
Walk through this world to understand how it works!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is terrible, isn't fun and is poorly made.
This is some kind of experience, but it isn't worth more than maybe 50 cents.
Tags: Adventure - WS - Walking Simulator Additional Tags: Delete Local Content & Remove from Library TLDR: Will make you physically sick, Buggy, Narratively meaningless, An absolute chore to play This is what would happen if a dev made a bad walking simulator then felt spiteful and added a bunch of irritation on top of his bad game to make sure that no enjoyment could ever be obtained out of his product. Can get stuck on invisible edges - be pulled or prevented from going in directions for no reason at some time and not at other times. Buggy - sometimes can enter invisible walls causing you to be stuck outside the areas you should be in. Bad controls - very minimal and bad sound design - a maze-like level design where walls are lateral and vertical metal bars that interconnect each other (as you see through the wall) making navigation a jumbled mess. Dev seemed to almost troll by having boxes go through walls but push you around for no reason delaying and hindering your exploration, creatures and scenery are heavily reused everywhere, must often go to one end of the map to unlock something in an area previously explored and the game gives no indication of that forcing you to re-explore entire levels multiple times to progress - Dev added many scenes where creatures and the few scenery elements present are also sideways on walls and ceilings, causing me genuine vertigo and motion sickness. Whenever progress is made the player is rewarded by depictions of astronaut with buckets on their head or cutscenes of seahorses up close with a comical ¨you fail¨ high pitched trumpet Narratively there is no text or dialogue, and the game converys very little other than a fairly perceptible disdain from the dev for the customers, with nonsensical fetch questing of meaningless objects though a trial and error method To top it all off this game made it on steam through a loophole of steam greenlight where the dev used the pass for a different title to smuggle this in, and apparently weaseled out of giving bundle keys to legitimate purchasers of his game. Another one of his game he patched retroactively so it would stop launching (vigil bitterness) and would instead open the steam store page for RIP trilogy instead...
Here's some advice to anyone attempting a "paody" regardless of the medium. If you're going for a parody the thing you create needs to, in some way, eleviate itself above the thing your parodying. ARE YOU HEARING ME GUARDIANS OF THE GALAXY?!?!?
I can't reccomend you BUY this product as I got it as a gift from a friend. That aside, if you enjoy really short, REALLY ♥♥♥♥♥♥ up games, buy away! Making no sense but being sufficiently entertaining for the duration of play it is definitely worth a quick play, but not a quick buy.
Surreal experience, I liked it.
Po tej grze uznałem, że najwyższy czas przestać grać w gry. Najlepiej się zabić.
Not worth the €1 I paid for it. Nice though
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Strange, Short but fun!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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