Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Welcome to Hole.io, the wildly satisfying eat-the-world game played by millions! Drop into busy New York, a creaky pirate cove, or a glowing sci-fi metropolis - and swallow it whole. Cars, lampposts, hot dogs and even giant skyscrapers! 🏙️🏴☠️🚀 Whether you've got five minutes while watching your favorite show or an hour to unwind before bed, just tap, glide, and watch the city crumble into a black hole. No pressure, no stress - just the pure, oddly relaxing joy of eating everything in sight. 😌 🍔 EAT EVERYTHING Start tiny, barely big enough to swallow a trash can. Grow huge, big enough to gulp down skyscrapers in one bite. The bigger you get, the louder the crunch. Pure satisfaction. 🌆 😌 THE PERFECT BREAK Easy to learn, instantly satisfying. Play in short bursts: morning coffee ☕, lunch break 🥪, evening unwind🌙. A relaxing, oddly soothing game for casual players. ✨ WHY YOU'LL LOVE IT - Wonderfully simple controls - just swipe and glide. - Insanely satisfying gameplay - swallow, smash, and clear the map. - Beautiful, vibrant 3D worlds packed with detail. - Free to play, easy to love. 🕳️ Ready to swallow the world? Download Hole.io now and find out why millions of players can't put it down. Time to feed the black hole. 😋
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score64% | approximately $429.1M |
| App Store | Free | Score92% |
Hole.io - Original Hole Game has grossed an estimated approximately $429.1M on Google Play.
About approximately $429.1M gross, estimated range approximately $107.3M to approximately $1.7B — roughly approximately $259.8M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $107.3M – $1.7B. Not checked against reported figures. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $433.7M | 1.4M | 86% | Free | |
| approximately $434.2M | 242.1K | 93% | Free | |
| approximately $434.4M | 9.8M | 93% | Free | |
| approximately $434.8M | 1M | 82% | Free | |
| approximately $436.3M | 7.6M | 90% | Free | |
| approximately $422M | 5M | 89% | Free |