
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Jul 30 → 19.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.3Kreviews | 94% | — | $24.6M |
| $2.99−80% | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2086 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лучшая игра, с дрочкой на количество очков.
Единствиная в которой можно получить в ебальник
убийствп👍👍
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
| $14.99 |
| 608ratings |
| 84% |
| — |
| not modelled |
| $14.99 | 581ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
迈阿密热线伟大,无需多言
♥♥♥♥♥
A decent improvement over the first for the most part. Hotline Miami 2 retains most of the first game's strengths, like its brutal combat, amazing music, & just a visceral feel. I had a lot of fun going through the levels & didn't really have many complaints, and I enjoyed it the whole way through, unlike the first. I will say the levels in this game are a bit too big & take too long, so you'll get shot by some guy you never saw sometimes. I still think the bigger levels in this game were better than the first because it felt more like I could work around things a bit more (maybe I just got better IDK). I do think the size/length of the levels is turning me off from replaying them for a better score. I would much rather replay the first 3 parts of the first game, as those levels are smaller. I like the shift to multiple protagonists, as it provided some nice change story & gameplay wise. I sort of liked the parts where you played as Beard, but sometimes I didn't like how your options became limited. Still, I had a lot of fun. The story was a bit confusing at times, but it was good.
un quilombo entenderlo
puta joya
The game. is VERY good. great mechanics. fairly difficult. Shows characters we knew nothing about, and expanding on them. The ending is perfect. kind of. its by that i mean the last level. its really good.
Actual juegazo, 50/10. Sinceramente una obra de arte conremporánea transformada en videojuego, un juego que sutilmente explora el trauma, la belicidad de la guerra y las consecuencias que trae esta. Con su lore, te engancha de una con el juego, teniendo uno de los mejores lores que alguna vez haya visto. Y si su lore es buenisimo... EL GAMEPLAY es la PERFECCIÓN. Un gameplay frenético, flexible y emocionante, que te invita a hacer estrategias para pasarte el nivel con las armas que se te ofrecen y las diferentes habilidades de los personajes, un gameplay muy flexible y entretenido que puede ser disfrutado por cualquiera. Y su Dificultad es precisa, dificil pero a la vez no te frusta Sinceramente de mis juegos favoritos obra maestra 10/10 y yo si le doy a Don Juan
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 128.4K | 97% | $9.99 | |
| $1.3K | 14 | 71% | $4.99 | |
| — | 0 | — | — | |
| $7.9K | 73 | 75% | $6.99 | |
| — | 0 | — | — | |
| $99.6K | 345 | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 24.6K | 73% | $39.99 | |
| $24.6M | 17.1K | 93% | $69.99 | |
| $24.5M | 31.1K | 92% | $39.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.4M | 80.2K | 97% | $17.99 | |
| $24.4M | 44.3K | 92% | $19.99 |