
Hotel Blind is a simulator of a blind person in a hotel room. Enter a room and complete five objectives before leaving the room.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You'd think that a game about playing a blind person would have amazing sound design that you could use to navigate by. Or, at least, any kind of sound. But nope, the entire game is just mashing WASD and Space in dead silence save for the stock sound effect ticking off each task as you randomly stumble over it. A complete waste of an interesting premise.
Faire tourner un écran noir avec l'Unreal Engine 4 est probablement la première mauvaise plaisanterie, après celle qui suit l'affront de nous faire télécharger presque 500mo de vide intersidéral. Enfermé dans une petite chambre d’hôtel, on se déplace en WASD (il faudra donc passer en "qwerty" via la commande Alt+Shift) et on interagira avec espace. À en croire les intervalles de temps entre la rencontre de chaque objectif qu'il faudra valider (presser espace devant tout ce qui compose le mobilier), la chambre n'est pas plus grande qu'un studio. Pour un simulateur de cécité, on aurait pu se passer du feedback visuel qui ne fait que réécrire à l'écran ce qu'une voix féminine vous répète inlassablement chaque fois que vous tomber sur un obstacle solide ; voix qui est la seule composante sonore du jeu : pas d'ambiance, de bruits de pas... Aucune ingénierie du son qui aurait pu justifier l'absence de partie graphique. Rencontrer un des murs latéral sera même récompensé par un "c'est le mur Ouest/Est", le développeur ne s'étant pas fait chier à programmer une distinction entre les deux. Une paresse extrême/un foutage de gueule honteux puisqu'au bout des 7 minutes de jeu vous finirez sûrement par trouver la sortie une fois les objectifs accomplis, et donc le jeu. Oui, car on vous propose de renouveler l'expérience à chaque fois en redistribuant le lot de meubles dans la pièce ; ce qui signifie que l'ennui est extensible à l'infini, hourra. Crème de la crème, l'unique succès est devenu bugué après une mise-à-jour. Si vous comptez l'obtenir, il faudra donc télécharger un ancien dépôt du jeu en ouvrant la console Steam (tapez "steam://nav/console" dans la barre de votre navigateur) et en y collant le morceau de code qui suit : [code]download_depot 457690 457691 3133430200216711230[/code] À la suite de quoi, il faudra copier le contenu téléchargé depuis le répertoire [...]/Steamapps/content/app_457690/depot_457691 et écraser celui du dossier du jeu (clic droit depuis la librairie Steam > Propriétés > Fichiers locaux > Parcourir les fichiers locaux). À moins de rechercher un +1 facile à son tableau de chasse des 100%, Hotel Blind est à fuir de toute urgence. [code]Vous avez aimé cette évaluation ? Retrouvez-en d'autres en rejoignant notre groupe de rédaction : [url=http://store.steampowered.com/curator/18976233/]La Purge[/url].[/code]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хотите почувствовать себе на месте слепого человека, оказавшегося без помощи людей или собаки-поводыря? Дерзайте... но не в этой игре. Интересная задумка, но крайне слабая реализация. "Бюджетный" вариант, я бы сказал. Суть игры - выполнить определённые действия, перед тем как покинуть комнату отеля. Как только всё сделано, с чистой совестью уходим (конец игры). Действия выполняются через меню, что уже является фатальной ошибкой. Вместо поиска вещей и объектов в комнате, жмём "готовые" варианты. 5-10 нажатий и игра пройдена, такое никуда не годится. Слепым себя так и не почувствовал (а может и к лучшему?), проблемы незрячих людей на себе не ощутил. Hotel Blind провалился, с задачей своей не справился. Не рекомендую.
Get out of here.
Don't buy this game!!! achievements doesn't work!!!
Well that was a waste of time. The game is just a black screen where you have to fumble your way around to find the various objects and objectives to complete. There is no amazing sound or anything. It's a HUGE game size for something so small. Completed it in a short amount of time and there is no replayability. Overall: 1/10 - Skip it. Don't even get it. Not worth polluting your library with.
Hotel Blind is a game about what it's like to be blind, if you also lacked the additional senses of smell, taste, and touch. So it's pretty much nothing like being blind. The "gameplay" consists of staring at white text on a black background and slowly moving around a room using WASD, which in itself feels pretty uninspired and lazy. Overall, the "game" fails to actually be a game and feels more like you're doing nothing. I wouldn't even rebuy this game if it was free.
In addition to not being fun, it would not let me interact with many of the required objects when I did eventually find them.
[h1]Potato User: You know how the screen turns when a PC overheats... Dev: Say no more, fam.[/h1] [table] [tr] [th]PROS[/th] [th]CONS[/th] [/tr] [tr] [td]Short, easy +1 100% game[/td] [td]Practically everything else[/td] [/tr] [/table] Okay, I'll admit the joke is pretty bad but in case someone didn't get it, the game is basically JUST a black screen with yellow text appearing occasionally. The game tries to push an interesting concept about how a blind person would experience a day in a hotel (?) room but the method of execution is absolutely horrendous! You move around with WSAD and interact with the Spacebar. The problem is that the game didn't offer nearly enough visual (understandably) nor audio cue for you to get a hold on the current location so you'll end up just mashing the Spacebar while moving around aimlessly and hope that you'll hit something where the objectives are located. Sure, the black screen denotes the blindness but an actual blind can get his bearing via other senses (tactile, smell, auditory, etc.) and this game just fails to deliver it. I know it's too much too ask for a $2 game but with the content it's offering, I'd rather play a much better flash game than this. They don't even offer trading cards! Anyways, that's another one off the backlog and thank god it only took like 5 minutes to complete. [h1]An abysmal 1 / 5[/h1]
As someone who is legally blind this game intregued me. It had apparently been researched a great deal to ensure authenticity. Load game up to be met by a completely unreadable menu .... Not a good start! Two light colours together does not make for easy reading. Clicking randomly and guessing a fair bit got the keys confirmed and started a game. And what can I say .... This is an insult. Text descriptions of what you need to do .... An inaccurate voice over system (Its correct the first time, but rather than saying you have already done something the second, third, fourth time you bump into the place holder it just repeats itself ad infanitum. I did finish all the tasks in the room to find even the singular acheivement didn't work. If you wish to replicate what this Dev believes being blind is, play your favourite game with your eyes shut and save yourself some money. All I ask from the Dev is next time don't piggy back a disability in the hope it gets sales, you will only get away with it if you get it right. This time you have failed. Miserably.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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