
A 16‑bit dark fantasy action adventure with metroidvania‑style maps, RPG growth, and hidden secrets. Lead the Nightfall Empress through a mature journey suspended between the sacred and the profane.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Portugal
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
This game looks good but theres just so many quality of life issues that hold this game back. The stamina system in this game requires you to crouch every time you use a movement ability which takes so much time away from actually playing the game. Its a huge annoyance that I personally got tired of after 30 minutes of playing. There are no map markers in a game that has a metroidvania style map. The levels are pretty big and there is no fast travel system at all leading to some monotonous runbacks. You have to open a menu and scroll to the map section to view the map instead of just binding it to a key which is insane to not have in a metroidvania. The animation for the aerial attack is bigger than the actual hit box. The banner at the top of the screen takes up so much of the screen and flying enemies can hide behind it so when you jump you get hit by something you didnt even know was there. You also cannot pan your camera down so when you drop down platforms you can land on enemies and take damage. No keybinds. Once you select the SFW or NSWF character model you have to reselect it each time you boot up which could be problematic in certain households. As someone who thoroughly enjoyed Cosmos Bit and Stella Returns (the devs previous metroidvanias) this is a massive disappointment.
This is a great, fun and sexy game with support from active and invested developers. They took care of the stamina issue a day after release, so that's not even a concern anymore. The gameplay flows smoov and controls well. Plus: thicc protagonist. 11 out of 10.
I wanted to do a quick review of my first 3-4 hours of playing the game. First off, I must disclose that I did support the game thru Kickstarter, but that was just because I am a big fan of the other games by this developer. So far, I feel this is their largest and most ambitious game to date. It is quite a large metroidvania, I am only thru the first 3 worlds, I think I have 3 or 4 to go which means the total play time should be 8-10 hours. Normally this developers games are only a couple of hours so I applaud their dedication and effort in making this one. As for the game itself, I am very much enjoying it so far. The graphics, the characters, the levels are all well done. The character moves smoothly, her attack feels good, and the jump and flying are enjoyable. The atmosphere of the game is also really cool. I did post a comment in the Discussion section about some of my early feedback regarding the Stamina regeneration system. The developer responded immediately and even made a QoL change to the game in their first patch! Talk about service! Overall, I am looking forward to completing the rest of the game and getting all the crowns in order to get the True ending. I will update my review when I'm done the game, but so far, I like it!!! UPDATE AFTER COMPLETING THE FULL GAME: So I played thru the rest of the game. I got the first ending (which took about 8-9 hours), then I went back and found all the crowns (which took another 2 hours), then I went thru the epilogue and fought the true final boss and got the TRUE ending (which took another 1-2 hours - it was tough!). So take it from someone who has played thru the entire game and got all the achievements, this is an excellent game! It is going up there with some of my other favourite metroidvania games of this genre (ie. Blasphemous 1 and 2, The Last Faith, Grime, etc.). Very impressive for a small indie developer. Please support this team so they can keep producing games like this one and the rest of their game library.
[h1] As one wise man said: " I'm a sucker for women with horns " [/h1] Great little game that really brings back memories of old Sega/Dendy titles. The SEEP brothers definitely know how to recreate the vibe and atmosphere of old-school games. I love the art style, especially the shrine menu and the true ending visuals. Sometimes the art style reminds me of metal band covers. [h3] 𓍯𓂃𓂃𓂃 [/h3] There are some issues that would be nice to fix: [list] [*] Teleportation between shrines (especially useful after finishing a level and going back for crowns) [*] Coins sometimes getting stuck in the ceiling or appears too slowly after an enemies die, so you can miss them (especially when you switch areas, you cant go to the previous one and pick it up). So you have to stop, wait for the animation to end, and check whether a coin appeared or not. [*] A “look down” option to better see where you’re about to land [*] Skipping the intro sequence where you need to select the language etc [/list] [h3] 𓍯𓂃𓂃𓂃 [/h3] But the devs are clearly passionate, so I think they’ll improve these things soon. Even now, though, it’s a fun and chill Castlevania / Gargoyles-like game with great pixel art, animations, and enjoyable gameplay. If you like old-school 2D platformers or miss the Sega/Dendy era - give it a try, you’ll probably like it. There’s also an in-game mode that removes nudity and bloody stuff. P.S. Thank you, Seep, for the quick fixes to the issues I had! [h3] 𓆩❤︎𓆪 [/h3]
The world needs more tasteful pixel art and artistic integrity.
可以看到奶子,除此之外就没了,立绘丑得要死,明明加入战败CG就是神作,结果他没做,好吧。这就带来了乏味沉长的游戏体验,等级提升速度也很慢,感觉就是很累,不太推荐四十元以上入手。
[h2]橫向卷軸動作的優秀佳作,看似內容單調但實則相當豐富的好遊戲[/h2] 我是開發商「SEEP」遊戲的常客,在這款遊戲我感受到了開發商想要強化自家作品內容的決心,這真的是「SEEP」的一大突破,我自己玩起來體驗上也很棒。 雖然一開始體驗上有許多Bug,但開發商很用心地推出修正補釘,因此我在這裡給個好評。 [h3]●雖然有惡魔城的感覺但不是惡魔城[/h3] 商店頁面雖然有著「類銀河戰士惡魔城」的標籤,但遊戲內容其實一點也沒有。 [b]1. 遊戲採關卡制,一共7個關卡還有最終試煉關卡[/b] [b]2. 新能力的獲得方式是由商店進行購買,且沒有任何購買限制,有錢就可以直接購買[/b] 我原本是衝著「惡魔城」元素而第一時間入手的,所以看到這樣的設計不免感到有些惋惜。不過其實也沒有關係,遊戲採關卡制我覺得更有「SEEP」遊戲的味道。 但是我覺得不太優秀的地方是「販售的探索能力價格太昂貴了」,我為了讓探索王冠的效益最大化,初期所獲得的所有金錢全部投資在探索能力的獲得,我在第一時間難以體驗到金錢所換來的角色成長,這是我認為比較惋惜的部分。 [h3]▼優點清單[/h3] [b]✔成長機制非常有感,能感受到主角變得越來越強的感覺[/b] [b]✔可以空中施展法術[/b] [b]✔法術種類豐富[/b] [b]✔大部分怪物都沒有接觸傷害,玩起來很舒服[/b] [b]✔極具富有挑戰性的關卡設計[/b] [b]✔各式各樣的敵人設計非常豐富[/b] [h3]▼缺點清單[/h3] [b]✖敵人攻擊慾望過高、攻擊速度太快,時常出現莫名其妙的反打[/b] [b]✖無法更改按鍵設定[/b] [b]✖沒有傳送功能[/b] [b]✖空中攻擊範圍過於狹窄[/b] [b]✖劇情演出看起來像是使用AI生成...AI感實在是太重了[/b] [h3]▼Bug清單[/h3] [strike]✖第二關卡的機關移動速度非常慢,需要攻擊裝置非常多下才可以成功啟動機關[/strike] (開發商已修正) [strike]✖第三關卡搭乘礦石車有時候會卡住[/strike] (開發商已修正) [strike]✖挑戰關卡的Boss潛下岩漿後就卡住了[/strike] (開發商已修正) [strike]✖挑戰關卡的Boss戰勝後遊戲便卡住了[/strike](開發商已修正) [h3]■總結[/h3] 原本我對於這款遊戲是諸多遺憾的,但是開發商推出修正補丁後整個遊戲體驗變得非常良好,這款遊戲瞬間在我心中變得佔據相當高的地位。 總之很感謝開發商能及時修正Bug,讓我在這款遊戲畫下一個完美的句點。
Un bon jeu signé Seep . Il s'agit d'un jeu d'action avec éléments de metroidvania . Je pense que c'est le jeu le plus long que Seep a développé , comptez 6h au moins si vous voulez le finir à 100% avec les 49 couronnes . Une surprise vous attend une fois le jeu terminé avec toutes les couronnes avec un true last boss . Seule ombre au tableau , il aurait été peut être judicieux de mettre un téléporteur au milieu de chaque zone pour éviter trop de backtracking , et un prix peut être un peu élevé par rapport aux autres jeux de la franchise .
Jogo simples mas bem divertido, a sensualidade no game deixa ainda mais "gostoso" de jogar.
~● [b]Норм залипаловка:[/b] медитативний геймплей, спочатку вкачувався виключно в дамаг, коли все почало ваншотати до кінця гри вкачувався в дефенс, у висновку став танком-ДД і так зачізив останні локи; ~● [b]Сюжет банальний[/b], втім більшого від залипалки на один-два присіста і не очікував, візуал сподобався, музичка приємненька, не жалкую.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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