
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.3Kreviews | 94% | — | $24.6M |
| $2.99−80% | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dificil, bizarro, muy bueno
Назвали Русской Свиньей больше чем стоит эта игра Мне нравиться!
играя в эту игру, вы поймёте, что вам нравится делать людям больно
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
| $14.99 |
| 608ratings |
| 84% |
| — |
| not modelled |
| $2.25−85% | 581ratings | 80% | #253 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
迈阿密热线2(2015)9h 佳作:更疯癫,也更失控。打完1代意犹未尽,立刻又开了2代。作为续作,暴力升级、血花四溅,画面更张狂,音乐更带感,依旧像赛博鸦片一样让人欲罢不能。但制作人显然有点嗑大了——剧情塞太满,角色整太多,时间线太乱,表达失控;关卡也开始堆怪,地图越来越大,还频繁的有来自视野外的冷枪打断你的节奏,快感受阻。迈阿密的夜晚依然爽到没边,但却少了前作那种短小精悍的利落感。而这次,不只穿插叙事的多个人物,还有整个疯癫的世界,都消散在核爆升起的蘑菇云里。
el juego dura 10 horas aprox, pero es tan bueno que no solo le saque todos los logros si no que le meti 60 horas y me sigo sin aburrir, juego hecho con cariño
Les estoy diciendo que no me llamen, numero equivocado
peak
Melhor jogo que eu joguei em 2025
Lo compre por la colab con Pay Day 2 y me encontre con un muy buen juego Jugablemente es muy entretenido, desafiante y no resulta repetitivo La historia tambien es muy buena, no se conforma con tiro tiro pum pum, pero el tiro tiro pum pum es lo mejor
GOTY, llore cuando los fans dijeron, somos el hotline miami 2 cine cawn
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.7M | 109.6K | 97% | $9.99 | |
| $1.3K | 14 | 71% | $4.99 | |
| — | 0 | — | — | |
| $7.9K | 73 | 75% | $6.99 | |
| — | 0 | — | — | |
| $97K | 342 | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.5M | 31K | 92% | $39.99 | |
| $24.5M | 17.1K | 93% | $69.99 | |
| $24.4M | 80.2K | 97% | $17.99 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $24.4M | 23.1K | 81% | $24.99 |