
Live your medieval trader life! Buy low, sell high and explore the world! Buy ships, build businesses, find or train captains. Deal with pirates, manipulate mayors and challenge traders. React to hundreds of events that shape your very own procedurally-generated world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to High Seas, High Profits! A game about putting on the dusty pants of a medieval capitalist, entrusting drunk sailors with trading your beer and enforcing the almost random desires of whimsy mayors who think famine is kinda bad, but throwing a harvest celebration is crucial!
You're busy, let's get down to business:
discover the cities on your map and the bonuses that they offer
trade between cities and build wealth
buy old dusty ships or build your very own new and shiny ones
learn about prices and set up trading routes
build production businesses or enter auctions for city owned shops
find new captains with awesome traits, or train the ones you have into... sucking less
engage with the other traders, race them through the cities, help them out or work towards bankrupting them and taking over their business
fight pirates, run away or just.. befriend them, for a chance at treasure and rare ship improvements
enjoy chill, turn based gameplay or fast pace RTS and switch between the 2 at any time!
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The UI needs work, too many clicks are required just to do basic things. The game hooks you early, but as the micromanagement piles up, it starts to feel more like a chore than fun. Underneath that, it's a solid little game, just not a user-friendly one. Overall my feelings are pretty neutral, but since there's no "Neutral" option here, I'll leave this as context for anyone deciding whether to buy
Игра на любителя жанра, что-то похоже на Патрицион в другой обвертке. На данном этапе уже интересная, если продолжат развивать с таким потенциалом - игру ждет хорошее будущее.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Italian, Polish
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I sell stuff
Tiene potencial pero está muy verde en algunas mecanicas, se le tiene que dar tiempo para que añadan más profundidad y detalles.
Not my cup of tea, but well made for people who like sandbox trading games. Could do with better tutorials, guides, etc for automation. For a game of this complexity I would prefer some sort of campaign or mission list. But, it was cheap enough that I still will recommend it.
I've been looking for a modern fix for my Patrician/Port Royale itch for years. Found it!
The worst thing about Patrician IV was its snotty development team and worthless Community Forums. My experience with those folks at Kalypso Media and Gaming Minds Studio, plus the dweeb Europeans on the forums, really turned me off to that game and its community. However, it remained the best version of a boat-trader for basically all time. I mention this first because every game that seeks to come after Patrician IV will be compared to it. (Just like other hallmark games like XCOM, CIV, Dark Souls, etc.) So, here is where "High Seas, High Profits!" comes in. So far, I genuinely like this game. While it currently does not compare to Patrician IV in every way, it definitely has two things going for it: (1) it compares very well to P4 in the most important ways; and (2) I believe that it has the potential to be better than P4. On that second point, Patrician IV ran out of juice at the very end of its development; and while many Quality of Life (QOL) things coordinated with its awesome city-building (and land routes, to a smaller extent) schematics, it just never did get over the hump with some of its bugs and features. High Seas, High Profits! (HSHP) seems to be a much more simplified version than P4 though as an obvious homage. From what I can tell so far, HSHP could really add, subtract, and multiply on the the greatest qualities of Patrician IV and make them better. At this time, however, it is not really close; but I see the path ahead, if this developer (Lexy) ever takes all the money he's raking in and does this. I would recommend that we all play Patrician IV for some hours, write down notes, and then tell Lexy what we want. He can then make them his own thing, but even expand on other good ideas that we can come up with. Basically, I want more of this game; and I never want to remember Patrician IV again.
If you like Patrician, you'll love this
Ogólnie gra jest spoko, ale spędziłem w niej jakieś półtora godziny i mam wrażenie, że zdążyłem poznać już każdą zawartą w niej mechanikę. Zwiedziłem całą mapę, pomagałem burmistrzowi, walczyłem z piratami, postawiłem swój biznes i magazyn, wybudowałem parę nowych statków, założyłem zautomatyzowany konwój. Wszystko w nieco ponad godzinę, dodatkowo mam wrażenie, że każda z tych mechanik jest dosyć płytka i prosta, jakbym grał w Early Access. Wiadomo, że gdybym chciał zostać najbogatszym handlarzem na świecie to mógłbym spędzić w tej grze jeszcze całkiem sporo godzin, ale to byłoby już w kółko robienie tego samego. Recenzję zostawiam pozytywną, bo gra jest przyjemna tylko mało rozwinięta. Pewnie to ja mam zbyt wysokie wymagania, niejeden by powiedział, że w takiej cenie jak najbardziej warto, bo muszę przyznać, że gierka nie jest zbyt droga, ale jak dla mnie i tak na to co oferuje to szkoda mi takich pieniędzy, dlatego ją zwróciłem.
Pretty good economy simulator, probably the best trading focused game I've played. Wish you could buy/delete city and other trader buildings though. Campaign can be a little rough when it doesn't tell you what your future goals are (last campaign has a housing and happiness check late into the mission with no warning that can be rough/slow to get past if you helped your city grow too much earlier).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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