
[Hexagonal Tower] is a tower defense game with cards and roguelike random elements. Try to deploy your turrets and various reinforcement components in the dungeon to form a unique and powerful defense. Darkness is coming. Guard the last fortress of mankind with your wisdom!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately I went afk for a few hours during my first run so I can't return this game. It looks like a fun little TD with maze-ing, something I miss from old SC/WC3 mods that is lacking in newer TDs. However, this game is terribly slow both during the game and getting unlocks. Meta progression in this game is for the most part unlocks and it takes several runs to unlock the cheapest things so you are stuck playing the same starting, very few, cards for hours. And that is only to add one more card and the next one will cost twice as much. Also, spawn gates are placed randomly on the map with randomly placed objects so some runs are simply impossible past the basic difficulty. Was this not tested? it is an uninteresting repetitive game.
A tad grindy but otherwise nice little tower defense.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ローグライク的要素はゲーム開始時の敵出現ポイント、マップ形状、wave終了後の報酬(タワーorタワー強化)、ポイント(後述)によるタワーや新機能のアンロックが主になります。 おすすめしない理由としては、 ・タワーが1ステージで4種類までしか選べないこと、 ・敵出現ポイントがランダムで防衛拠点は自由設置なため、全方位を迎撃しなければならかったり、マップ作成時に生成される障害物のせいでマップを有効利用出来なかったりするので、有利な条件で進めるためにはゲーム開始前にリロード繰り返す必要があり、余計なストレスがかかります。 高難易度ほど、敵HPが高く、敵出現ポイントも増えるため、中盤はロックされている機能も多いこともありかなりランダム要素に影響を受けやすいです。 ・高難易度マップほど獲得できるポイントが高いのは仕方ないですが、現状上記の状態でかつ、必要なポイントもかなり多いため、先を進めたい気持ちより面倒だという気持ちが勝ってしまいました。 ・5段階目まで難易度は進めましたが、マップの特性がそれぞれ変わるとかではなく、あくまで、敵HP,出現ポイント、取得ポイントしか変わらないため、あまり代わり映えのしない作業の繰り返しになってしまいます。 悪い点ばかり書きましたが、タワーディフェンスxローグライクという発想は珍しいと思うので、今後改善されたら面白くなるかもしれません。
打到后面经常不出怪的BUG什么时候修复
Game felt incredibly punishing and unfun, alongside seemingly only running on a single bland random generated map, alongside locking unlocks such as different towers and actual features to make you stronger behind losing multiple games During my time i didnt even get to unlock 1 new tower and no matter what i did i kept losing on normal due to not having the towers and powers needed to deal with it. Game isnt terrible, and its definitely something that has the potential to become a fun downtime game such as SNKRX (which is even cheaper and much better than this), but as it stands its too punishing, too slow, and too unfun.
每場打起來都差不多重複 怪物總類少 頂多出怪點不同 很農玩久才能解鎖新的塔顯得更枯燥
정발이지만 얼리느낌이 매우 강함 조금만 하다보면 매우 단순하다는걸 느낌 난이도증가는 단순 피통뻥튀기이고 타워는 현재 10개 할때마다 맵 변화가 있어서 조금은 단조로움이 줄었지만 고게 고느낌 하지만 가격대를 생각하면 무난하다 정도
An interesting take on TD with cards. However I cannot recommend the game, since it's not possible to speed up waves to some sane speed (you can speed up to x2, but it's sluggish). As it is now - there is too much downtime between waves, which drastically lowers the replayability. If I were able to speed up the waves to lets say x8 speed - that would make the game way more fun. EDIT: There are still couple of problems with the game (description not fitting in the space of an item or no indicator of how many waves are left etc) but after devs added the 4x speed the game is playable, so I'm changing the review to positive.
24回買完東西不給開始下一場 BUG快修一修
♥♥♥♥
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