
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Jul 30 → 19.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.3Kreviews | 94% | — | $24.6M |
| $2.99−80% | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2086 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
当这个游戏从小时候开始经历了无数次的通关它就已经是神作了
tuere barsinson
juegazo 10 de 10 superrecomendado
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
| $14.99 |
| 608ratings |
| 84% |
| — |
| not modelled |
| $14.99 | 581ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mafia strong
дай бог новый хайп в сентебре
Ебнутая ебанина, не уживлен что я каждый год её пытаюсь допройти
бомба
Не знаю что сказать. Игра замечательна, как и первая часть, спасибо что разрабы не изменяли core механики так полюбишейся сообществу hotlie miami 1. Не хочу много писать, так что напишу просто что хорошо что плохо. Хорошо: 1. Геймлей. Крутой, стилизованный(после первых 2 часов голова болела). Но хотя бы ради геймлея явно стоит поирать Минусы: 1. Сюжет. Не то что бы он прям непонятный, больше странный. Кто такой Ричард? А смысл вообще фанатов? Типо они появились получили внимания замахнулись на крупную рыбешку и умерли и все? Сюжет 1 части был более логичным и осмысленным. Сюжет каша. Первый раз играя так вообще ужас, много веток сюжетных ты проходишь, теряешь нить повествования и по итогу сидишь с мыслью "А что по итогу". А финал нууууу такое себе честное слово. Единственное что меня зацепило это сюжетная ветка Приспешника Сына. Вот его жалко. А к другим я не проникся. История Рихтера вышла неплохая. Но в общем сюжет каша полнейшая.
Yes the game can be hard at times (especially when playing through certain hard mode levels), but if you struggle in a game with infinite lives and instant resets- -you are a loser. (or this just isnt your game) I love hotline miami 2, I honestly don't think I can very easily fit or even explain why I love the game is a single steam review.. Play it and see if you like it, don't let 100% bug you, don't let other reviews worry you, just play the game as dennaton intended- -Like a movie.
Однозначно лучше первой части,проходил 2 раза на нормальной сложности,и харде,и за время прохождений никогда не было скучно,на харде уровни переработаны,было ощущение что играю в 2 разных игры. Саундтрек лучше чем в первой части,могу отметить уровни Seizure,Take over,Blood money. Новые виды оружия,врагов,игровых персонажей отлично разнообразили игру,но главный плюс это возможность создавать свои уровни в редакторе,а также есть поддержка модов из мастерской. Рекомендую,не хуже первой части
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 128.4K | 97% | $9.99 | |
| $1.3K | 14 | 71% | $4.99 | |
| — | 0 | — | — | |
| $7.9K | 73 | 75% | $6.99 | |
| — | 0 | — | — | |
| $99.6K | 345 | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.6M | 11.5K | 93% | $69.99 | |
| $24.5M | 31.1K | 92% | $39.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.4M | 80.2K | 97% | $17.99 | |
| $24.4M | 44.3K | 92% | $19.99 |