
Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 55 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Worst game in the series by far, worth the €2,89 i bought it for tho, otherwise dont buy it
very little tactical aspects in campaign, just blob units and overwhelm.
Zum Glück im Sonderangebot gekauft, mehr ist es auch nicht Wert.
Für ein Spiel für 60€ ist das was man bekommt einfach zu wenig, warum? Scharmützel, es sind 2 Fraktionen spielbar, was ein schlechter Witz ist. Man hat ein Einheitenlimit was nicht großzügig ist. Es gibt ganze 9 Spielkarten. Auf kleinen (1:1) Karten greift die KI nach ca. 2 Minuten an, weil auch die Karten so klein sind, bei großen Karten sind das ca. 4 Minuten, die KI auf Normal ist schon ordentlich am cheaten, hat ca. doppelt so viel RE (Geld) als der Spieler selbst. Taktische Tiefe ist beim gespamme der KI nicht wirklich gegeben, die eigenen Raumschiffe zu reparieren ist so kaum möglich. Verteidigungsanlagen, kann man nun nicht mehr in den Raum platzieren, sie können nur an "Kartenstrukturen" plaziert werden. Alle RE Vorkommen werden angezeigt, auch wenn sie im nächsten Universum sind ^^ auch so ist das HUD seltsam überladen und unübersichtlich. Das Muttschiff ist auch ein Witz, es hält kaum was aus und kann nicht wirklich was austeilen. Die Forschung ist auch nicht gut auch kann man Schiffe nicht individuell ausrüsten, zb einen Zerstörer so anpassen mit der Bewaffnung wie man es gerne möchte und bei der Forschung ist auch kein unterschied. Bei Homeworld 2 Remastered gab es eine Mod, die hat in allen Bereichen es besser gemacht als HW 3 und diese war umsonst und hier zahlst du vielleicht 60€ oder wie ich im Angebot ca 20€ aber ich muss sagen die 20€ sind im schwarzem Loch verschwunden. Ich glaube mit diesem Teil von Homeworld, wurde dieses Spiel selbst in ein solches Loch geschmissen, der Titel sollte eher so sein " Lost in Space" aber dann hätte man ja noch die Lizenz für den Film bezahlen müssen und das Spiel wäre für den Normalen Verkauf für ca 100€ im Shop gewesen. Kurz Fazit: Finger Weg!!!
Epic Disappointment
So despite how bad the story/campaign is, I give this a thumbs up. It's still very fun to play mechanically, and if you change most controls to classic styles it feels very much Homeworld-y. The 3p roguelike co-op is quite a bit of fun if you got two friends to hang out on voicecomm with! But the story, and in particular how it is told... hrm. Nah. Big pass. I think they had some good ideas, tbh. Imogen is a suitable mysterious character from the outside, the slightly-religious overtones to many scenes are there. It's just that they got lost in wanting to convey a cutscenes-based [b]personal[/b] story. That can happen as a background piece, but first and foremost the story should have been opaque and told entirely through interactions between voices [b]while playing[/b]. This keeps the narrative mysterious to the player and hence prevents the glaring holes in it - which the previous games shared! - from being even noticable. There's also a problem of performance. These rendered cutscenes aren't really high-production-value. Focusing on them so much, and constantly interrupting gameplay for them, it kicks the player right out of the action. It's really baffling that it made it through into release, as the flaws are [b]immediately[/b] obvious. As are the good parts of the story and characterization. As for the actual levels and gameplay, I'll say that they also have three, albeit more minor flaws. As beautiful and impressive as the mega-space-structures are, essentially every level being that is grating. Quickly. Also, the collision systems make in particular smaller vessels sometimes bouncy around, which looks funny and quite immersion breaking. And in general, ships feel [b]tiny[/b]. They don't move with enough inertia or the type of motion you'd associate with huge vessels in space, plumes of smoke come off of them, etc etc. It's weird. Still, despite all of that, it [b]is[/b] IMO a good game if you get it 50%+ off. It's still a fun romp through extremely beautiful levels with megastructures, and some of the ship designs are really cool.
Homeworld 3 is a visually spectacular RTS that successfully recreates the series' signature 3D space combat. The fleet battles are strategic, cinematic, and enhanced by impressive graphics and sound design. According to many gaming outlets, the core gameplay remains strong, but the campaign story, user interface, and some design decisions prevent it from reaching the legendary status of its predecessors. Despite its flaws, it still offers an enjoyable experience for fans of large-scale sci-fi strategy games. Score: 7.5/10 A good sequel with moments of brilliance, but not quite the triumphant return many Homeworld fans were hoping for.
打折买的, 老家园玩家,还行, 故事因为政治正确比较烂,其他玩法还好,操作不习惯可以用旧的
👍
So annoyed I let the review score effect how long I held off on this game. Basically you can just ignore 90% of the recent reviews, they are a bunch of incel reviews and "abandonware" on a complete game reviews. As for the game, a lot of the complaints you will read are about the story, its not incredible but it is more than servicable for the game its yet again another battlestar galatica story like all the previous games. Gameplay is solid, lost some UX elements from the original, like controlling individual fighters instead of wings, the AI navigation and pathfinding can be a bit odd. Less missions are a race against time, so its certainly easier than the older games. But in general its a fun RTS experience. Would recommend it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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