
The ancient Darkness has awakened, a black abyss of madness opened up in the mythical and real world.. Our protagonist's girlfriend has been kidnapped by strangers without reason, why they did this? You need to deal with these creatures!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2]Save Home[strike]Mother[/strike]Land from the devils or whatever those thing are.[/h2] Homeland is a very charming game that stands out a lot. You can see the attention to detail, both in the little secrets behind the walls and in how many guts are going to fly out of the corpses. I can say that this is one of the best platform games I've ever played, it mixes DOOM-style combat with platform elements very well. The only thing that spoils it would be the Knockback, if a monster hits you, you hit the moon in seconds. [quote] This review was submitted for [url=https://store.steampowered.com/curator/44762845/][i]Arcane Burajiru™[/i][/url] [i]Analise em Português [url=https://steamcommunity.com/groups/ArcaneBrazil/discussions/0/4364625713983600499/#c4364625713983854539]aqui[/url][/i]. [/quote] [b][u]Story[/u][/b] There is no correct explanation within the game, but you can understand that you, your girlfriend and your best friend decide to go out clubbing(?), when you get there you are attacked by strangers, your best friend dies while your girlfriend is kidnapped. After confronting the kidnapper, you discover that your girlfriend is very important and the world you live in is no longer the same... A simple story, but one that fits perfectly here. I normally complain about the lack of explanation within the game, but in here it makes perfect sense, the world has been invaded by demons or whatever they are, so there would be no way of explaining exactly why all this is happening. [b][u]Gameplay[/u][/b] Homeland is more of a metroidvania than a platformer, and you realize this when you defeat the first boss and start exploring the world, realizing how rich in detail everything is. Lots of secrets to discover, as well as kittens to collect. I recommend using a controller, as movement is only done using the keyboard, but you'll be able to play the game just fine using the keyboard, it's all a matter of getting used to the controls, as well as the combat. I say this because some of the monsters are quite unique, having different ways of attacking, but fortunately many of them are easy to get used to and get the hang of. The bosses are also very easy to get used to, and you may not die more than three times. It's strange how I spend 16 minutes trying to get past a place where there are several small platforms, but the boss doesn't even last 5 minutes lol. Apart from a few minor problems I encountered, such as the first boss disappearing or the shotgun bullets sometimes disappearing when you go to another stage, the game has almost no defects. The only 'problem' that bothered me throughout the game was the Knockback. I had to go back a few times because of it, as I always fell off a platform, boat or elevator because of the Knockback. A devil attacks you and you fly to the moon, it doesn't get in the way to the point of being unplayable, but you will lose a lot of time with it. [b][u]Graphics[/u][/b] What stands out the most are the pixelated graphics. You get the feeling that you're in a real world, rather than something that's been created for a game - the attention to detail here has gone a long way. Every place you visit has a heavy atmosphere, forcing even more tension into the place, even though the graphics don't help much in the immersion. The world is very well constructed, you really feel like you're in a post-apocalyptic place. The pixelated graphics are well done, as are the enemies, each of which has a different fighting style; I can say that at the moment I haven't seen anything reused or similar between the enemies. [b][u]Audio[/u][/b] Another one that really stands out apart from the graphics is the beautiful music and sound effects, which really help to maintain the mood of the environment or against the bosses. I never really notice the music while I'm playing, but in many parts of the game I did, because at times there's that calm before the storm. The ones that attract your attention the most are the suspenseful, fast-paced ones, which set the mood nicely when you're facing multiple enemies or bosses. Talking about the music, it's a shame there's no soundtrack available on the game's page, maybe someone can extract it since the game was made in Pixel Game Maker MV. [b][u]Verdict[/u][/b] Homeland offers more than it should, showing how every game should be in terms of atmosphere, world-building and enemies. It's nothing fantastic, but for the price it offers, it's gone to infinity and beyond! If you like metroidvania or platform games, it's well worth putting on your radar. Now... The price is very generous on my coin (BRL), even at full price. It depends heavily if it's worth it or not for you. The dev said it has 2.5h of content, but so far I think I'm not even close to finishing it. If you are the type of $1 for 1 hour, then it's better to wait for a promotion. I'II update this when I complete the game. [b]Score:[/b] 8.2/10 [b]Strong Points:[/b] + The world is rich in details. + Satisfying pixelated graphics. + All of the enemies/bosses are unique in combat. + Music and sound effects are essential to the game. + Kittens :) [b]Weak Points:[/b] - Exaggerated knockback. - Movement is a bit awkwardly. - No achievements :( - There are no save slots. [b]Note:[/b] Negative points do not affect the final score. Some have been placed here because they are not very important/necessary themselves. As with all reviews, this is my opinion on what I thought of the game. If you find it interesting, I recommend you buy and play it to see if it's worth it or not. [quote] Follow our curator for more: [url=https://store.steampowered.com/curator/44762845/][i]Arcane Burajiru™[/i][/url] Check these out if you can: Youtube: https://www.youtube.com/c/Liphisbus Steam: https://steamcommunity.com/groups/NankainaBurajiru [/quote]
НЕТ ЭТО РЕКОМЕНДОВАТЬ НЕЛЬЗЯ . ТЕМАТИКА И МЕСТО ДЕЙСТВИЯ ИГРЫ - ТОП, И НАСЧЁТ АВТОРА МОЖНО СКАЗАТЬ ЧТО ОН ОБЛАДАЕТ ХОРОШИМ ВООБРАЖЕНИЕМ В ПЛАНЕ ЭЛЕМЕНТОВ КОТОРЫЕ ОТВЕЧАЮТ ЗА ПОГРУЖЕНИЕ В ИГРОВОЙ МИР . НО ГЕЙМПЛЕЙНО ЭТО ЧИСТО КРАЙНЕ НЕПРОДУМАННЫЙ ВЫСЕР , МНОГО БАГОВ И НЕПРИЯТНЫХ МОМЕНТОВ КОТОРЫЕ НЕ ЗАВИСЯТ ОТ НАВЫКОВ ИГРОКА . В ИГРЕ ДОХУИЩА МЕСТ ГДЕ ТЫ БУДЕШЬ ДОЛГО ГАДАТЬ КУДА ИДТИ И ВИЛКОЙ ЧИСТИТЬ КАЖДЫЙ ПИКСЕЛЬ ТУПО ПОТОМУ ЧТО В ОЧЕРЕДНОЙ РАЗ НЕ НАРИСОВАНА ОТЧЁТЛИВО ПЛАТФОРМА ИЛИ РАЗРУШАЕМЫЙ ЭЛЕМЕНТ, ИЛИ НАПРИМЕР ПОТОМУ ЧТО ИГРА ВООБЩЕ НЕ СООБЩАЕТ ОБ ОПРЕДЕЛЕННЫХ ВОЗМОЖНОСТЯХ . ♥♥♥ ПОИГРАЙ В СТАРЫЕ ПЛАТФОРМЕРЫ В НИХ ПРАКТИЧЕСКИ ВСЕГДА ХОРОШО ВИДНО КУДА ЗАПРЫГНУТЬ МОЖНО А КУДА НЕЛЬЗЯ , ТАМ НЕТУ ЕБЛИ МОЗГОВ . АВТОР ЕСЛИ ТЫ ЧЕСТНЫЙ ЧЕЛОВЕК ТО ПРИШЛИ МНЕ СНИМОК КАРТЫ ИГРОВОГО МИРА ГДЕ ПРИСУТСТВУЮТ ВСЕ "КОМНАТЫ" КОТОРЫЕ ПРИЛАГАЮТСЯ К БУНКЕРУ , ОЗЕРУ , ЛЕСУ И ГИПЕРБОРЕЙСКОМУ ГОРОДКУ . Я ТЕБЕ В ПЕЙНТЕ НАЧЕРЧЮ ТАКОЙ ♥♥♥♥♥♥ КОТОРЫЙ ЕСТЬ В ИГРЕ И ТО ЧЕРЕЗ ЧТО Я ПРОШЁЛ , О КОТОРОМ ТЫ НАВЕРНО ДАЖЕ И НЕ ПОДОЗРЕВАЕШЬ . УЧИТЫВАЯ ЧТО В ИГРЕ ОДИН СЛОТ ДЛЯ СОХРАНЕНИЙ МОЖНО ОКАЗАТЬСЯ В ТАКОЮ ЗАЛУПЕ , ЧТО МАЛО КТО ПОТОМ СУМЕЕТ ВЫБРАТЬСЯ НАРУЖУ - ПРОЩЕ ИГРУ СНЕСТИ . СКОЛЬКО ЧЕЛОВЕК ВООБЩЕ ТЕСТИЛИ ЭТУ ИГРУ ОТ И ДО ? ПОХОДУ ТОЛЬКО ТЫ ОДИН . ВОТ ШАРПШУТЕР БЫЛ ХОРОШ . А ЭТУ КАК БУДТО ДЕЛАЛИ НА ОТЪЕБИСЬ . ИСПРАВЛЯЙ ИНАЧЕ СВАРОГ ЛИЧНО ЗАГОТОВИТ ТЕБЕ БУТЫЛКУ . https://www.youtube.com/watch?v=XWlvpyMuASc ЕЩЁ МОМЕНТ . МАЛО КОГО ЭТО КОСНЕТСЯ . ЯЗЫК В ИГРЕ ЗАВИСИТ ОТ ЯЗЫКА ОПЕРАТИВНОЙ СИСТЕМЫ . В СТИМЕ ЕСЛИ НУЖНО ПОСТАВИТЬ ЯЗЫК ЗАХОДИШЬ В БИБЛИОТЕКЕ В СВОЙСТВА ВЫБИРАЕШЬ ЯЗЫК И ОН СКАЧИВАЕТ И ПАТЧИТ ИГРУ НА НУЖНЫЙ ЯЗЫК . КАК ТЫ УМУДРИЛСЯ ЭТО ЗАПОРОТЬ
Я не знаю, что это за движок и что заставило его выбрать, но, пожалуйста, не надо больше. На втором экране игра стабильно встречает наполовину отвалившимся геймпадом, мне пришлось 3 раза его переподключить, чтобы игра позволила ходить. Считывание нажатий абсолютно адовое, примерно каждое пятое нажатие кнопок игра бесследно проглатывает. Такое впечатление, что игра читает кнопки в одном цикле со звуком, отрисовкой, или типа того, и каждым нажатием кнопки ты должен пробиваться между какими-то глухими интервалами, когда игра тебя игнорирует. Очень каличная механика прыжков и в целом физика. Прыжок всегда на максимальную высоту, нет градации нажатия. С краев платформ герой все время соскальзывает раньше, чем они визуально заканчиваются. В целом, чуваки вообще не озаботились базово вникнуть, как кодить платформеры, и наваяли примерно как ощущали. Получилось на уровне поломанных древних игр, которые обозревал АВГН. В атмосферу не смог вникнуть, извините, ваша игра не дает в себя играть.
我是sb 因为本人非常喜欢headhunters的上一部作品《sharpshooter3d》,看到这部游戏的商店页面就直接加入了愿望单。发售后立马就买来玩(间断玩了一个月),结果把自己给玩急了╰(‵□′)╯ 此游戏非常不适合手残党,本来我对自己的技术是有点信心的,毕竟游戏从小玩到大。自从碰了这游戏,我就感觉我已经手残到了得截肢的地步了 首先是游戏的刷怪机制,在我重新进入某些场景的时候,死去的怪物都会复活,又得重新杀一边,想躲还躲不开。特别是后面的雪山关卡,因为吊桥年久失修,你得在山崖上玩平台跳跃,同时有一堆蝙蝠来撞你,在跳跃并应付结冰的地板的同时还得对付蝙蝠们,最终你会掉下山崖并从头开始跳。而开发者怕你太寂寞,复活了那些蝙蝠陪你一起跳。跳完后不给你存档点直接进boss战,如果你死了的话那就再跳一遍吧,哈哈。 说到复活点,你只能在过程中的远古石柱上保存。有些地方很久都没有个存档点,导致我经常反复玩之前玩过的地方,就像看着电影然后突然往回倒带了5分钟一样。还有不可跳过的死亡动画,因为我用的是办公机,有时候帧数掉的很低,死亡动画在8帧每秒的情况下有足足20秒长,每次我都会盯着死亡动画沉思,我为什么买了这款游戏还逼着自己玩。 说到死亡,我觉得我经常死的原因是补给品太少,敌人第一次死亡后并不会掉落补给品,但有些敌人的尸体离开屏幕就会复活,杀死后会掉子弹和生命之水(啥?抽象),但还是不太够用,游戏过程中散落在地上的补给品也很少。 说到杀敌,主角只有两种攻击方式,一个棒球棒和一把双管猎枪(子弹比较稀缺),这就让杀敌很快的变得无聊了起来。 说到无聊,他并不那么无聊,游戏的美术风格很独特,像素画的看起来很精美,也有一贯的暴力美学风格。相对于价格,游戏的质量比较高,完成度也很高,流程很长(至少我打了7.3个小时,死了几十次还没通关)不是半成品。但游戏体验让我无视了这些优点,只感到了悲伤。 所以我给出了不推荐 总结:一款不适合手残党的游戏,剧情不怎么重要,流程长度有保证,非常多boss,总让人觉得要结束了但又没有结束。有很多平台跳跃和暴力美学元素,但难度较高,游戏体验不太行。总的来说是一坨被做成巧克力形状的水牛排泄物,除非你有受虐倾向,不然不建议尝试
Разгибает спину мой былинный народ Раздвигает стены наша гневная мощь Солнышко зовёт нас за собой в поход На гибельную стужу, на кромешнyю ночь
It's a buggy mess and I see no obvious way to finish the game. [b]It is falsely advertised as a "metroidvania"[/b]. It isn't a metroidvania at all, It is a 2D side-scrolling adventure. If some of the bugs can get fixed, the false advertising changed and some clarity on various things improved then I will flip this to a positive review because the game (when it works) is quite fun. The game doesn't explain some things: Toward the end of the game, I found out that you need to press "Enter" on your keyboard to summon your cat. ..This is despite the fact that I am playing with an Xbox controller.. It should have a dedicated button on my controller and it should have been explained that I even had a cat and could do this. I originally tried to play Homeland on the Steamdeck, but it doesn't work past the first scene of the game. It is also unclear after you beat the first boss/mini-boss that you need to break a spot on the roof where you first came in, in order to exit. I reloaded multiple times after beating this boss thinking the game was just bugged. I'm also unsure how to complete the game after the pyramid at the end begins to crumble. I was running out of it and each screen showed things breaking, then suddenly, no more crumbling.. I kept going and going and exited the pyramid entirely and nothing was happening anymore to suggest whether I was going the right way or not. I ran all the way back through levels with no indication of anything, which made me think the game was either broken or wanted me to be somewhere else, but it had not made it clear where that was. After you do a jump there's like a 2 second delay before you can jump again. I found this tolerable, as you aren't needing to be fast and fluid in this game, but that feels needlessly excessive and unpolished to me. Homeland is a very impressive, rough indie game. [b]It's very stylish with mediocre gameplay kind of like Valfaris or Huntdown were[/b]. I mean this as a compliment, I always want to see more and what comes next. Just like those titles, the game keeps things varied and interesting enough that it's quite a lot of fun. Unlike those games, I had to quit out a number of times due to crashes. If you're okay playing a very rough, buggy game in the vein of the aforementioned titles, definitely check this out. I really enjoyed SharpShooter 3D by the same dev as well. Looking forward to his next title, but gosh this game needs some polish and work.
Very unusual game about slavic folklore. Good level design and horror atmosphere. When i will play games like this one, i thought it like a rough diamond.
игра полный кал никому не советую,не понимаю как после шарпшутера можно было выпустить такое,все что написал злой тигран правда.
Не понимаю с чем связаны смешанные отзывы. Игра отличная! Очень красивая, самобытная и не обманывает ожидания. Редко пишу комментарии, но тут не могу не попытаться поднять оценку этому шедевру! Геймплейно игра очень похожа на досовскую игру денджерус дейв (или как-то так). Мрачный битемап в сеттинге славянского тёмного совкофэнтези. Гениально, господа/жи разработчики! На фоне шлака современных игровых проектов (да и в целом творческих) - глоток свежего воздуха! Получаю искреннее удовольствие от игры. В меру сложная, драйвовая, динамичная. Визуал - пиршество для моего глаза! Ну просто сказка! Отдельно благодарю художников! Игрокам совет: всё на скриншотах и видео - правда! Не нравится визуал или геймплей - не покупаете! Лично для меня идея и сеттинг выше незначительных и редких технических огрехов. Разработчикам - личный респект от души в душу! 10 из 10
игра с со своей атмосферой и приятными визуалом и безумным количеством багов и различных шероховатостей пока рефанд надеюсь в ближайшие время увидим патч, который исправит самые критические ошибки.
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