
A hand-drawn tribute to hilarious '90s adventure games (with none of the accompanying frustration). Play as Joey Claire, a puzzle-solving teen snatched out of her time (1994) and place (Earth) and stranded on a hostile alien planet on the brink of rebellion.
Modeled estimate, not a reported figure. How we estimate →
About
Monsters in the yard. Monsters in the house. Monsters in the hall, beating on your door. Your brother's trapped in his treehouse, so he’s not gonna be much help. You're going to have to get yourself out of this. But where did they come from? How are you supposed to deal with this? Well, certainly not by cowering in your room. That's for, uh, cowards.
First things first. You need to open the door.
A LOVE LETTER TO '90s ADVENTURE GAMES
...without the accompanying frustration. As fun and well-paced as you generously remember them being. No dream-logic solutions, no hearing the same “those items don’t work together” message over and over. HIVESWAP has unique responses for everything you can try. Spend hours trying everything on everything, if you want to -- but not because you have to. Learn about the characters by exploring their homes! But like, in a good way! No audio logs split up and scattered around -- GUARANTEED.
HAND-ANIMATED IN TWO DIMENSIONS
Strange homes to explore, every room brimming with secrets. The world of HIVESWAP is beautiful and alive, from its hyper-detailed environments to its gorgeous fully-rendered animations. Come take a look!
MUSIC TO MAKE YOU WEEP
An eclectic, ambitious, genre-spanning soundtrack, featuring contributions from Undertale’s Toby Fox and, regrettably, at least one third-wave ska song. Also featuring at least one pseudo-revolutionary garage rock duo, with regrets of their own.
WORLDS TO SEE, TEENS TO BE
Play as JOEY CLAIRE, EXTRAORDINAIRE, a teen trapped in her room *and* in 1994. Play as JUDE HARLEY, BIZARRELY, her kid brother, trapped in his treehouse. Play as XEFROS TRITOH, ALIEN REBEL, wait. Aliens?
JUST GETTING STARTED
HIVESWAP: ACT 1 is the first of a four-part series set in Andrew Hussie’s Homestuck universe, with a companion game, Hauntswitch, to follow. Continue your save from chapter to chapter, then from game to game, to carry your story, choices, friendships and frenemies across them all--then do it again! Once released, HIVESWAP and Hauntswitch will be playable in either order. Haven’t read Homestuck? That’s fine! This game is set in 1994! Homestuck hasn’t even been invented yet!
And then...
the adventure continues in ACT 2.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game was so tuff ong bro you gotta play this (lowk just used a walkthrough the entire time)
yhis is so tuff bradar
ПОТРЯСНО это невероятно огромное количество текста и любимая привычная хоумстак стилистика не может не радовать
very goooooood
hiveswap is the best game in the world i love it sm i could play all day the only thing is that sometimes i got stuck and my stupid ass didn't know what to do
I love trying out all the possibilities with my items.
definitely very short (beat this in about 3 - 4 hours though only 2 show because of my demo playtime) though id say its fun enough to be worth the price of 5 pound. My main critique is down to the length, it feels like the moment you start getting anywhere it abruptly stops. I liked a lot of the writing and the characters, though that's hardly surprising given the franchise, and the visuals were nice. Great music from the point you get to Alternia on but everything before that is kind of average, over all: is good.
Nie jestem fanem, gdy 'point and click' zawiera ściany tekstu, którego może 20% ma znaczenie pod katem progresji fabuły, reszta to zapychajki. Brak udźwiękowienia sprawia, że grało się to bardziej jak Visual Novel z elementami p&c, nie na odwrót. Dodatkowo wiele interakcji jest niejasnych (szczególnie, gdy z danym przedmiotem trzeba wejść w interakcję więcej niż raz, by otrzymać jakiś istotny efekt). Nie podobało mi się to.
Quirky little game which surprisely captures a lot of the charm Homestuck effortlessly expresses (as new Homestuck media struggles to capture it). Like the narration changing depending on who's the playable character, callbacks and references to different points of the series, unique typing quirks, either talking and stopping or walking and not talking narrative structure, and the various UI changes. Of course, who could forget, Homestuck’s magnum opus, the trolls. All neatly packaged in a fun puzzle game with hints of romance.
pretty good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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