
Dead or Alive? Make up your mind, stranger. We don’t like that undead business here in Louisiana…Survive solo or with friends as you look to fulfill your basic needs of food, water and shelter, crafting your own tools and weapons while you secure your camp and face flesh hungry zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 11Kreviews | 69% | — | $880.7K |
| $14.99 | 4.1Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
how to survive 3 coming when
Ótimo para curtir com amigos, mas eu não tenho amigos.
This game grows progressively harder past the learning curve, and your reward for beating the storyline is an enemy type that has guns. This game sucks.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Portuguese - Brazil, Korean, Thai, Turkish*languages with full audio support
| $2.99−80% |
| 954ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Арсений лох
yorumlarda çok linçlenmiş ama ben sevdim en azından ilk oyundan daha iyi geldi bana gideri olduğunu düşünüyorum
[h1]为什么我道具和建筑全都莫名其妙消失了呢我请问呢?![/h1] 和一代的线性跑图过剧情不同,第二代是带剧情的生存游戏玩法。 玩家进入游戏简单教学之后就开始接任务推剧情,并且收集材料建造自己的基地,游戏的主旋律就是不停的做任务刷材料来制造和升级各种功能的基地建筑,还有武器、弹药、食物、装备等。整个游戏都偏向生存模拟。 但又是单机(顺带多人)游戏,所以即使建造材料收集很费劲,食物上又不会有压力,每次进游戏出生点上方的房子里会固定刷食物。 可以看作是娱乐向的僵尸毁灭工程,相比真正的生存游戏少了很多细节。 游戏一共有两种存档,第一种是大地图数据记录建筑位置、等级和仓库数据,另一种是4个创建角色信息记录身上装备等级经验等数据。可以用特定软件打开修改数据。 显然我的第一个存档不知道为什么和游戏失联了,导致建筑消失,背包打不开,无法再存档,游戏进度似乎在三分之一的位置。 游戏的具体过程可以说非常枯燥,地图种类还算丰富,但游戏主题就是在大地图中找各种任务目标,在没有攻略路线得指导下,就是重复的摸地图,非常乏味,而游戏刷素材的玩法更是让无聊程度翻一番。再加上任务难度对标玩家等级的可选浮动设定,无聊程度再翻一番,因为武器越强,敌人越强,永远也爽不起来。因此整体游戏节奏又臭又长,有朋友一起刷的话可能会好一些。 游戏的剧情比较无厘头,但主要是文字表达,而且文本量不算大,存在感较为薄弱,不过任务多,无聊归无聊,量绝对大。 总之,记得手动备份所有存档文件吧。
Наиграл 7 часов, нафармил приличное кол-во ресурсов, решил перенести базу в более выгодное место на карте, разобрал сундук на старом месте и поставив его в новом месте, Я БЫЛ ОЧЕНЬ СИЛЬНО ОБРАДОВАН ТЕМ ЧТО ВЕЩИ ♥♥♥♥♥ ♥♥♥♥♥ ПРОПАЛИ, И ВСЕ, ИХ НЕТ НИГДЕ ♥♥♥♥♥, ОХУЕННАЯ ИГРА, ИДИТЕ ♥♥♥♥♥
haven't played it since 2016 but will leave a bad review cuz of the devs
This is the worst local co-op game.
Автолевелинг = самоубийство любой игры
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $880.8K | 2.2K | 89% | $9.99 | |
| $880.2K | 2.2K | 91% | $12.59 | |
| $880.2K | 3.7K | 88% | $9.99 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $879.9K | 7.5K | 94% | $5.99 | |
| $881.9K | 5.3K | 87% | $4.94 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 6.9K | 47% | $19.99 | |
| $1.4M | 17.1K | 83% | $3.74 | |
| $273.8M | 550.5K | 94% | $29.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $23.6M | 30.6K | 81% | $29.99 | |
| $18.1M | 24.6K | 81% | $29.99 |