
Honeycomb: The World Beyond is a sci-fi survival adventure set on the vibrant alien planet of Sota7. Adapt by building your base and crafting essential tools. Explore diverse biomes and use your bioengineering experience to uncover mysteries and secure humanity's future.
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Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #51, worst RU #89 · 10 markets collected
US · last 30 days
About
Welcome to the world of Honeycomb! Step into the role of Hennessy, a bioengineer sent to an alien world in search of knowledge that could help secure humanity’s future. Your mission for EON Corp will take you across the vibrant wilderness of Sota7 - a planet filled with unfamiliar ecosystems, extraordinary lifeforms, valuable resources, and dangers you were never trained for.
Sota7 may be beautiful, but it is not harmless. Some creatures may tolerate your presence. Others won’t. Learn when to approach, when to keep your distance, and when running is the smartest experiment you can perform.
From vast open landscapes to hidden underground caverns, Sota7 is home to diverse biomes filled with strange plants and creatures. Study the world around you, learn how its ecosystems work, and uncover the properties of newly discovered species. Curiosity is one of your greatest tools - but on Sota7, getting too close can have consequences.
Discovery is only the beginning. Use bioengineering to synthesize unique plant properties and manipulate animal DNA to trigger fascinating physical changes. Experiment with different combinations, analyze the results, and use what you learn to push your research further. The right breakthrough could change your mission - or humanity’s future.
But a scientist needs more than a notebook. Gather resources and establish a base where you can live, work, craft, and conduct experiments. Expand your facilities as your research grows and use your tools to help turn your designs into a functioning base of operations. Build what you need, where you need it, and prepare for longer expeditions into the unknown.
Every expedition is an opportunity. Search Sota7 for useful materials, craft the equipment you need, and keep an eye out for resources that can improve your chances of survival. The deeper you venture, the more you’ll need to understand the planet - and prepare for what might be waiting there. Because remember - the environment isn’t always your best friend.
Exploration - Sota7 has vast, diverse biomes, each with different plants and animals for you to discover. Scan various flora and fauna to learn more about this world and how you can adapt to survive in it.
Crossbreeding - as an EON-certified bioengineer, you are qualified to perform various experiments, from synthesizing plant properties to mutating animal traits! And who knows, maybe the answer to Earth’s Eco Crisis lies on Sota7?
Building - a scientist, especially on an alien planet, needs their base of operations. IVS will provide you with blueprints needed to live comfortably and efficiently.
Survival - as beautiful as Sota7 is, it is still a completely new world with its own rules and adversities. Perform research in order to discover how to make sure you don’t perish during your mission.
Engagement
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is no controller support, though it says so and I have no idea how to pet the animal.
First it is a beautiful looking game and a really different concept. However why this game did not come out on EA is beyond my tiny brain. lol It isn't even close to being right. The storage boxes have a range of, well lets say they can't reach the other side of a room which is crazy and almost useless. The water is the same way. I have three water collectors under my house and can only furnish water to 4 or 5 planters. I have a separate water for the water machine. They are trying to fix the deterioration of the food but shouldn't that have been discovered during testing. You can not build on water or to close to it. I managed but can't build out into the water even using the foundation thing because it won't place on water either. Have you guys played any survival build games before releasing this? I have full sizes bases on the water like in Iccarus or Enshrouded. Yes I have support pillars up before anyone slams me. The good the animals are cute as hell and fun to play with, the scenery is awesome just wish the game would play better in some other areas like I mentioned. I am sure I am missing more problems but can't think right now. Oh mining is a joke five pieces of ore? Really! Anyway I said yes for recommendation because it is on sale. I surely wouldn't pay any more then this. Oh the demo misleads you entirely unless you run with your head cutoff because it took me three tries just to get to build a building in the demo. What was it 30 min? Just enough to wet your appetite for a good looking game. If you don't want to wait for a fix to all of this then buy it otherwise give it a year or more at least.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian, Japanese +1 more
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
at current state i do not recommend, it does have a "land feel" subnutica. the building mechanic is very janky. missing simple buildings like flat foundation. the vehicle turning is weird, if you reverse the turning is just weird. also there are trees and stuff everywhere to make hoverboard crash everywhere. the fall height is so limit that you take damage from falling. the food degeneration is very fast in this game which you could mitigate with a fridge. there are no recycle function in this game. You cannot build building over Water ( i tried to build a bridge across the lake for faster traverse) you hoverboard / hover buggy does not float on water, at least you could recall your buggy back at base but it kinda defeat the word Hover. I would say this is easier than subnutica because the map shows all the nodes with how many you could farm in that node. the story feels similar to subnutica, crash land in some alien planet, scan plants and animals, found some alien civilization.
Game is awesome
says the plant has 3mins to harvest i sleep for 6 hours and still no fruit this game kindah dookie running around trying to get fruit to make food is annoying as hell
Great game but I wish there was an option to adjust font size in the accessibility section settings. I struggle to read the Active Quests tab on the screen because the font is too small
Honeycomb: The World Beyond is a sci-fi survival adventure where you play as bioengineer Hennessy exploring the alien planet Sota7. You gather resources, build a base, study plants and creatures, and eventually use bioengineering to experiment with new plant properties and animal traits. Pros ✔️ Sota7 is a really good world to explore - It feels properly alien without becoming hard to understand, with strange plants, rock formations, and VERY cute creatures constantly distracting me from whatever I was supposed to be doing. ✔️ The exploration and map systems work really well - Scanning plants and animals keeps giving you new things to discover, while the map actually helps when you need to head back out looking for specific resources by making it clear and easy to understand their location. ✔️ There is clearly a LOT more waiting for you - Almost two hours in I still had animal pens, nests, bioengineering, and experimenting with plants ahead of me. I had barely scratched the surface and was already excited about making Super Plants. Cons ❌ Base building is a bit limited - It is easy enough to use, but I wanted more freedom to customize the base and make it feel like mine. ❌ Parts of the UI are difficult to read - At one point the game was apparently telling me how to drop an item, but the text was so small and blended in enough that I spent way too long trying to figure out a basic action. ❌ The hoverboard was disappointing - After gathering everything to finally make it, I expected it to be way more useful. Steering based on where I was looking did not feel great, and I rarely felt like it improved getting around enough to justify the effort. Conclusion Honeycomb is a game I can absolutely see myself opening it and realizing 17 hours later that my day disappeared. Sota7 got me almost immediately, mostly because every five minutes I found another weird lil creature I wanted to be friends with instead of actually doing my mission. I barely reached some of the systems I was most excited for, which mostly just means I already have a reason to go back. Score 8.5/10 Sota7 Specimens - I came to secure humanity's future and immediately got distracted trying to befriend everything that moved.
5 дет ждал выхода игры, возлагал большие надежды, а в итоге вышла скучная, непонятная игра , может если бы она вышла 5 лет назад то зашла бы , но сейчас на фоне тучи таких выживалок она уже не привлекает, зря потратил деньги, отстой
うーんとバグなのか知らないが進行出来ないクエストがある。信号を探せで行っても何も無いしクエストも進まない。上下を探しても無いのでバグなのか条件が足りないのか分からない。新しい種を作れで一向に変化しないバグもある。 凄いアイテム揃えて門開いた!何も無いって言うのがある。クエストすらないただ主人公が感動するだけ。 いやアイテム揃えてようやく進むメインクエストぽいのに何も無しは駄目だろ。 バグなのか仕様なのかも分からないから 面倒くささが倍増。 サバイバルなんだけど素材のまま食ったり飲んだりするのが一番効率いいのは駄目だろと。料理しても差がほぼ無い。 戦闘も平和主義なのか麻酔のみ。 クエストはもっとわかりやすくして下さい。どこに行けばいいのか無駄にマップだけはデカいので移動がすぐこけるボードのみなので色々不完全なゲーム。
Why can we not scan and catalogue every plant? Why do animals have unrealistic stone nests with stones that they couldn't have moved themselves? Why is there such an abundance of ressources and why are they respawning? And why does it feel like the developers know nothing about nature and biology? And why a hover board, when a hover bike would make more sense? Board looks cooler, yes, but from a practical and safety point, it is always better to sit down in a vehicle.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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