
Horns of Fear is a third-person psychological horror game set in a mysterious mansion...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A strange, creeping hippie flip of an experience that combines a top-down pixelated horror experience that's heavy on the puzzling with adventure game dialogue/elements (right down to the character portraits featured in conversation). I haven't played it in 2 years and did everything that I felt I needed to do in it but it stuck with me and there's a chance that this one will get a second completion on a rainy day. You star as an anagram of Doors' singer Jim Morrison (you are Jim Sonrimor), a paranormal reporter that gets called to a creep n' freak estate in the middle of the night. From there, it's up to you to figure out the many puzzling machinations of the central mansion and how they operate (to progress of course), collect necessary items and keys, interrogate the absolutely nightmarish clan that occupies the place and even face off against a few brutal baddies. To say too much about any individual scene or set-piece from this game feels like cheating someone reading this review as much of it is weird and not what I expected at all. The graphics are probably at the top of the pixel pack for me in terms of this kind of horror; I loved that it bucked tradition with a top-down perspective, some detailed cinematic scenes, interesting environments and characters whose mugs I'll remember long after I played. The puzzles are challenging but if you pay attention, note down clues and are experienced with this stuff dating back to Sanitarium or other games of this ilk you'll be able to get around faster than you expect. I swear Steam didn't log some time on this one for me though as I recall spending around 5 hours to finish Jim's adventure. The control is what it needs to be, the interfaces workable and even some of the more event oriented sequences can be passed with a quickness once you figure out what's going on. And that's what sums this game up best for me; figuring out what's going on. Horns of Fear will absolutely not be for everyone but it's probably one of my favorite pixel horror games released in the modern era. Whether I ever play through it again doesn't detract from the fact that I will ALWAYS remember this weird, cultish and ghoulish little gem.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A game that I would only recommend on a sale. The story was just not coherent enough, some of the puzzles are pretty obscure and the whole "you are only inside a game" thing has been done before. Of course there are some merits to this game, but it won't be something that I will replay anytime soon. Still, if you like your creepy (albeit short) games, give it a try.
The game subverted my expectations on numerous occasions. It's very unsettling and spooky, as well as being very funny in a Evil Dead kind of way. Completely worth the full price.
Awesome game! It's a crazy ♥♥♥♥♥♥♥♥, but awesome nonetheless.
I LOVED playing this game and enjoyed every second of it. The style is so well made and creepy and it was so much fun solving the riddles.
My tummy growled and it scared me. That's the fabric of tenseness the game provides lol PROS Leh art Don't listen to the other reviews the ending is fun and perfectly camp Map isn't huge, Environment is cool Scary CONS Awful battle mechanism Puzzles are not it
I bought this game a couple of years ago. It's the sort of game that I favour. I didn't really start to play it until recently. Mainly because it seemed a bit weird, when I first played it. I found the that main factor that confused, at first, was that a lot of the puzzles or game play, is scripted. So I would often see something that required some interaction. however, it wouldn't let me until other certain things has been completed. I didn't enjoy this so I went off the game for a while. But recently I decided to get grip of all the games that I have tried but never finished and finished them! This game being one of them. So, at the start of the game I was greeted with the first bug. It is a graphic issue. Somehow, I managed to get around it and continue to play. I got all of the achievements that there were to get, in that part of the game., in the levels/chapters played, so far. Which was around 64% of the whole game. Almost there! Then, just the start of the game, I am confronted by the exact same bug, with loading graphics. No matter what I did, unlike the first one, I couldn't overcome the bug! Steam "support" claim that they can do nothing, and direct you to contact Pixolia or get refund. Contacted Pixolia, EXPLAINED THE PROBLEM AND GOT NO ANSWER! There is however, a pinned post. Guess what? It's about graphics. Explaining that you have to do certain things such as check compatibility. I had already done all of those things, and I'm compatible. Still the game doesn't work properly. Now, if a developer/software company sees the need to victim blame the user? It speaks volumes! Mainly that there is definitely a bug in the coding. The pinned post alone, shows that it's not a singular, isolated problem that you can simply blame on hardware and drivers etc. Why can't Pixolia address this problem and patch it?! Instead of pinning a post? My advice to anyone who buys and tries this game is, if you do get a graphics load issue, early in the game? Don't wait until you encounter the next transition in graphics. Stop and request a refund! Because you run the risk of, like myself, not being able to get any further. Then you've just wasted time and money. Extremely disappointed in the game-play and the lack of customer support. An Edit to my review. I have now completed that game and have all of the achievements. The next part of the game is very bizarre but that's okay because it's how the story is meant to go, Ii think. However it turns the game more into a story telling rather than a challenge. Which is rather anticlimactic. To do this game and get to the end, I built an new PC, with some real souped up ram and GPU. Just to make sure I wasn't going to get blocked by bugs again. My advice to you all is not to rely on the "Minimum" configuration recommendations for this game. They are not true because they won't work properly.
This game is an acid trip in the best possible way. The atmosphere is great as well as the art. I had a really good time playing this game. The puzzles were smart and the game was good at keeping you on edge. Over all a solid horror game with an odd twist.
Short and sweet. Really good horror game
Short but sweet little game. It was reminiscent of early 90s games such as Gabriel Knight. The first half of the game is solid, but the latter half is weaker and kind of went off the rails a bit. Still would recommend for the price.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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