
A truly creative musical strategy game. Follow 6 rules of music making to clear the stage. Perform DJ tricks to maximize your score. Combine music from 15 dance genres in 8 clubs. Customize your play with 720 instrumental loops. Free demo available.
Modeled estimate, not a reported figure. How we estimate →
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About
Hexagroove combines strategy, rhythm, and action in a blend of self-expression.
Your goal as a DJ is to trigger musical loops while following 6 rules of music making to polish your artistic skills. Action swings from contemplative to frantic as you move between song sections in one of 15 dance genres.
Over time you'll unlock new music, DJ tricks, and club venues to play in with up to 3 friends.

Choose and combine musical pieces across 720 loops from 15 dance genres
Follow UI lighting cues to clear the level in one of 8 club venues
Time rhythmic elements and audio filters
Perform DJ tricks to maximise your score
1-4P local multiplayer
Hexagroove follows a tour of classic dance genres to modern trends, each split into 48 combinable looping blocks allowing you to create music to your own tastes. Sound design by: Legowelt, Yuji Takenouchi, Runners Club 95, Cylon, no. 9, Big Skapinsky, TWIDDL, Kristoffer Wallman, lallow, Mr. YT / missing soul, Junya Nakano, and Yasuo Sato
ALSO CHECK OUT THE DEMO FOR OUR SECOND GAME, BACKBEAT!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Reviews
Hexagroove is probably the most interesting and exciting music game I've ever played. It's a rhythm game made by people with a deep and obvious love of electronic music and the culture around it. It plays in a unique and intuitive way that makes it simple to make some kick ass music. Honestly, I never knew how much I needed something like this in my life. Unlike other rhythm games which rely on quick reflexes and tapping along to the beat, most of Hexagroove's gameplay centers around layering different instrumental loops. If you're the kind of person who likes to play a game for the challenge, then it might not be for you. Most of the fun comes from putting together the different pieces and finding a solid groove, then adjusting it and playing with it on the fly. There's room for a lot more experimentation and playfulness than in games that emphasize skill mastery, like Beatmania or Audiosurf. It offers some mini-games and an obligatory campaign, but you won't find anything too taxing except on the highest difficulty. I've made my way through the whole game on each difficulty level, but most of my time is spent in free mode just jamming out. I'd hesitate to even call Hexagroove a game. It controls like a game, and it's got levels, achievements and tricks to perform for style points, but it plays more like an instrument, something you can play to make cool music, without any of the hassle of having to learn to beatmatch or how to use an MPC. If you're one of the people who it appeals to, it'll leaving you wanting a whole lot more. There are 13 tracks to play with, and while that's not too terribly many, every single one is an absolute banger that is a pitch-perfect representation of a wide range of genres. If you enjoy electronic music, you will find some really legitimate tunes ranging from liquid drum & bass, psytrance, minimal techno and nu garage. Seriously, the only thing I can really find to criticize about the game is that I simply want more. More genres more producers more samples more more more. I can't even imagine what could happen if Workshop support opened up. If you like music games, just go ahead and give the demo a try. If it hooks you the same way, then I guarantee that it's worth the price tag for how much you can get out of it. You will get lost in making dope beats for hours. There's nothing quite like it out there.
Even with my short time in the game thus far I think it's incredibly cool. I've not seen or played anything else like it. From the viewpoint of someone who doesn't (yet) make music, it's about the closest you can get to actually mixing and producing your own tracks while still also technically being a game. It's a lot of fun just to play around in, and I love that the game encourages that. More than once I'd be vibing with all the loops and samples in the practice mode, finding out my favorites and which ones work well together before remembering, oh yeah, I have a set to go play, maybe I should do that. It's double cool that incorporating real life mixing and songwriting techniques and theory affect your performance and score. Also you can have a Psytrance rave deep in the forest. It is a little intimidating to learn at first, and maybe moreso to those with less music theory knowledge and rhythm game affinity, but it feels pretty natural after it all clicked. More clarity on the strengths of the "tricks" would be nice too.
《DJ策略律动(Hexagroove)》是由Ichigoichie制作发行的一款音乐节奏游戏,游戏中玩家将扮演一名DJ,你不仅需要掌握节奏感和乐感、台风和控场能力,还需要迎合虚拟观众的喜爱的设备偏好,如传统乐器,MIDI键盘,合成器,打击垫。纵观全局玩法,本作的表演形式不同于传统的“DJ SET”,即把已经制作完成的歌曲按自己的方式编排播放,而是更偏向于“LIVE SET“,即将原有的歌曲工程肢解,将其中的部分或全部音轨以现场演奏的形式表现出来,以及现场即兴元素。 不同于市面上的大众向音游,本作的大部分玩法都围绕着分层不同阶段的器乐循环,而非一首歌下来传统纯单一形式的打击玩法。如果你是那种喜欢为了挑战而追求硬核难度的音游玩家,那么这款游戏可能不适合你。游戏的大部分乐趣来自于不同的乐曲任意组合,确定最终乐曲后再进行微调就可以进行各种音游模式的游玩。而与一些强调技巧掌握的音游相比,本作更多包含的是实验性质的内容,拥有更多的游戏空间。比如内置的一些小游戏和指令性动作,但是除了最高难度外,基本不需要玩家花太多心思去游玩。而从一定程度来说,本作也并非定义为“游戏”。其性质更像是一种乐器,你不需要学习打谱或使用DJ机就可以打出很棒的曲子,就整体形式来说可谓相当自由。 本作目前共有13首曲目可供玩家游玩,虽然数目并不是很多,但每一首都很带感,绝对可谓各种电子乐类型的完美代表,大众化的乐派比如液体鼓打贝斯、psytrance,偏小众的techno。尽管如此,个人希望制作组在后期更新中增加曲目数量,或是拓展整体自由度,比如像《节奏光剑》一样可自定义曲目。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
フローを作り出すDJゲー 音がとにかくいいし、DJとして盛り上げている感が素晴らしい! 操作やゲームルールの理解が若干難しいが気持ち良き
increíble el vicio que te puedes dar en en este "Dj jiro" pero sin daft pnk jejejej Aun así, se agradece que las ayudas solo están activadas en la dificultad fácil y que toda la consola la vayas desbloqueando poco a poco conforme vas avanzando en el juego. Te puede resultar algo corto al ser de solo 15 niveles, pero le añade un poco de Re-jugabilidad el que todas las pistas sean intercambiables. Ojalá sacaran un DLC... digo es todavía bastante reciente el juego 😅 pero el que sea algo corto lo amerita.
Excellent game. Unfortunately, was released around same time as fuser. Can be pricey too. I recommend wait to go on sale. Other than that, great.
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