
Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 55 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
지금 생각을 해보면 스톰게이트랑 같은 평가를 받을 필요까지 있었을까 생각이 드는 작품
Enjoyable 'Homeworld' style game but the campaign is ridiculously short
It's a tought recommend... even at 20$ I waited 2 years for a sale after the disastrous review. And i'am glad i did ! Did i had an horrendous time ? No. Did i had a good time ? No => The game is simply not working as an RTS! First the campaign : --------------------- It's not as bad as described by many critics tho it's clear the story needed more time to develop, it's way too short and an otherwise good story is crippled by a very short campaign that lacks some time and better staging to be entertaining. Let's talk a bit about the staging because i think this is where the game fails in a terrible manner ! - constant : on rails camera that take off your command at every part of the mission instead of letting you play, it's annoying, really. You are mid fleet battle and all of a sudden while you are giving orders and planning ... Boom, yapping & cutscene... then back to where we were. It's atrocious, like having an ad mid action every 2 minutes... Gameplay : ------------ Here we got another huge problem with the game : it does not work ! => placing your units on the battlefield is a total nightmare. The control scheme and the way units move does not allow you to place units the way you want and you are forced to move individualy every single unit to place them. => Same for fleet formations : it's unpractical because the maps are all too tiny to allow ships to perform formations. You can't orient a lane either, like place a line.. ok ... but if you want to form a line facing a particular direction : you'r are f*cked ! So more often than not you'll end up with units facing backwards or not at all where you want. => The game could have been better without the constant use of terrain in a space game. The first 2 ones did let you play the 3D RTS and you had a lot more agency because of the sheer amonth of space. But in HM3 you got none ! Everything has to be on a giant space station or whatever... Robbing you of any agency you could have in term of freedom or tactics because there is one option to fight in a tunnel. => Even worse is unit pathfinding and stance (agressive / passive) : I cannot tell you how amaze i am to see my artillery missile ships just rushing like maniacs the ennemies... They go just right next to them. WTF ? Graphics are good, radio chatter is good, there is tons of good ideas and you can clearly see what the game could have been with a few month of work, beta testing behind closed door with homeworld veteran... Well you know : doing a dev cycle right to speak the truth. Instead we got a rushed out product half backed that did not needed a lot of cooking to be great. HOMEWORLD 3 : A TOTAL WASTE.
Have not messed with the campaign yet but for 20$ this is not bad.
Es una buena continuación de la saga. Con sus altibajos, no pierde la esencia del gameplay y es bastante fiel al anterior. Sigue una línea muy continuista: mismas unidades y mecánicas similares, sin gran innovación técnica. La historia sigue el hilo de la anterior entrega (sin hacer mucho spoiler, continúa la misión de Kara); tampoco destaca en nada, pero tampoco es mala, aunque tiene un cierre un poco raro. El lado online no lo suelo tocar, pero los modos coop y pvp/pve son una mejora significativa respecto a los anteriores, sobre todo el modo "War Games", que da un giro a los modos clásicos de 1v1/2v2/etc. Aún así, pienso que el juego a full price no merece para nada la pena por lo que te ofrece la historia (10 h aprox.), más lo que puedas alargar el online con amigos, ya que tiene una media de 30 jugadores y encontrar partida es difícil. Conclusión: Buen juego si se compra rebajado.
Ich finds super geil!
It's a shame that the game came out to be this bad. Story is short, characters are uninteresting. Graphics are technically better that Homeworld 2, but ship movement, docking animations, interface clarity are way worse. Cutscenes are also worse quality. Can't put my finger on it, but fleet management feels wrong, like I don't really control anything.
Enfin, une sorte de total wars / RTS , dans des batailles épiques spatial en 3D, je suis une profonde quiche sur ce jeux, mais je m'éclate a fond .
Great
Ich mag diese Sciencefiction Umgebung. Von der Bedienung sehr gut, grafisch toll, gut erzählte Geschichte per Videos. Ressourcen sammeln, bauen, verteidigen, reparieren, ballern. Aufgaben erledigen. Zwischen durch was aufwerten.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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