
Do you have what it takes to become a legendary Powered hero? "Heroes Rise" is an epic interactive novel where your choices control the story. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination. How high will you rise?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Why does the game force me to kill the bad guy at the end if I don't like the police? There's a reason why I don't like the police.
pog
Solid 8/10 game/book. There were moments where it felt wonky with choices maybe not actually mattering but overall, it is a good start to a trilogy. And for only a few bucks its good enough. Curious to see how the trilogy plays out.
Its a great game and it makes me laugh alot
good
This is nice, but feels lacking. It's a classic Choice of Games game and includes a cool story line. The plot is easy to follow and it's fun deciding no how you want your super hero to be. The only issue is that there are several times where the game makes it seem like a choice matters, but then it doesn't. I can understand this for games where it has graphics, voice acting, animations, and so on to worry about, so lacking in choices makes sense. But this is purely a text-based game that doesn't have any visuals to it, so having choices not matter is egregious. Choices mattering is the base and foundation of these types of games and things not mattering is awful. And this clear when you try to do different play-throughs of it. While somethings will be different of course, there are other things that won't change at all despite the character being very different. This is just very disappointing considering that there are hosted games (games made by fans and people outside the studio) in their forums and site that have more depth than this. Overall, while it is a fun game, it's only really worth one play-through. If you really want to play it, get it on sale.
"Heroes Rise: The Prodigy" has a good story, and on the face of it, if you treat it like a linear narrative with some exciting twists and turns, it’s an excellent read. However, it’s not supposed to be a linear story, and yet, apart from some changes if you decide to play lawless rather than lawful for example, the vast majority of the game plays out the exact same way every time. Not only that, but you often don’t even get to decide how you want to handle a specific situation. An example of this, in my case, came about when my chosen love interest tricked me into coming to save her when she wasn’t actually in danger. Doing something so reckless and worrying me needlessly didn’t agree with me, so I decided to back away, picking the option that says nothing will happen between her and me, but that choice is barely acknowledged. You still end up kissing and in bed together. After, when you find a dark secret, I couldn’t bring myself to overlook it, but you’re never given the option to stop your former lover or turn them in. In short, I often felt that my choices were superficial and didn’t actually impact the ensuing narrative, and I should know as I’ve played through the game multiple times with vastly different builds. With that in mind, I can only give this game the weakest recommendation possible, and if you want the best outcome, I’d recommend you stick to lawful, justice, and with a team focus. (5/10)
The overall quality didn’t satisfy me, and I especially didn’t like the power scaling at all.
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jogo incrível, com uma história incrível, e com uma customização surreal. dá pra escolher gênero, pronome, sexualidade... as possibilidades de criação de personagem são infinitas
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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