
A turn-based sci-fi strategy that combines exploration and exciting clashes on the battlefield. Take control over several different species, raise powerful armies for your heroes and destroy your opponents! This HoMM-like is set in a scifi universe, with new mechanics on top of the classic formula.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 12 → 0.33/day in the week after.
About
Heroes of Science and Fiction (formerly known as Silence of the Siren) is a turn-based strategy game where several different space-faring civilizations fight over control of a distant star system. Explore what’s left on the planets and secure resources to build mighty cities. Raise powerful armies and defeat your opponents on the battlefield!
Content in the full game
Heroes of Science and Fiction contains 5 playable factions, four campaigns with 4 levels each and 30+ skirmish maps set in colorful environments.
Each faction brings its own base, 7 upgradeable unit types, a special skill and a set of commanders to choose from. There are 24 skills, 54 active commander abilities and various pieces of equipment, consumables and artifacts.

The Siren star system, birthplace of a galactic alliance, and the homeworld of a lost Primals civilization, has been cut from the rest of the galaxy. As a result, the carefully built alliance split into bickering factions and secluded colonies. These days, hardly anyone pays attention to the ruins scattered all over the few habitable planets of a freshly isolated system. The deeper you venture into the uncharted regions, the stronger the feeling of endangerment grows. There is something else. An entity, a shade, an echo of whispers from below.

Explore what's left on the planets and secure important resources. Use them to upgrade your bases with advanced technology and to hire massive armies. Play as several different factions, recruit skilled commanders, teach them new skills and lead them into battle. Overcome obstacles on the map to gather powerful equipment and ancient artifacts.

Encounter a wide range of enemies in turn-based combat, use your tactical thinking to gain advantage on the battlefield. Learn the unique moves of your units, deploy your commander's special abilities and outsmart even much stronger opponents.

Explore a rich sci-fi world and discover secrets of a lost civilization
Collect powerful artifacts, secure important resources, upgrade your bases and hire the strongest units
Level-up your commanders and crush your opponents in exciting turn-based battles
Take control over several different species and factions
Old-school strategy game with modern controls and intuitive UI
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An excellent game. I enjoyed it very much. Interesting setting, nice factions - just good old HoMM but in space.
Das Spiel ist echt der HAMMER....SUPER IDEEN....eine klare KAUFEMPFEHLUNG... DER WINTER KANN KOMMEN....ESSEN UND TRINKEN FÜR EINE WOCHE DA..... DANN NOCH HEROES OLDEN ERA U.JETZT NOCH HEROES OF S. FICTION.... WAS KANN DA NOCH SCHIEF GEHEN.... ICH BIN BEGEISTERT.... Und gibt es teilweise günstig zu KAUFEN....LOHNT sich auf alle FÄLLE..... JETZT SOGAR FÜR 12 EURO....BILLIGER GEHT ES NICHT....WER HEROES OLDEN ERA GUT FINDET ODER HEROES 3 SOLLTE DAS SPIEL MAL ANTESTEN....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Polish, Simplified Chinese, Hungarian, Portuguese - Brazil, Russian
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uzay Çağında Heroes of Might & Magic Efsanesi Oxymoron Games tarafından geliştirilen ve başlangıçta Silence of the Siren adıyla duyurulup mart 2026'da tam sürümüne kavuşan Heroes of Science and Fiction, sıra tabanlı strateji (turn-based strategy) ve hafif RPG unsurlarını uzay/bilim kurgu temasıyla harmanlayan harika bir bağımsız yapım. Klasik Heroes of Might and Magic III (HoMM 3) formülünü adeta alıp uzay boşluğuna, gezegenlere ve dizelpunk/bilim kurgu öğelerine uyarlayan oyun, türün hayranlarının yıllardır beklediği taze soluğu getiriyor. Peki bu kaotik Siren yıldız sisteminde bizi neler bekliyor? Oynanış ve Temel Mekanikler: Hex Haritalar ve Uzay Stratejisi Oyunun temel yapısı, HoMM hayranlarının çok iyi bildiği "kahramanları haritada koştur, madenleri ve kaynakları ele geçir, üssünü büyüt ve sıra tabanlı altıgen (hex) savaş alanında düşmanı ez" döngüsü üzerine kurulu. Ancak Oxymoron Games bu formüle birkaç modern dokunuş katmış: Farklı ve Özgün Fraksiyonlar: Oyunda 5 temel fraksiyon yer alıyor: Sayılarıyla ezici üstünlük kuran köstebek benzeri Fossorianlar, insan ve yabancı ırk Hesperidianların ittifakı UNSS, uzay korsanları Sovereign Fleet, dinsel böceksi robotlar Children of the Source ve sisteme sonradan eklenen güçler. Her fraksiyonun kendine has askeri birimleri, binaları ve komutan yetenekleri var. Dünya Haritası Üzerinde İnşa ve Taktikler: Sadece üssünüzü geliştirmekle kalmıyor; stratejik noktalar üzerine taretler, tuzaklar ve karakollar kurarak haritayı kontrol altında tutabiliyorsunuz. Kahraman Gelişimi ve Eşyalar: Komutanlarınız seviye atladıkça keşif, savaş veya büyü/özel yetenek kollarında uzmanlaşıyor. Arşivler, artefaktlar ve envanterdeki tüketilebilir eşyalar savaşın gidişatını anında değiştirebiliyor. Dövüşmek istemeyenler için otomatik savaş (auto-combat) seçeneği de bulunuyor. Atmosfer, Kampanyalar ve Görsel Dil Oyunun piksel/vektör sanat tasarımı ve sci-fi atmosferi son derece temiz ve modern bir arayüzle destekleniyor. Eski sıra tabanlı stratejilerin o kaba ve menü boğuculuğu burada yerini akıcı, takip etmesi kolay bir yapıya bırakıyor. Farklı fraksiyonların hikaye kampanyaları, el yapımı haritalar ve harita editörü / rastgele harita üreteci (Random Map Generator) sayesinde oyunun tekrar oynanabilirliği oldukça yüksek. Peki Son çıkan Heroes of Science and Fiction - Typhon Map Pack DLC’si oyuna ne katıyor! Typhon Map Pack ise ana oyunu yalayıp yutmuş ve yeni, zorlayıcı harita senaryoları arayan taktik severler için fazlasıyla keyifli bir ek paket niteliğinde. Haziran 2026’da yayınlanan Typhon Map Pack ek paketi, oyunun senaryo ve keşif yönünü daha da zenginleştiren nokta atışı bir DLC Typhon Uydusu: DLC adını, Siren sistemindeki devasa gaz devi Atlas’ın yörüngesinde dönen, yaşanabilir büyük bir uydu olan Typhon’dan alıyor. 7 Yeni Özel Senaryo: Bu paket toplam 7 adet yeni özel senaryo haritası getiriyor. Her bir harita, standart oyun formülüne kendine has kurallar, zorluklar ve taktiksel bükülmeler (twist) katıyor. Güncel İçerik Vurgusu: Haritalar; oyunun son güncellemeleriyle gelen yeraltı harita katmanları (underground layer), yeni eşyalar, nötr birimler ve gelişmiş mekanikleri sergilemek üzere tasarlanmış. Klasik haritalarda taktiklerinizi ezberlediyseniz, Typhon Map Pack strateji anlayışınızı ciddi şekilde test ediyor. Artılar ve Eksiler Artılar: HoMM 3 ruhunu sci-fi evrenine harika uyarlamış olması. Fraksiyon çeşitliliği ve derin komutan yetenek ağaçları. Modern, temiz ve göz yormayan arayüz. Eksiler: İlerleyen oyun safhalarında yapay zekanın tur süreleri ve lojistik kararları bazen tekdüzeleşebiliyor. Yeni başlayanlar için fraksiyon dengeleri ve kaynak akışına alışmak ilk başta biraz sabır gerektiriyor. Sonuç Heroes of Might and Magic tarzı sıra tabanlı stratejileri seviyor ama fantezi temasından sıyrılıp uzay gemilerinin, robotların ve dizelpunk köstebeklerin arasında strateji kurmak istiyorsanız, Heroes of Science and Fiction tam anlamıyla oynamanız gereken bir başyapıt.
Not a bad game, but not good as well. Heroes of Might and Magic with different characters. Skirmish is freezing like hell. End-turn button stucks, or does not appear after combat. What a pity....
(edit) aaaand i just found out the skirmish maps are not randomly generated! i only play 1v1, so i get exactly 4 maps to play on. and they all have some gimmick, teleporters etc. if random maps are a must have, you know what to do. (/edit) others can explain about the HOMM-ness of this game, here are my takeaways: game takes a long time to boot. not excessively long, but certainly longer than i would think a 2D game should take. loading your saved game does go quickly. the maps are ridiculously cluttered with pickups, gold, etc. so much so that it all blends together into a neon colored blob of 'stuff'. it really is hard to see that a path is blocked by some neon colored pickup. which leads (sometimes) to telling your hero to go there, only to see him take a circuitous route because of loot you didn't see. yes, Alt shows all pickups but sometimes loot is hidden behind terrain. this is not the only HOMM-like that has this problem. the game doesn't want me (in most cases) to play the tactical battles. either i win easily or it's too hard. if it's too hard i add more troops until i win anyway. obviously you have to learn the units, but as a new player i figure the computer knows them better than me. so i'm reticent to play them. my first skirmish, i'm pretty sure i won, but the game locked up on me when i took the last base, i never got a victory screen. so there's that. don't care for the art style. one thing i love is an 'end turn' confirm button when you forget to build, with a button taking you to the base where you can build. i always forget, so i'm a big fan of that. i got it 50% off. sounds about right.
Anmerkung zum Daumen runter. Gebe ich immer dann, wenn mich ein Spiel nicht wirklich überzeugt, weil ein Daumen quer leider nicht zur Verfügung steht, der hier angebracht wäre. Zum Spiel: Ja, es ist den Heroes of Might and Magic ähnlich, nur zieht sich die Kampagne elendiglich dahin, bis man den Gegner angreifen kann. Zudem ist die Kampagne relativ kurz und sehr abrupt beendet. Ist auch dadurch begründet, dass man Generäle vom Spiel zugewiesen bekommt und keine Möglichkeit hat, zusätzliche Generäle zu engagieren, obwohl man ein Gebäude zu diesem Zweck bauen kann. Möglich, dass das dann geht wenn man Einzelszenarien spielt, was ich nicht getan habe. Ich habe dazu aber auch keine Lust. Übrigens kann ich keine Aussage zur Musik machen, da ich die bei jedem Spiel so bald wie möglich stumm schalte. Und DLCs werde ich mir hiervon nicht holen, dazu war es mir zu ermüdend.
Фиг знает почему такие хорошие отзывы.. мб люди просто хотят новых героев так как эта игра и выглядит не очень и чувствуется недоделанной.
Hard but not impossible update and improvement on the Heros of Might and Magic series . Recommend to any lover of turn based combat and base building games. The ability of leaders to build structures and train on their own and upgrade other structures outside of the main towns is very good advance on the previous games in the series.
It is an okayish game, but I cannot recommend it since HoMM3 and Olden Era are definitely better. Good: + Exploration is well done + Good basic mechanics, copied from HoMM3 Bad: - The game is cumbersome: not more challenging, strategic or fun than HoMM3, only more confused - Units and commanders feel not distinct and too similar, in terms of gameplay and graphics - Abilities (magic) feel underwhelming - The campaign in a nutshell: wait and skip turns until you have a doomstack, then steamroll the objectives - The opponents turn in skirmish takes up to minutes on a gaming rig and sometimes crashes
Starkes Spiel. Es kommt sehr dicht an die alten HOMM Titel heran. Das Setting ist halt SciFy. Die Fraktionen sind gut ausbalanciert die Singleplayerkampagne macht Spaß. Ich habe es im Angebot gekauft, Daumen hoch!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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