
Holy Shoot is a fast-paced roguelite action FPS set in a satirical version of Hell, packed with chaos, blessed heroes, and demonic bosses. Pick your hero, dive into hell, upgrade your build, and shoot your way through sin.
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Holy Shoot is a fast-paced roguelike FPS packed with chaos, style, and comedy. Start as a Sanctum warrior and battle through sin-themed levels filled with traps, demons, and bizarre bosses. Upgrade your powers, unlock new heroes, and blast your way through hell one ridiculous run at a time.
Holy Shoot is all about speed, chaos, and humor. Blast your way through randomized level layouts filled with cursed enemies and explosive surprises. Every run offers a fresh challenge and new ways to bring the pain.
Start your journey as Supersonic Samuel, a lightning-fast warrior with divine reflexes. As you progress, unlock new heroes like Toshiko Techno. From divine speed to tech-powered tricks, every character brings something different to the battlefield. Their strengths shape how you play, and the rest is up to what you find along the way.
Unlock powerful perks mid-run and earn currencies to buy permanent upgrades back at HUB. Mix and match upgrades to suit your style, and build your own flavor of divine destruction.
After each chaotic run, you return to your home base. This lively headquarters is where angelic blueprints are drafted, cakes are sliced, and tea is definitely preferred over coffee. Chat with quirky NPCs as you regroup, unlock permanent upgrades, and prepare to dive back into hell even stronger.
From chunky shotguns to nail-spitting rifles and boom-happy grenade launchers, every weapon feels unique. Each one packs a punch, looks cool, and delivers comic-style chaos with attitude.
Each level is themed around a different Deadly Sin, with hand-painted environments, stylized hazards, and comic-style effects. From crumbling ruins overflowing with gold to wrath-filled lava chambers, every setting cranks up the absurdity. Combat stays fast and flashy, delivering chaos with a chuckle.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Japanese, Russian, Turkish*, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First of all, I want to say I don't recommend the game as it is, * for now *. The game feels like a remix of Roboquest with Borderlands-style graphics, without actually inheriting the good aspects of any of those. I do thing it looks promising, however. So I will come back to change this review as the game evolves and leaves the early development. Some things feel off, like the constant (and annoying) skill/passive activation baloon, in the top-center of the screen. Get a couple of interacting effects and that baloon will keep showing every 2 or 3 seconds. The lack of minimap is specially annoying, since some maps look like mazes, and there are challenges with timing. Too many bugs, even for an early release, mostly related to interface: 1. For some reason, if my weapon still has some ammo, I need to press "Reload" twice for it to reload, the first click is simply ignored. 2. Rebinding the "Interact" key ("F" by default") does not work at all. I changed it to "E" and all interactive elemements still responded to "F" and not to "E". 3. Inconsistent progression speed. After only 6 runs I could buy all upgrades from the support tree. 4. Audio problems. Most reviews said about that, and it is very annoying. Sometimes the audio will simply jump to a much higher level. 5. Ghost invocation failures: at most times, pressing the ghost invocation key ("G" by default) did absolutely nothing, even with one or two invocation charges still available.
[h2] juego similar a Gunfire Reborn y Risk of Rain 2, con mecánicas de combate similares e incluso con una que otra mecánica que enriquece el gameplay en solitario al máximo, ojala los devs no lo abandonen. [/h2]
The new big update is great overall. Completely removing currency pickups makes the game feel much smoother and faster. Build customization is really fun, and the new progression tree is a big improvement. Would love to see more gameplay differences between the two characters though.
Wouldn’t recommend for now This Roboquest-esque shooter really feels like it is in early access with less than a month to its full release and it feels like it’s NOT ready for that. Gameplay is dull, not much to do, you can finish it in second playthrough and enemies really don’t make up to challenge. However it really has a potential which I will observe eagerly.
Game is fun, but very buggy and poorly optimised even for early access. Sound is inconsistent and deafening at times even with alterations, enemies' pathing is bad, and I got stuck inside the door for the starting area of the second zone three times. Shows promise, but needs a lot more work.
I feel like this game will be a good one in the roguelight genre when they are done. I appreciate they are using EA well and I have to give then a bump up for it. The game is fun, it has Roboquest in Hell vibes. It is a fast paced bullet hell goodness that will test you. If they keep up like they have, I see this as a top ten game in the genre. I'm rooting for this one to be an indie gem.
First time I played it I was getting about 16fps so quit to wait for full release. Decided to give it another chance and it has performed perfectly ever since lol it's fun and I do recommend it personally. Will update after full release. Buy this instead of Borderlands 4
didn't run well or feel good and had audio issues that blew out my ears.
It's a fun, simple rougelite
Just a good fun shoot everything in sight - not fully completed yet as can only do 3 levels but worth playing.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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