapon, the better your chances of killing the zombies. You can and should combine found objects to create deadlier weapons. To make a shotgun, select a harpoon grip from your stuff, choose "combine", and select the "diving tank." You now have a new item, but it is not a complete weapon. Combine this item with a flared tube, and next with a hardware box. you have created your very own shot gun! For ammunition, metal scrap found on dead bodies will be ok! There are many ways you can combine items... ...but choose wisely. Hmmmmm. KOVAC'S RULES Chapter 9: Resting If you wish to have a chance at defeating the zombies, you have to take care of your body's basic needs. The basis of all survival is drinking, eating, and sleeping. This chapter is about resting. To survive day after day, it's imperative to rest. You should not sleep by day and night but when fatigue is felt. The more you are tired, the more your stamina decreases. You must sleep to replenish your vitality. But you cannot sleep anywhere. It's too dangerous. You must find a safe place where you can rest easy. There are many secure shacks you can sleep in safely. But they will need to be cleaned out before you can rest. Hmmmmm. KOVAC'S RULES Chapter 10: Fishing Any good fisherman will tell you, the best times for fishing are: At daybreak. When the sun goes down. Nothing is guaranteed at other times of the day... Hmmmmm. KOVAC'S RULES Chapter 11: Piranhas Beware of rough waters in the marshes. They indicate the presence of deadly predators.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian*languages with full audio support
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
melhor jogo de zumbis que eu ja joguei
good
not my cup of tea
Ich habe überlebt! Bis jetzt! Also hat mir diese Anleitung anscheinend geholfen! Für ein älteres Spiel eigentlich ganz in Ordnung. Hab es auf dem Steamdeck gut spielen können, auch wenn die Menübedienung etwas nervig war.
отлично
fake 505
并非生存游戏
игра очень хорошая я рекомендую играть в эту игру с друзьями
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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