
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.3Kreviews | 94% | — | $24.6M |
| $2.99−80% | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Шедевр. Кто бы что ни говорил, вторая превзошла первую часть во многом: 1. Огнестрел больше не декорация. Штрафов за набивание комбо с него нет, теперь убийство с огнестрела даёт ровно 600 очков, и им НУЖНО играть в большинстве случаев 2. Увеличение сложности. В отличие от первой части, в которой не было вообще никакого челленджа, здесь на харде реально есть над чём подумать. И, ясно дело, от увеличения сложности драйва тоже стало больше. От безумных комбух на харде ощущается натуральный экстаз Проблемы при этом остались те же: 1. Неимоверно каличный подбор стволов. Разрабам бы стоило ввести приоритезацию на поднятие оружия, когда ты стоишь посреди трупаков, потому что рядом может лежать полностью заряженный и полностью разряженный дробовик, и персонаж обязательно возьмёт говнище без патронов 2. Рандомно перемещающиеся мобы. Даже если ты идеально знаешь все тайминги, бродячие гаврики, перемещающиеся не по маршрутам, а рандомным векторам всё равно время от времени руинят прохождение. Не ключевой фактор, но это неприятно По остальному вопросов не имею. Самая сочная мясорубка, в которую я играл.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
| $14.99 |
| 607ratings |
| 84% |
| — |
| not modelled |
| $2.25−85% | 581ratings | 80% | #118 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best 2D game oat frick undertale
este es como el caso de half life que nunca saldra la parte tres
The 2nd game is even more brutal and harder than the 1st one. The story is also more complicated but somehow more clear-cut than the 1st one. Except for Richter, Evan, and Bear (The GOAT), most other characters are just complete psychotic/sociopathic ♥♥♥♥♥♥♥♥ which is somewhat expected of people who wear masks to kill random gang members. Definitely a recommend masterpiece like the 1st one. Gameplay : 50,000 enemies' heads bashed /10 Music : Psychotic rage/10 Story : Apocalyptic/ 10 Overall, I rate this 1 shotgun shot to the fat enemy's chest and 50 grapple-killed dogs/ 10
ОЧЕНЬ ХОРОШИЙ сиквел первой части! В игре присутствует так же отличная музыка, а сюжет мне кажется достаточно эпичным и интересным. Крайне рекомендую купить 2 часть вместе с первой!!
Se nota la diferencia con el uno mas fluido funciona bien el tema de el idioma muy recomendado. Vicia mazo. Pillalo en rebajas que si no vas con muchas expectativas y es un juego disfruton.
я кончаю с этой музыки
Hotline Miami é um jogasso. Hotline Miami 2: Wrong Number é outro jogasso. Uma sequência incrível, com uma estória melhor ainda. E que final. Não falarei sobre, porque seria spoiler. A única coisa ruim é alguns mapas muito abertos que deixam o jogador muito exposto aos inimigos, principalmente os com armas de fogo. Mal posso esperar para jogar Hotline Miami 3, que será lançado em 32/13/2026,5.
=====推荐程度===== ☐ steam必玩 ✓ 诚意推荐 ☐ 游戏荒可入 ☐ 宁愿拿钱买奶茶 ☐ 谁买谁二笔 =======大小======= ☐ 百兆小游戏 ✓ 1-5 G ☐ 5-10 G ☐ 10-20 G ☐ 20-50 G ☐ 50-100 G ☐ 100-200 G ☐ GMOD =======图像======= ✓ 像素党秒天秒地! ☐ 无法和现实区分 ☐ 赏心悦目 ☐ 很美丽 ☐一般 ☐ 不怎么样 ☐ 别盯着看太久 ☐ 画图.exe =======游戏体验======= ✓ 完美!!! ☐ 不错! ☐ 普普通通 ☐ 不怎么样 ☐ 盯着墙看都比玩它强 ☐ 锻炼你的精神抗打击能力 =======声音效果======= ✓ 耳朵怀孕 ☐ 感动人心 ☐ 还不错 ☐ 一般 ☐ 不咋样 ☐ 耳朵流产 ☐ 音乐?什么音乐? =======受众群体======= ☐ 儿童 ✓ 青少年 ✓ 成人 =======配置要求======= ✓ 能玩扫雷的电脑都能玩 ☐ 入门配置 ☐ 一般配置 ☐ 进阶级配置 ☐ 发烧级配置 ☐ 神威•太湖之光 =======难度======= ☐ 点点点突突突炸炸炸 ✓ 轻松愉快 ☐ 得动动脑子 ☐上手快精通难 ☐ 烧脑 =======游戏寿命======= ☐ 玩完就退款 ☐ 5-10小时 ☐ 10-30小时 ✓ 30-50小时 ☐ 50-100小时 ☐ 上千乃至上万小时 ☐ 我觉得我能比它先去世 =======操作======= ☐ 你家的宠物也能玩 ☐ 简单 ☐ 中等 ✓ 困难 ☐ 反人类 ☐ 空洞骑士 =======肝======= ✓ 护肝(看剧情还要什么肝) ☐ 如果你想玩出点花样 ☐ 肝与不肝并不影响剧情 ☐ 每关必肝 ☐ 肝痛(多人线上要么肝要么命) ☐ 必须24小时全天候地肝 =======故事情节======= ☐ 故事?什么故事? ☐ 文字或语音剧情 ☐ 平庸 ☐ 还行 ✓ 精彩! ☐ 可以作为你的第二人生 =======联机======= ✓ 孤独患者 ☐ 你唯一的沙雕网友 ☐ 2-5人 ☐ 5-10人 ☐ 10-30人 ☐ 30-64人 ☐ 行星边际2 =======语种======= ☐ 你信不信我会八国语言? ☐ 基础英文 ✓ 可以打汉化MOD或补丁 ☐ 自带汉化! =======价格======= ☐ 免费游玩! ✓ 业界良心! ✓ 值这个价 ✓ 如果你有点闲钱的话可以一试 ☐ 不推荐原价入 ✓ 信仰无价 =======游戏整体评分======= ☐ 0-10分(垃圾游戏、差评) ☐ 10-30分(完完全全的不及格) ☐ 30-50分(总体不是很和谐,但是买来当笑话看应该不是什么大问题) ☐ 50-65分(勉强及格,算是个游戏) ☐ 65-80分(算是个不错的游戏了) ☐ 80-95分(无论从哪个角度来看都非常不错) ☐ 95-100分(这游戏牛逼!) ✓ 100-100+分(完全超出预定水准,无论从哪方面看都是精品) ☐ ∞分(死忠舔狗专属评分) =======Bug======= ✓ 几乎没有 ☐ 少量 ☐ bug令人烦恼 ☐ 育碧 ☐ 模拟山羊
doors
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 128.3K | 97% | $9.99 | |
| $744 | 8 | 62% | $4.99 | |
| — | 0 | — | — | |
| $7.9K | 59 | 75% | $6.99 | |
| — | 0 | — | — | |
| $97K | 336 | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.5M | 11.5K | 93% | $69.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.4M | 44.2K | 92% | $19.99 | |
| $24.9M | 37.9K | 89% | $24.99 | |
| $24.9M | 60.9K | 86% | $19.99 |