
The last food delivery order leads you into a residential building you can never leave. You thought it was just an ordinary job, but in the familiar Yik Sin House, you gradually fall into an inescapable nightmare.
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About
Hong Kong Horror Incident: Yik Sin House is a first-person psychological horror game. You are an ordinary delivery rider living in Yik Sin House. For several consecutive days, you are assigned to deliver food to the same unit. At first, everything seems perfectly normal. However, starting from the second day, things begin to feel wrong. The seemingly friendly male neighbor upstairs often invites you for a late-night drink and shares unsettling gossip; the neurotic female neighbor starts following you from behind, muttering strange words; an unexpected pair of shoes appears in front of the delivery unit; violent knocking echoes through the night; and the garbage pile emits an increasingly strong rotten stench… The game unfolds over four days. Each day, you must face increasingly bizarre events during your routine deliveries. You need to decide whether to investigate those strange details, whom to trust among the neighbors, and whether to avoid or delve deeper. Every choice you make may affect the subsequent development and ultimately determine your fate. This game focuses on slowly accumulating psychological pressure. It avoids excessive sudden jumpscares and instead uses the realistic Hong Kong residential building environment, the neighbors’ abnormal behavior, subtle sounds, and visual hints to let unease gradually erode the player’s sense of security. You will begin to wonder: what exactly is hidden in this building? And have you already learned too much? Yik Sin House looks ordinary, yet it hides forgotten secrets. Just when you think you are merely a delivery rider, reality tells you — some doors, once knocked upon, can never be closed again.
Key Features
Four-day progressive horror experience, from the calm of routine deliveries to suffocating pressure
Multiple branching endings system, where different choices lead to completely different outcomes and consequences
Realistic Hong Kong residential building environment, piecing together hidden truths through exploration and observation
Immersive sound design that makes the feeling of “being followed” and “being watched” omnipresent
Emphasis on psychological horror and atmosphere building rather than pure scares
Hong Kong Horror Incident: Yik Sin House is a short psychological horror game inspired by common old-style residential buildings in Hong Kong and the familiar yet distant relationships between neighbors. We hope players can feel the fear that “outside your door may be another world” while playing.
Those few days delivering food in Yik Sin House may become a nightmare you will never forget. The main playtime is about 30 minutes; completing all endings takes approximately 2 hours.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Spanish - Spain, Russian, Turkish, Polish, Thai +1 more
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
游戏还是有点代入感的 就是上下班 来回去骑电动车很浪费时间 故事其实还挺吸引人的 游戏还有好多个结局 但是目前找到了密码不知道用在哪里 游戏流程短 10几块钱 但是有很长的时间都浪费在了路上 可以尝试 还能玩
看到更新日志后,又玩了一遍,这次的游戏体验感比初版好了太多。首先是停车点移动的更近了,跑图过程大大减少,以及优化了一些文案和交互点,还有就是在一些死亡点后也不用从当天开始,改成了从死亡点之前开始,非常认真听取建议并及时修改的制作组。而且游戏本身这个题材也蛮有意思,恐怖也有,搞笑也有,细节也蛮多,尤其是里面的忠哥让我想起了杰哥不要啊。。。游戏里的大楼建模也确实很有中式恐怖的那种感觉,很期待下一部作品
这是一款很棒的恐怖游戏。虽然这是一款步行模拟器,亦有几个无伤大雅的漏洞。但在这个香港的大厦步行探索,所遇到的故事亦挺有恐怖感,能令我对全部人感觉到疑神疑鬼。希望继续更新,令游戏更完美.
ウォーキングシミュレータータイプのホラーゲームが好きなので”おすすめ”にはしましたが、 ストーリーの分かりづらさや機械翻訳の不完全さから理解しにくい部分があります。 エンディング分岐の試行錯誤はおもしろいですが、特に何もなく歩くだけのパートを繰り返さなければ なりません。舞台の雰囲気は好みです。 配信で遊ばせていただきましたm(__)m https://youtu.be/7g5OV1OHOXs
你想方设法让我们不能退款,你就像一个硬不起来的龟男只能用舌头到处舔。
已爬完文再入手,本来还犹豫了一下,看到创作者出了更新补丁,才果断下单。玩下来整体感觉真的不错,超出预期。 游戏内容做得挺扎实的,流程设计和细节都花了心思,沉浸感很好。虽然之前看到有人说节奏偏慢,但实际玩着并不觉得拖沓,该推进的时候还是挺流畅的。唯一小遗憾是部分本该很紧张刺激的场景,氛围渲染得还不够到位,稍微有点平,没能把心揪起来。 另外就是存档点设置得有点抠门,有些地方死了要重来挺远的,稍微影响体验。不过这些都是小毛病,不影响整体游玩乐趣。 这个价位能玩到这样的品质,我觉得非常值得。大致上没什么大问题,推荐入手,性价比挺高的!通关之后还能慢慢推多结局, replay价值很高,我明天准备继续玩第二个结局。 作者加油!希望继续更新,保持这个品质,后续DLC或者新作我还会继续支持的!
這款作品透過逐步逐步了解到恐怖的鄰居的行為,帶給玩家一種驚恐的感覺。比起舊作,更能帶給玩家一種地道的香港風格。雖然,大廈「益善樓」的外型上略有不足,但透過四周的環境設計,以及氣氛的襯托下,依然有一種心驚膽跳地生活著的感覺。暫時我只破了一個結局,未來會體驗所有的結局,加油!
作者十分的认真,游戏真的在不断的更新变好从一开始到今天作者一直有听意见十分诚恳,这款游戏还是值得一试的。
看到这条评论的玩家不要购买!不要购买!不要购买!质量极其差劲,全程拖时间,非常折磨!
这个游戏完全抹黑国产恐怖游戏,全程拖时间无意义的走路,作者完全是麦子!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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