
Apewar is an online tactical and action FPS/TPS monkey war game adapted from real life. Build your monkey team and fight against your enemies. By playing in a coordinated way, you can have fun and win with a good strategy. Monkeys are strong together!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 29 → 23.86/day in the week after.
Reviews, worldwide (the counter carries no country): 388.75/day in the week to Jul 15 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Apewar is an online tactical and action FPS/TPS monkey war game adapted from real life. Build your monkey team and fight against your enemies. Defend the bananas! By playing the game in a coordinated way, you can have fun and win with a good strategy. You can have fun moments in the game with many map options. Remember the saying: Monkeys are strong together!

Get support from artificial intelligence bots while building your team in the game. Place bot players on your team to strengthen your army. Find and drive and control a number of vehicles only in certain areas of the maps. You can crush the monkeys in the enemy team with your vehicle. You can taste the realism in the game. For example, if you stay too long in the sea, you will drown and die.

The game has Free for All, Team Deathmatch and a Grab Banana mode. The most entertaining one among these modes is that both teams are trying to reach. You have limited time to seize these bananas and take them to your area. Since these bananas are located in the area of the map where there is the most combat and action, you may be shot and killed by the enemies while you pick up the banana and transport it to your area!

The Gombe Chimpanzee War is a series of violent conflicts between two chimpanzee communities in Gombe National Park, Tanzania, that lasted from 1974 to 1978. Researcher Jane Goodall, director of the Gombe Stream Research Center, wrote in her memoir “Through a Window: My Thirty Years with the Chimpanzees of Gombe”: “For several years I struggled to face this new reality. Most of the time I woke up at night because of scary images coming to my mind. Satan [one of the monkeys] clasped his hand under his chin to drink the blood gushing from a large wound on the Sniff's face... Old Rodolf, who was mostly kind and calm, slammed Godi's slumped body with a four-pound stone. . Jomeo rips a piece of meat from Dé's thigh... Figan repeatedly attacks and hits the scarred, trembling body of Goliath, one of his childhood heroes... »
Engagement
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ApeWar Review — A Masterpiece Beyond Gaming ★★★★★ 10/10 ApeWar isn’t just a video game. It’s an experience. It’s a revelation. It’s the kind of game that makes you question why you ever played anything else. Calling ApeWar “brilliant” almost feels like an understatement. This is the most life-changing game I have ever played, and quite possibly the most brilliant game in the world. From the moment I started playing, I knew I was experiencing something special. There have been countless Game of the Year winners that are rightly celebrated as masterpieces, but ApeWar deserves to stand shoulder-to-shoulder with the very best of them. In fact, I’d go even further: ApeWar makes some Game of the Year winners look like warm-up acts. Where other games entertain you, ApeWar completely consumes you. The gameplay is phenomenal, the experience is unforgettable, and there’s a sense of sheer brilliance running through every aspect of it. It has that rare quality where you stop thinking about the game as something you're playing and start thinking about it as something you've experienced. I genuinely believe ApeWar belongs in the conversation alongside the greatest games ever made. It isn't merely a contender for Game of the Year — it's the game that other Game of the Year winners should be measured against. If you play only one game, make it ApeWar. If you've already played it, play it again. And if you haven't played it yet, I honestly don't know what you're waiting for. ApeWar isn't just Game of the Year material. It's a life-changing masterpiece. 10000000000000/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Simplified Chinese*, Portuguese - Portugal*, Russian*, Turkish**languages with full audio support
Hours played at review time, across 602 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can appreciate that there has been a big update to something which has been in early access state for more than 3 years. However, the many achievements that have recently been added want us to eliminate thousands of players! This is for every single weapon in the game. Is the objective here to help people have fun or create a game on Steam with the most unobtainable achievements? When checking the player count for the game for the last 6 months, SteamDB shows 109 as peak, then the next number is 63. Average player count is 20-30. Such achievements would be crazy even in Left 4 Dead 2 where the zombies are A.I. and not player-controlled. But that is a game released more than 15 years ago!
its funny but it uses so much ai i dont think there are any original assets in this game
They are abusing the steam personal calendar by pushing the release date back every week.
You play Apewar for the novelty of the funny monkeys shooting guns, but as soon as the novelty wears off, what remains is a Vibe Coded, Asset Flip piece of Shovelware, that's filled to the brim with A.I Slop. The gunplay is lackluster, the map design is atrocious, and the movement is horrid; the monkeys launch themselves forward at mach 20 if you sprint jump, it feels awful. Some of the weapons are either direct downgrades, or just don't function entirely like the shotgun. The game is clearly unfinished, and is an embarrassment to Early Access. Of course the manchildren who think monkey shoot gun = funny & epic will post ironic reviews singing the praises of Apewar, but do this for games that're worth your time, not Vibe Coded A.I Slop.
Ape would not approve of AI slop. Disappointed.
L AI use -rep
Terrible game, ugly graphics and AI slop. Don't get me started about the sweats that already populate this piece of garbage.
Apewar Review: I Am No Longer The Same Person I went into Apewar expecting a video game. That was my first mistake. You see, Apewar is not a game in the traditional sense. A game has rules. A game has boundaries. A game has some kind of recognizable relationship with reality. Apewar has none of these things. Apewar is what happens when humanity collectively stares at the concept of entertainment and says: “Make it more ape.” And somehow, it worked. From the very first second, I knew I was witnessing something extraordinary. The visuals? JUICY. The gameplay? JUICY. The apes? UNREASONABLY JUICY. The warfare? I don't even have the vocabulary necessary to describe how juicy the warfare is. I have played hundreds of games. I have fought dragons. I have driven cars. I have survived zombies. I have shot aliens. I have built civilizations. But none of those experiences prepared me for the moment Apewar looked me directly in the soul and said: “You are an ape now.” And I accepted. Without hesitation. Without fear. Without dignity. I became ape. There is something profoundly beautiful about the simplicity of Apewar. You enter. You see apes. You fight. You make questionable decisions. You scream. You win. You lose. You see another ape doing something so unbelievably stupid that you begin questioning the intelligence of the entire species. And then you queue again. This is not gameplay. This is a spiritual journey. The combat deserves special recognition. I don't know what exactly happens during a fight, but I know that something changes inside me. My heart rate increases. My palms sweat. My brain stops functioning. I become completely incapable of forming a coherent thought. And somehow, I am having the best time of my life. There are moments where you aren't even playing Apewar anymore. You're simply surviving Apewar. You stop being a gamer. You stop being a human. You become a biological response to the presence of another ape. And honestly? Peak gaming. The multiplayer is where Apewar truly transcends. You can spend hours carefully planning a strategy with your teammates. You can communicate. You can coordinate. You can develop a flawless battle plan. And then one ape runs directly into something that absolutely should not be touched. The entire plan collapses. Everyone starts screaming. Nobody knows what is happening. Somehow, you're winning. This is teamwork. This is friendship. This is civilization. This is what our ancestors dreamed about when they looked at the stars. And the sound design? Absolutely incredible. Every noise feels like it was recorded inside the deepest cave on Earth by a group of scientists who hadn't seen sunlight in 14 years. You hear one sound and immediately understand: Something is about to happen. You don't know what. You don't know why. But something is happening. And you better be ready. The atmosphere is equally insane. I've played games with beautiful environments. I've played games with incredible lighting. I've played games with breathtaking scenery. Apewar has something those games don't. Ape energy. You can feel it. It surrounds you. It enters your bloodstream. You close your eyes and you can still hear the distant cries of battle. You go to sleep and you dream of apes. You wake up. You check the time. You open Apewar. The cycle continues. I told myself I would only play for 20 minutes. That was three hours ago. My food is cold. My responsibilities remain unfinished. My loved ones have stopped asking where I am. But I have achieved something greater. I have become LUCIOUS. I don't know what “lucious” means. I don't think anyone does. But Apewar has taught me that meaning is irrelevant. You don't need to understand luciousness. You simply need to experience it. There are games that entertain you. There are games that challenge you. There are games that impress you. Apewar does something different. It changes your expectations. After playing Apewar, I look at other games and think: “Where are the apes?” I boot up a racing game. No apes. I play a shooter. Not enough apes. I launch a strategy game. Absolutely unacceptable ape-to-human ratio. I can never go back. Apewar has ruined gaming for me in the best possible way. If you want a realistic simulation of warfare, play something else. If you want a perfectly balanced competitive experience, look elsewhere. If you want peace, tranquility, and a normal sleep schedule— DO NOT OPEN APEWAR. But if you want to experience the most chaotic, ridiculous, glorious, unnecessarily magnificent display of ape-based entertainment ever conceived by the human mind… You already know what to do. Enter the battlefield. Embrace the chaos. Reject humanity. Become ape. 10/10. 5 stars. 11/10 on the International Ape Scale. 97% juice. 104% lucious. I don't know what happened to me in Apewar. I don't know who I was before Apewar. And frankly, I don't want to know. I have seen the battlefield. I have heard the call. I have witnessed the ape. APEWAR IS NOT THE FUTURE OF GAMING. APEWAR IS THE FINAL FORM OF GAMING. 🦍🔥
funny for the first 10 minutes, then you realize your playing some chinese shovelware game. gunplay is janky maps suck. game is overall booty cheeks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 13 | 92% | Free | |
| — | 0 | — | — | |
| $576.7K | 1.5K | 90% | $14.99 | |
| $114.5K | 476 | 87% | $9.99 | |
| $3.3K | 13 | 100% | $9.99 | |
| $1.5K | 6 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.5K | 156 | 43% | $24.99 | |
| $148.5K | 366 | 95% | $19.99 | |
| $148.4K | 1.2K | 98% | $7.99 | |
| $148.4K | 188 | 84% | $19.99 | |
| $148.4K | 470 | 73% | $9.99 | |
| $148.4K | 1K | 86% | $5.99 |