
Hogwarts Legacy is an immersive, open-world action RPG. Now you can take control of the action and be at the center of your own adventure in the wizarding world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hogwarts Legacy is an open-world action RPG set in the world first introduced in the Harry Potter books. Embark on a journey through familiar and new locations as you explore and discover magical beasts, customize your character and craft potions, master spell casting, upgrade talents and become the wizard you want to be.
Experience Hogwarts in the 1800s. Your character is a student who holds the key to an ancient secret that threatens to tear the wizarding world apart. Make allies, battle Dark wizards, and ultimately decide the fate of the wizarding world. Your legacy is what you make of it. Live the Unwritten.


Includes Haunted Hogsmeade Shop Quest which grants access to an additional dungeon, Shopkeeper’s Cosmetic Set, and in-game Hogsmeade shop.
New Features Include:
-Photo Mode
-Talent Resets
New cosmetic items now available to all players: The Glasses That Lived, Azkaban Prisoner Uniform and Coat, Onyx Hippogriff Mount, Felix Felicis Potion Recipe, Dark Wizard Brooms (2)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 373.9Kreviews | 90% | — | $344.4M |
| $69.99 | 117.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3462 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing
Very nice game!
essendo un patito di giochi di magia ho trovato in questo gioco cio che cercavo,un passatempo adatto ai grandi e piccoli cosa nonn mi e piaciuto e un po scarno ma va bene
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #32, worst US #90 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 48.57/day in the week to Aug 28 → 124.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 18.7Kratings |
| 90% |
| — |
| not modelled |
| $23.99−60% | — | — | — | not modelled |
| $59.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在带mod游玩 40h+之后,我与霍格沃茨之遗和解了…… 我与这个游戏的故事一波三折,分分合合:在看到xQc给出了 9.2 分的高分后,我豪气地花出一百五十多块大洋购买了这款游戏,在玩了序章之后刚推开学院礼堂大门准备分院仪式的时候,游戏就闪退了,之后我尝试了许多方法,比如调整虚拟内存等,但是始终无法解决闪退问题。我以为我再也无法在 4060+16G内存的电脑上游玩这款游戏了。但是后来开发者们更新了这款游戏,我抱着试一试的心态发现居然能打开了,于是顺利完成了分院仪式,继续玩了下去,哪想到还有第二关:我花了非常多时间在调整画面设置上,因为怎么调帧数都不理想,帧生成的功能还会让文字产生鬼影,好不容易游戏不闪退了,画面又这么差劲,简直是在折磨我。在顶着糟糕画质帧数和通厕所支线玩了一段时间后,我弃坑了,并且并没有想到未来的我会再回来通关这款游戏…… 在两项核心新功能的加持下,我终于有勇气打开这款游戏了:一个是游戏内置的模组商店,一个是英伟达驱动软件内置的AI插帧。前者可以护肝,省去很多费时的重复性工作,还有外观全解锁等实用功能,而且即装即用很方便,所以我抛弃了所有繁文缛节!后者则是完美碾压了游戏内置的帧生成功能,让我在画面设置基本全高的情况下大部分场景在 120 帧以上,也有能稳住 144 帧的场景。这两项功能终于让我获得了一个正常的游戏体验。 游戏有太多能吐槽的点实在不知道从何说起了。就提一个,主线最后一个任务要求玩家刷到 34 级,就给你看 3 分钟没什么大场面的过场动画,接着就结束报幕了,直接给我气笑了(我可是花了很多时间去刷地图上那些梅林试炼的,甚至还做了飞行扫帚升级的支线来获取经验)还好最后我发现了模组商店里有能直接升级的cheat模组来及时止损。(有点像蝙蝠侠阿卡姆之城最后的任务强行要玩家去做地图上那些东西,真的不累吗)还有一堆凑数的从A跑到B的支线就不说了,如果想玩的话我建议只玩主线和主要角色的剧情支线,早点去mod商店找出实用mod装上。 即使骂了这游戏这么久,为什么我也愿意给这游戏一个四星?因为有很多熟悉感和新鲜感。我高中在宿舍睡不着就用按键手机看哈利波特的电子书,小说的最后一部我是用的中考拿到的奖学金购书卡去新华书店买的,这个世界观承载了我太多的想象和回忆。能看到那些记忆里的概念在游戏的世界里以另一种方式呈现,我觉得太亲切了。而且主线总是在给玩家一些新鲜感,学会一些新咒语,获得一些炫酷的新坐骑,看到一些新景色… 美术真的下功夫了,有些特定的场景很美,过场动画也很精良,也许我对它的预期太低了(因为之前种种)所以当看到这些东西的时候会觉得“哦原来这个厨子也能做的这么香” 我本来没指望主线剧情讲出什么花的,结果他的表达超出了我的预期,主线和三个剧情支线做的还是蛮不错的。 这个游戏是有一个好底子的,本来能成为更上一个层次的游戏的,可是它就这么点志向,就选择了腻味的罐头的做法,就选择了故意把人物的脸做丑(捏脸系统差到没边)那没办法了,它就只能算作一个合格的粉丝向罐头游戏。
long, boring, generic
Das spiel ist cool.
game is very complete and cute and sexy
具有霍格沃茨特色的罐头,但确实挺好玩。
mega gra mam najwiencej godzin z nią bo aż 76 godzin
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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