
How 2 Escape is an escape-simulation game where two players will need to cooperate on asymmetrical gameplay and devices. "Talk together. Help each other." will be your new motto to survive in How 2 Escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

2 players, 2 ways to play.
First player on PC embodies the character trapped in the train, exploring and playing with the environment.
Second player will use the dedicated free companion app* to get various information and try to understand how to help the first player and be able to escape from this unfortunate travel…
*Read more on our website or get the free How 2 Escape Companion App on iOs and Android.

Each wagon is timed in different ways that you’ll discover. Running out of time means defeat.
The longer you wait, the more difficult it is to see clearly...
Both players will need to interact with each other and focus on their sense. Puzzles will require logic, coordination, observation and listening but most of all: communication!
No time to chitchat. Get out of the trapped train. Every second is counted.

Emy wakes up, trapped in a speeding train filled with traps and enigmatic puzzles. Her only way out? Reach the brake lever of the locomotive to stop the train. Her brother, Johann, on the other end of the phone, is the sole possessor of information that will aid Emy in navigating through the various carriages and escaping from this train. Will you be able to save Emy in time?
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 837reviews | 71% | — | $275.8K |
| $14.99 | 188ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a ton of fun to play with a friend! However, that fun only lasts as long as you don't make it to the last level. Up until that point, the puzzles are tricky, but fun to solve and all-in-all are intuitive on what you need to do next. However, the Locomotive is unintuitive, nonsensical, and demeaning. The built in hint system refers to 'common knowledge' as opposed to giving direction, and uses red-herrings that manifest as puzzle systems the game has used prior. As well as that, the camera section is unintelligible nonsense that utilizes what could be genuinely inferred as set dressing across the past several hours of game time for the player not playing the game (on steam) as concrete puzzle material, and leads to an anticlimactic and vague ending. All in all, the first 6 hours are a 9/10 puzzle game to play with a pal. The last 2.5 are not.
总体很好玩,和朋友没有吵架过,密室逃脱类型,没有追逐,有时间限制不过时间到了也可以继续。 机关的难度不是很大,花样很多,不管是手机还是PC可玩性都不错,比较考验的是双方对于图像的描述和逻辑串联。 难度感觉算是中上?因为有很多线索是双方各一半,比如两个人的线索加在一起去解开手机端或者加在一起去解开PC端的谜题,屋子里面的可用线索很多但是根据动线比较好整理。基本上一个谜题的线索都在附近不远。 谜题很有趣,不是那种纯耗费时间的,仔细观察和逻辑推算都能正常解开。敲击音乐,听录音带,量角器,推箱子,数独,还有大部分的观察和逻辑探索。 比较建议每天玩两三个房间,全都一起玩可能会很累。(会模仿火车的颠簸感,PC玩可能会有点难以点击细小的机关,比如那个地球仪)慢慢玩十几个小时就能通关了。 线索给的很多,投币获取,线索币房间里有很多。(投币机给的是提示,最终可能还需要比如正确排序,或者线索完整才能解开)画风整体比较暗,有一些颜色在比较暗的位置可能看的不是很准确。 总体很有趣的游戏,在市面上目前双人解密类的难度在中上一点点吧。 【温馨提示:相信你的伙伴,反复用不同的方式核对,尽可能的描述】祝大家玩的开心!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Japanese, Ukrainian*languages with full audio support
| $12.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
苹果手机买都不用买,这手机版找到能有鬼了
le jeu est completement bugguer, même avec la solution cela ne fonctionne pas !!
好玩
Il faut vraiment brancher TOUS ces neurones ! Et même si vous pouvez en trouver d'autre ailleurs, prenez! Il est prise de tête et certains wagons relativement compliqués. Mais nous avons réussi en 10.2h, et sommes toujours amie! Bon jeu à vous!
厨房敲锅那关有bug,顺序对了死活过不去
Гра для хардкорщиків Досить багато багів Немає української локалізації на телефоні
Envel a dit : Poursuivez vos efforts, ça partait d'une bonne intention mais une mauvaise exécution
短信提示和没提示一样,对解密没有任何提示作用。解密的逻辑太牵强。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $275.8K | 697 | 75% | $14.99 | |
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