
Home is a unique horror adventure set in a beautifully-realized pixel world. It’s a murder mystery with a twist—because you decide what ultimately happens.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 1.8Kreviews | 67% | — | $157.8K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think this game is a product of the times. If I played this in 2012 I may have enjoyed it more, but in 2025 it's clunky, confusing and slow. The narrative never answers it's own questions leading to an unsatisfying ending. Maybe if you 100% it will answer all the questions it poses, but when every play through takes 1.5 hours of slow movement, crawling text, and needing to investigate every item? Not worth the money or playtime. If you're really interested, watch a play through.
Mid AF. I knew it even when I was 12.
wonderful game, as the name suggest, it's unique. A blend of horror and the "choose your own adventure" without you realizing it. Personally really loved all the writing.
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Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but nicely atmospheric horror game. I had a decent enough time with it. Just be aware I have 100%'ed the game in my 4hr playtime though, so if you are looking for a longer horror game, this may not be for you.
I really enjoyed this game! i think if you're just starting out with steam collection, this is the perfect starting game to enjoy and just relax. It's quick and easy and you don't have to think much, just go with the flow and enjoy.
💋
A pixel art adventure with a wee bit of spookiness. It's alright.
I hate to give an indie game a negative review but the price matches the quality so I won't. its a competent atmospheric narrative. Frankly, Home chooses not to execute on it's narrative ideas in favor of an ending that's open to interpretation but is too vague to be satisfying and too boring to entice me into the multiple playthroughs required for all the information, which is still vague from what i've read online. without that, the environments are still great, they're very eerie to move through. I hope the developer was able to use this project as a stepping stone to execute on some of these ideas, but they're a little half baked here
I think the price is fair considering it seems like a new developer made it and it's short for a game. It takes 1, 2 hours, tops. It's very simple for a game, and doesn't have much for replayability, but for a 1 time experience, its simple and nothing fancy, but its okay for a single playthrough. Personally I like supporting indie developers. Its not the worst game ever, so its up to you if you want to try it or not. Just don't go expecting some deep talent system or many choice options. Its linear and a murder mystery with a few choices thrown it. That's it,
Home is a short, atmospheric pixel horror game that leans heavily on psychological dread and mystery rather than jump scares, and for the most part it pulls off that eerie, unsettling mood remarkably well — the sound design and dark atmosphere kept me genuinely tense throughout. The core concept of a story that molds itself to your choices is clever, and I appreciated how items you find and decisions you make subtly shift the narrative. That said, the ending left me feeling hollow: rather than revealing anything, the game essentially hands you a half-assembled puzzle and shrugs, asking you to fill in the rest yourself, which feels less like artful ambiguity and more like an unfinished story. At roughly an hour to complete and a price tag under $3, it's hard to be too harsh — there's something genuinely memorable about the atmosphere — but if you need narrative payoff, look elsewhere. Recommended only if you're comfortable supplying your own conclusions to a mystery that was never meant to be solved.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $157.8K | 338 | 72% | $11.99 | |
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