
Hex Defense is a virtual reality tower defense game. Engage in combat defending your base in this inmersive tabletop world. Setup your defenses, manage and modify them according to the situation. There are 6 different biomes to defend, 9 turrets to access, 17 upgrades to be made, and more...
Modeled estimate, not a reported figure. How we estimate →
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About




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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Quick review (and a couple of suggestion) Is this the best TD game in VR? No (that accolade is shared between Defence Grid 2 and Last Day Defence - the latter was rather tragically removed from Steam - but is available totally free on Oculus). Is it worth picking up for the price - hell, yeah! This is a pretty standard TD (which is a good thing in my book, as nothing gets in the way of the 'pure' TD mechanics). It has that 'ok, let me try this then' hook that is essential for a TD game. If you like TD, this game is a no-brainer at this price. I know I will sink countless hours into this. [Suggestions for Devs - slick movement in TD is essential and the movement is workable in this - once you get used to it. But it took me a little figuring out. You may run the risk of people not playing the game due to initial frustration with the movement. I am on Rift, where we are blessed with a thumbstick - the most logical control scheme would be to bind turning to the left thumbstick, and movement to the right thumbstick - simples! Every Rift owner will bless you when you patch this in). Add a little glide on the movement l(see Brass Tactics for the ideal movement system for a tabletop game) . Game is still playable, and fun, but these small adjustments would go a long way. BTW - good luck with the sales, the game deserves to be successful.]
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] So I've played the game for about an hour before the video I recorded. I haven't unlocked the desert level yet. I think I finally figured out the best strategy to do well ... if I can just pay attention to the tabletop instead of doing so much yapping. This is NOT a review. It's just a game preview / initial impressions review. I did have fun though. See my video below. https://youtu.be/-tZOq3_Bblw [b]Thanks![/b]
[h1]꧁ VR TOWER DEFENS꧂ [/h1] czyli srednio na jeza [h1]Fabuła[/h1] broni się [h1]GRAFIKA[/h1] idze [h1]Muzyka[/h1] cos tam [h1]Rozgrywka[/h1] ukladasz wierzycki ise bronisz [h1]Podsumuwjąć[/h1] Jak dla mnie gra bardzo sredniawa trohe nie dopracowana jeśli szuaksz cos naprwde dopracownego tower defens na vr to nie szukaj tu bo tutaj od bardzo bardoz wilkiej biedy można zna zagraci ale takiej iwelki beidy ale trakcuje to jako neutral ta recnezje ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
Hex Defence ist ein typisches Tower-Defence Spiel (getestet mit der HTC Vive) Zu Beginn des Spiels wählen wir aus einer von 6 verschiedenen Welten, wobei uns am Anfang nur eine zur Verfügung steht, der Rest muss erst freigespielt werden. Dann geht es auch direkt los. Unsere Aufgabe ist es, unsere Basis in der Mitte des Tisches mit Türmen vor herannahenden Feinden zu schützen. Dazu stehen uns eine vielzahl verschiedener Gebäude zur Verfügung, angefangen vom kleinen MG über Flammenwerfer bis hin zu großen Türmen mit erhöhter Reichweite. Jedes der Gebäude können wir zusätzlich noch 2x upgraden. Zum Bauen benötigen wir natürlich Energie, die wir durch töten der Gegner erhalten. Neben der Gebäudewahl ist auch die Position der einzelnen Türme wichtig, da es sowohl natürliche Hindernisse (Bäume, Felsen) gibt, als auch schlicht "sinvolle" Bauplätze für eine effektive Verteidigung. Der Umfang des Spiels ist auf jeden Fall in Ordnung. Die Grafik ist ausreichend, die Handmodelle z.B. sind hervorragend, es fühlt sich fast schon wie Fingertracking an. Auch die sonstige Umgebung ist relativ gelungen, auch wenn auf den zweiten Blick schnell auffällt, dass Bäume z.B. alle gleich aussehen... Zwei Sachen bereiten mir allerdings Kopfschmerzen. 1) Hat man seine Verteidigung 1x effektiv ausgebaut kann man das Spiel theoretisch im Endlosmodus laufen lassen um Punkte zu sammeln, die Gegner kommen einfach nicht vorbei und das Punktekonto würde in unvorstellbare Höhen schnellen, wäre da nicht Punkt 2) Irgendwann, wenn man zu viele Türme gebaut hat beginnt das Spiel plötzlich zu Ruckeln und ist mir dann abgestürzt. Leider wurden Fortschritte nicht gespeichert und somit auch keine neue Welt freigeschaltet. Natürlich konnte ich auch meinen Highscore nicht auf das Leaderboard bringen, das war nach über 1 Stunde Gemetzel doch schon ärgerlich. Trotzdem gebe ich mal eine eingeschränkte Kaufempfehlung ab, der Preis ist in diesem Fall ausschlaggebend. Wenn die Entwickler noch etwas arbeit in die Feinheiten stecken erwartet uns hier ein ziemlich gelungenes Defence-Spiel. Allerdings zur Zeit noch eher just for fun, für die Highscorejagd müssen noch Verbesserungen vorgenommen werden. Gruß Ziffi Ziffi´s Spieletipps als Kurator: https://store.steampowered.com/curator/5837414/
The most damning thing I can say about this game is that it would be a better tower defense game if it wasn't a VR game. With a top down view and a mouse controller, this would be a mediocre tower defense game. Maybe not worth the price tag, but ok. It doesn't manage to make good use of the controllers and the tower menu has a nasty habit of timing out before you've managed to pick one. And more often than not, it would register me as having clicked the wrong hex or wrong tower anyway. Teleportation movement is a really bad match for a top down command game where I need to be within arms reach of a specific hex within the next 3 sec to shore up my defenses. Especially when the point I teleport to is determined by an arch that continues under the table, outside of where I can see. And the drag movement is very little help when I'd need to drag myself along a 5 meter distance. Speaking of the board, it's too big to be practical. I can't easily see what's going on on the opposite side of it, and there are no auditory cues or any other assistance in figuring out what is going on. Tower defense relies on maintaining an overview of the situation, and a massive 5 meter table isn't helpful in doing so. I have no control over what's happening on the other side (or behind me when I'm standing in the board). If you absolutely need to use an expensive VR head sets to play tower defense games, you don't have a lot of options. But if you are just looking for a good VR game or for a good tower defense game, you may want to look elsewhere.
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] Hex Defense - VR: ~~~~~~~~~~~~~~ Your base is the middle of a large tabletop map, and the enemy forces will come from several points on its outskirts. The onslaught will start from 2 points, but soon after will extend to all around the map. Laying out your turrets strategically might keep your base safe, but there is no guarantee; your base could be totally destroyed. Welcome to Hex Defense VR! Hex Defense VR is a strategy/action game in virtual reality developed by Sachonski and published by Patagoniart on 16 February 2019 on the Steam platform. The game consists of six large maps, but only one will be available as you start the game. To unlock an extra map or table top, you must reach a certain number of points to unlock the in-game achievement and access the next map. The forest is the first level you’ll have access to. In the middle of the table, you’ll see your base, which will be sitting on top of three hexagon tiles and will have a tall blue circle in the middle of it. On the outskirts of the table, you’ll notice hexagon tiles with some sort of street lights in each of their extremities (portals). These tiles show you where the enemy will come from. However, you must pay attention to the ones that have a red circle, as they will highlight where the enemies will come from in the upcoming wave. At the start of each level, you’ll have a certain number of energy points at your disposal and with these points, you can buy turrets, which vary from between 150 to 700 energy points. As you destroy incoming enemies, you’ll earn more energy points which you can use to either lay out new turrets or upgrades the ones you have already deployed. As far as I can see during the time I played this game is that every wave has 3 phases, and you can keep on playing the same map as long as you want to, even after you unlock the next table top. It’s pretty simple to move around the table with the teleporting feature, but it will take you a while to get used to moving across the table top; you’ll have to press a particular button on one of your controllers (I am using HTC Vive) to move around the table. In terms of enemies, the game currently has 13 types, including infantry, mechs, tanks and other vehicle units. To defend your base, you’ll have access to nine types of turrets, which you can upgrade, of course. I really like the graphics in this game, and it is simple to lay turrets on tiles. But for me, the big letdown is the lack of difficulty. I really enjoy this type of game and I like to see the difficulty increasing after beating, or in this case, unlocking a new level. As far as I can see after unlocking 3 out 6 levels, this is not the case in this game. At this stage, I think the game is far too easy and needs a revamp in terms of difficulty to make you want to play further and unlock the next level. Positives: ~~~~~~~ + Great Graphics + Easy to get into + Achievements Negatives: ~~~~~~~~ - No difficulty setting and too easy at this stage - No trading cards Defend your base in a middle of a huge tabletop in Hex Defense VR. 5/10 Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own! [quote][url=https://www.zeepond.com/reviews][b]READ EPIC REVIEWS FROM “THE CPT FROGGY” AND MATES, UP NOW ON ZEEPOND, THE HOME OF THE ALMIGHTY FROG![/b][/url] [url=https://www.youtube.com/channel/UCZchpsMdA2hDYJKZgOPdo_w?view_as=subscriber][b]SUBSCRIBE TO THE CPT FROGGY YOUTUBE CHANNEL[/b][/url][/quote]
A cool tower defense experience where you do pretty much what you'd expect. It looks good and while performance could use some polish it's totally within the realms of whay to expect in EA. All in all if you're into tower defense games then you know what you're getting and this game has it. I was in the beta and the only real complaint is how long each round would last but that's probably just personal preference.
This is my favorite game in VR now. Awesome Strategy game! My computer can only handle up to Wave 15 or 16, and then it becomes uncontrollable. I hope the Developers come out with an update soon that will better optimize this game so I can get further than the 16th wave. In any event, nice job guys!!! Great game.
a very under rated Tower Defense game! Pure fun! here is my 3 minute video about it https://www.youtube.com/watch?v=na-wU0ViuAA
Interesting tower defense VR game, goes accordingly to the price, the levels unlock as you win achiements. Plenty of defenses available, the graphics looks good!
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