
A ground-based RTS prequel to the classic Homeworld games. Assemble your fleet and lead them to victory on the shifting sands of Kharak in this compelling strategy game for PC from Blackbird Interactive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Experiences listed are based on playing the campaign. Like: The battle sound effects. The textures of the terrain. Even though each faction basically has the same type of unit, there are differences apart from the cosmetic ones. i.e. the Gaalsien assault rail guns compared with their heavy rail guns, compared with Kiithid rail guns. Dislike: Unit formation settings such as those from the original Homeworld game, were noticeably absent. In-game cut-scenes hijacking the camera and controls. The disorientation of perspective after those cut-scenes. On one occasion the enemy had just launched a cruise missile at my cruiser formation and as I was coordinating the unit's evasive action, an unncessary cut-scene interjected. Enemy units popping into existence among my units. This could have been due to the difficulty setting but nevertheless it was immersion breaking. At the end of the game, there was a cinematic cut-scene with a profound monologue. The Intel Officer interjected "Incoming Gaalsien air attack". I draw comparisons of the interrupted monologue and being in a cinema when some selfish-♥♥♥♥ does not have their phone on silent.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
| $49.99 |
| — |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is probably my favorite game. The characters are professional and superficial. The radio chatter during the game sounds great with the soundtrack. The story is lean but compelling. I like that I am incentivized to preserve my forces.
Terrific game. Challenging single player. Skirmish pvp or pvc is great. Many creative units. great controls. excellent map movement. Zooming comfortable. Wonderful game play in single player.
They cooked. As a whole the game is fun and rewarding, with a decent storyline and stellar gameplay. Art style really takes the cake here, though. Everything seems at home in the desert, and clearly a lot of work went into the world building and cut scenes. I wouldn't get it at full price, as the multiplayer is dead and you only really get two full campaign runs before it gets stale. Each run is around 10 hours give or take. Buy on sale if you like RTS or sci-fi and want a more story based experience.
i love playing for hours to come back to all my saves deleted. and the attempt to sneak in epic trash earns randy another week on the cuck throne.
Best Homeworld game imo, has the best atmosphere and some of the best sound design and voice acting in an RTS. The story is also incredible, i can't say it enough, Deserts of Kharak is truly a RTS masterpiece both in its gameplay and writing. Its such a shame Homeworld 3 came to such a short lived end, and such a disappointing launch.. And i highly recommend playing this as your first Homeworld game, as it was my first too, and a perfect introduction to the story. The game itself is a prequel after all!
good
感觉剧情没啥逻辑,不过公路片的体裁掩盖了这点,战斗系统相比家园也简化了不少,但UI反而点起来更麻烦了,勉强给个好评吧
Haven't touched multiplayer, but the campaign is solid, and sells itself on its great aesthetics and carrier-focused gameplay alone. There's only one campaign, and the way it's configured does seem to encourage passive tactics, so maybe wait for a sale if you're not interested in multiplayer.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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