
Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 860 reviews with recorded playtime.
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
поиграв в эту игру я вспомнил, что меня в детстве также дверью пришибли ставлю 10 собак из 10
мне понравилось, взял во время распродажи всем рекомендую
ta joya
harbiden oynadigim bu tarzda en iyi oyun o refleks hissinin verdigi his ve ölup hic beklemeden geri dogmanin verdigi o hissi sadece bu oyunda ve ♥♥♥ sevdigim celestede aldim asiri derecede saricak bir oyuna benziyor
é uma daqueles jogos gostosos de jogar, ainda mais com essa pegada retro.... bom, se vc quer passar o tempo ou platinar, é um excelente game. Ah sobre historia. não vou falar que é maravilhosa! mas é competente e boa, ainda mais para seu estilo de jogo e estética.
good but im hard
Very fun, Hotline Miami is an amazing example of a game in which you are no stronger than your enemies. Upon playing the game for the first time you will soon realize you will have to depend on a lot of trial and error, which builds the strategy aspect of the game. The game can be challenging at times, but it isn't ultra hard or anything. Just keep practicing the section you're on and you'll get past it quickly enough. It's a relatively short game but you get a lot for what it is (at least in my opinion.) Overall pretty cool game and I look forward to potentially getting the sequel soon. (I recommend waiting to get this game whenever it comes on sale though)
игра на несколько часов чтобы остаться без нервов
Genuinely one of my favorite pieces of fiction and has ended up inspiring a lot of my own writing. The story of both Hotline Miami 1 and 2 are incredible once you've pieced everything together (or watched a video essay about in on YouTube.) I just picked up both of them during the summer sale even after playing both years ago. An addictive gameplay loop that creates the most important question that is asked to Jacket, and the player. Do you like hurting people?
迈阿密热线1(2012)5h 杰作:暴力与电子乐编织的迷幻噩梦。短小精悍的狂帅酷炫屌!因为抗拒双摇杆,一直没试这款名作,直到打折入手,结果一开根本停不下来。狂野的像素美术、躁动的电子音乐,小作坊下起猛料来是真不手软。极度血腥暴力的外壳下,藏了不少精巧设计与叙事巧思。我们跟随“夹克”错乱的视角,一次次接起电话、戴上面罩、闯入房间,观察→规划→试错→优化→再挑战,在不断寻找最优解的过程中获得近乎上瘾的快感,并逐渐拼凑出一场暴力、复仇与自我迷失的噩梦。这股疯癫、迷幻、血腥、畅快,让我想起另一部很喜欢的作品——《武士:零》。而这次,当电子乐停下,满地尸体归于沉寂,只剩“夹克”独自走向无人知晓的终点。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Hotline Miami 2: Wrong Number | $24.3M | 79.4K | 94% | $14.99 |
| APE OUT | $1.2M | 4.1K | 95% | $14.99 |
| RUINER | $5.2M | 12.4K | 89% | $19.99 |
| 12 is Better Than 6 | $2.4M | 10.2K | 83% | $9.99 |
| NOT A HERO | $1M | 2K | 87% | $19.99 |
| Polygoneer | $171.2K | 1.8K | 80% | $4.99 |
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