
Try to survive through the night in a house that's trying its best to kill you and your family.
Modeled estimate, not a reported figure. How we estimate →
About
HOUSE is a horror adventure game where you play as a young girl exploring a dangerous house that's doing
everything it can to kill you and your family. Race against time to change fate...or fall into darkness yourself.
Explore a house that changes and reacts to your actions in real-time
Race against time to save your family and yourself
Multiple endings to discover
Befriend or behead your family
Experiment with the different items to try and survive
Challenging, non-linear gameplay
Uncover the dark secrets of a twisted family
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.2Kreviews | 95% | — | $434.2K |
| $14.99 | 205ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Пора уже определить новый жанр игр - youtube-лайк. Это игры которые (возможно) интересно смотреть в чужих прохождениях и на стримах, но точно не играть самому. С самого начала вам ничего не объясняют, просто кидают в обстановку где для прогресса нужно сделать определенные действия в правильном порядке. Но проблема в том что никак кроме тупого перебора понять этот порядок действий невозможно, так как НИЧЕГО НЕ ОБЪЯСНЯЮТ. Я не требую чтобы игрока вели за ручку, но перебор очень утомляет и больше напоминает скучную примитивную работу, чем игру. Сильно позднее я посмотрел на ютубе несколько концовок и чтобы выработать такой порядок действий у меня бы ушло как минимум несколько часов перебора действий. При этом ничего интересного в данных концовках нет. В это время ни сюжета не будет, ни диалогов. Будет только тревожная и психоделическая атмосфера, которая является единственным плюсом данной поделки. Можно додумать, что это история про очередной проклятый жуткий дом и проклятые жуткие вещи происходящие с несчастной семьей. Но я не считаю это достаточной наградой за такой унылый геймплей. Рекомендую только если вам вкатывает делать раз за разом одно и то же в надежде на новый результат.
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
| $14.99 |
| 89ratings |
| 96% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lovely puzzle game if you don't mind a tad bit of pixelated gore.
很久之前就买了游戏,音乐包都买了,今天回来打打发现黑屏闪退进不去,用管理员打开数据全没了,先给个差评
游戏是好玩的,好久没体验过毛骨悚然起鸡皮疙瘩的感觉了,但是有个bug极其逆天,就是死一次游戏就会闪退一次,更何况这游戏就是靠不断死亡来探索的,所以就导致我玩的极其折磨,听说换英文版可以缓解,但是好像又说英文和中文的成就是不互通的,作者什么时候修bug什么时候改好评
现在版本不支持中文 你得语言设置切英文才能正常玩 中文进去直接闪退玩不了 没有中文版我还得用机翻去识别对话和日记
Although I grew fond of the characters and the world, I cannot recommend [i]House[/i]: It is a pixel-art adventure/puzzle game that throws you as one of two sisters into the family home where nearly everything is out to kill you. And you have the choice: Are you going to try to save your family or become as monstrous as a lot of things in the [i]House[/i]. It is a nice concept and the atmosphere is really something unique, but there are two aspect that made it not enjoyable to me: You have to find out what you have to do, to get to different endings in a long and repetitive process. You die very easily and then you have to start completely a new. While a run only will take around six to eight minutes once you know what to do, to get to this stage is tedious. To be frank, I enjoyed the game the most after I basically cheated and looked up the path to the end. Then it became a skill challenge, because even though I knew what to do, it took me literal hours to mange to do it successfully. Sometimes it was bad luck (which was frustrating) and sometimes it was a simple mistake or miscalculation that ended that run… And here comes the second problem: The game is not stable and crashes. Not all the time but too often. And it does so especially at the end. Which was then really, really frustrating. After investing so much time and tries to then drop back on the desktop, not seeing the end and not officially finishing the game… So, this game is practically really for those that are into repetitive challenges and do not mind or even seek some frustration along the way. They are out there but they are not many I believe.
It's a fun game but it's so buggy. Kind of unacceptably so. Multiple softlocks and black screens over endings occurred during my 6 hour playthrough, including one during the last ending I got in [spoiler]Chapter 2 when I saved the cat[/spoiler] which robbed me of the achievement for it; I'm not going back to do it again. I also wasn't that impressed with Chapter 2, the solutions felt very obtuse and frustrating. I'd recommend this because it's a very novel idea and the presentation is a unique kind of scary (at least during the first 100 deaths) but I can only recommend it on sale because of all the bugs.
千万不要相信steam的中文指南!千万不要相信steam的中文指南!千万不要相信steam的中文指南!写的里面有一个大坑!前四个结局非常简单,但是第五个结局呢非常的困难啊,因为呢它这个指南忘记写了个东西了,你在之前一定要拿一个夹子,因为他如果你只有三个东西的话就是那个什么锤头啊呃保龄球啊然后弹弓啊,你是没有办法在破除了眼睛嘴巴和这个手指头之后,你能够砍到那个客厅的那个心脏的。你没有任何办法!因为当时那个地方有三个干瘪的僵尸保护,你的速度根本没有办法够到那个那个心。这个指南为什么是垃圾呢?因为他根本他妈的没有说这个事儿!导致我花了一个小时才明白,哦原来我得先解决掉其中的一些干瘪僵尸然后才能碰到那个心。 最后没玩完,看视频把结局看完了。因为他妈的这个那个青蛙结局非常恶心,得杀随机的九只青蛙,这个难度真的是非常高,基本上你得刷至少是得有个3个小时在那上面,完全的是垃圾重复劳动,非常恶心。这个这个作者真他妈恶趣味,好吧?现在作者不整点高难度达成,好像就活不下去了似的。 说下这个游戏的美术机制这,这个游戏绝对是借鉴了这个梦日记,不过它这个更多是一个线性流程,要比梦日记那种的要更加的简单,也更加的这种好玩儿,梦日记那个我实在是不敢恭维。 以及再说一下这个游戏的这个跑步机制,就是说他回血的时候你是跑不动,你只能走。你千万不要以为你能跑啊,你只有去不断的慢慢小跑,慢慢的去缩减你体力条,是最好的。只要你在恢复,那么你只能走不能跑。
The short of it is that this game is tedious. The puzzle of the house unravels too slowly because it often comes down to trial and error. Sure a full run isn't very long but dying often feels unfair (especially with the scissor lady) meaning you have to repeat the same steps over and over again. The Melody portion of the game is particularly awful. Unlike Tabby's portion, it only has one end which makes running through with her fairly straight forward and boring. But to top it off, the Melody portion crashes frequently, especially when dying, but also when textboxes appear, or sometimes without any seeming cause. I rate this game 5 buckets of nuclear waste out of 46 chocolate covered waffles.
Collected all the achievements, this is one of the best indie horror games loved everything about it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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