
Honest Helper is a top-down strategy game where you use time manipulation to defeat all enemies without any casualties. This cute and charming game will challenge your tactical and decision making skills for hours on end.
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Honest Helper is a top-down, grid-based strategy game where you use time manipulation to defeat all enemies without any casualties. This cute and charming game will challenge your tactical and decision making skills across 30+ levels for hours on end.
You embody a powerful being who can control time. They use this power to go back through history and visit graveyards, conjuring the "soul" of those long deceased in hopes of giving them a longer lease at life.
In order to save these "souls," you will need to command their movement and choice of attacks. This also includes any coordinated team strategies that might be required in order to "save" the souls of all those in the graveyard.
Bubbles are the main way you will be able to save these unfortunate "souls." Bubbles are pockets in time that act as a separate part of the same environment. This is the only way you will be able to turn the tides of the battlefield when the "souls" are heavily outnumbered and outgunned.
Good Luck!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This is pretty good game the visuals are cute and adorable.Would recommend it to everybody to buy it.To be honest this game is one of the best unknown indie game ever made and everybody should give it a try.
""Fire Emblem but as a puzzle"". The game has the unique bubble mechanic where you isolate some units in space and time, creating obstacles and sometimes is needed to manipulate turn order. I feel it gets hard fast without a way to get accostumed, and the limit on how many turns you can have each level add even more difficulty and less room to wiggle. Regardless, for the price, visual, gameplay and uniqueness, I recommend the game and wish for it to get some more visibility (the name and artworks DO NOT help the game, as they don't convey enough what type of game it is/looks like).
Cool game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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