
Welcome to Hero! A simple 3rd person fantasy action adventure game created by Bakershah Games. The game is meant to be an homage to all the classical action adventure games from the 90's. It is a simplistic adventure game. Give it a try!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольно
game's good enough for what it does, but the combat was bad, i didn;t like it, and laggy too at points, tho it might just be my pc,
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Эх, если бы эту игру сделали на Unreal Engine 5, была бы настоящая Смута!
we need chinese. 202304,steam,steam掉卡抵扣,t a o宝,支付宝红包,humble,indie gala,daily indie game,fanatical,杉果,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Hero is a small-scale indie action-adventure that deliberately looks backward rather than forward, aiming to recreate the feeling of classic third-person fantasy games from the late 1990s and early 2000s. Developed by Bakershah and published by Volens Nolens Games, the title is driven by nostalgia, simplicity, and earnest ambition rather than modern production values or genre innovation. From the very beginning, it makes clear that it wants to evoke a sense of old-school adventure, where exploration, straightforward combat, and a traditional heroic journey take precedence over mechanical complexity or cinematic spectacle. The narrative places the player in a medieval fantasy world divided among three warring kingdoms, all facing a growing dark threat that looms beyond their internal conflicts. You step into the role of a lone hero tasked with navigating political tensions, helping villagers, and gradually uniting the fractured land. The story unfolds through quests and dialogue with non-player characters rather than elaborate cutscenes, and it leans into familiar fantasy tropes with sincerity. While the plot does not aim to subvert expectations or deliver dramatic twists, it succeeds in providing a clear sense of purpose and progression, echoing the straightforward storytelling of earlier action RPGs. Exploration is one of the game’s central pillars. The world is structured as a semi-open environment, allowing players to move between towns, wilderness areas, and dungeons with a sense of freedom. Hidden caves, side quests, and optional encounters encourage wandering off the main path, rewarding curiosity with loot or small narrative moments. Although the environments are not densely detailed, they convey a sense of scale and adventure that supports the game’s nostalgic tone. At times, the world can feel sparse or repetitive, but this simplicity also keeps navigation clear and avoids overwhelming the player with excess detail. Combat in Hero is intentionally uncomplicated. Battles rely on a basic hack-and-slash system where timing, positioning, and weapon choice matter more than complex combos or skill rotations. Enemies range from common bandits and orcs to larger, more imposing creatures such as dragons, and encounters are designed to be readable and approachable. As you progress, your character becomes stronger through improved gear and abilities, creating a steady sense of growth. While this system is accessible and easy to grasp, it can also become repetitive over longer sessions, especially for players accustomed to deeper action RPG combat mechanics. Role-playing elements are present but light. Dialogue choices occasionally influence how characters respond or how quests resolve, adding a modest layer of agency to interactions. These choices rarely result in dramatic story divergence, but they help personalize the journey and reinforce the idea that your hero’s decisions matter within the world. Character progression focuses more on equipment upgrades and combat effectiveness than on branching builds or complex skill trees, keeping the experience streamlined and focused. Visually, Hero reflects its indie origins and budget constraints. Built with simple assets and animations, the game prioritizes clarity over polish. Character models and environments are functional rather than impressive, and while some players may find the presentation dated, others will see it as part of the game’s charm. The audio design follows a similar approach, with a serviceable soundtrack that supports exploration and combat without drawing attention away from the action. Nothing about the presentation is flashy, but it aligns well with the game’s retro aspirations. Pacing throughout the game is generally relaxed, allowing players to take their time exploring and completing quests without constant pressure. This slower rhythm suits the nostalgic design, but it can also highlight the limited variety in encounters and environments. Players who enjoy methodical progression and a calm sense of adventure will likely appreciate this pacing, while those seeking constant excitement or evolving mechanics may find it lacking. Community reception reflects this divide. Many players praise Hero for its heartfelt attempt to capture the spirit of older adventure games, appreciating its sincerity and accessibility. Others criticize it for its rough edges, repetitive combat, and lack of modern refinement. These mixed reactions underscore the importance of expectations when approaching the game. It is not designed to compete with large-scale action RPGs or to push the genre forward, but rather to offer a comfortable, familiar experience. Ultimately, Hero stands as a passion project rooted in nostalgia. It delivers a straightforward fantasy adventure that values exploration, simple combat, and a classic heroic journey over innovation or spectacle. For players who grew up with older third-person action-adventure games and are willing to accept modest visuals and limited mechanical depth, it can be an enjoyable and earnest throwback. For those seeking modern systems, complex narratives, or polished presentation, its limitations will be more apparent. Within its intended scope, however, Hero succeeds in offering a sincere homage to a bygone era of fantasy gaming. Rating: 6/10
i consider this a waste of my 0.50€. The game runs so bad, dont buy this asset flip game that cant even run with a good pc.
Decent looking starter game from two people, hopefully this is used as a starting base for the future games they might make!
Hero – Незвичайна інді-пригода, що зачаровує своєю атмосферою! Гра Hero здивувала мене своєю унікальною подачею та глибоким зануренням у світ пригод. Вона вміло поєднує елементи екшену, платформера та головоломок, створюючи досвід, який тримає вас у напрузі від початку і до кінця. Що сподобалося: Атмосферне оформлення: Графіка та візуальний стиль гри відзначаються оригінальністю – кожен рівень має свій неповторний характер, що створює відчуття занурення в інший світ. Інноваційний геймплей: Різноманіття механік – від динамічних битв до розумно інтегрованих головоломок – роблять гру цікавою для гравців, які шукають нових викликів. Звукове супроводження: Саундтрек чудово підсилює атмосферу, створюючи додаткове занурення у світ Hero. Що можна покращити: Деякі рівні можуть здатися занадто складними для новачків, але це лише стимулює вдосконалення та експерименти з різними підходами. Інколи трапляються незначні технічні недоліки, проте вони не впливають на загальне враження від гри. Загалом, Hero – це гра, яка пропонує свіжий погляд на жанр інді-пригод і заслуговує на увагу всіх, хто шукає нестандартний та атмосферний ігровий досвід.
[h1]Hero: Классическое приключение в волшебном мире[/h1] [b]Отправляйтесь в эпическое путешествие в Hero, захватывающей игре в жанре экшн-приключений от третьего лица, которая перенесет вас в мир, полный магии, монстров и героических подвигов.[/b] [h2]Обзор функций[/h2] Исследуйте обширные открытые среды, вдохновленные классическими играми в жанре экшн-приключений. Сражайтесь с ордами орков и драконов в динамичной системе ближнего боя, которая вознаграждает точность и стратегию. Погрузитесь в увлекательную историю, наполненную колоритными персонажами и значимыми диалогами, которые влияют на развитие событий. [h2]Геймплей[/h2] Hero — это классическое приключение, сосредоточенное на трех основных аспектах: исследовании, бою и диалогах. Вы будете исследовать обширные открытые среды, сражаться с опасными врагами и вести беседы с NPC, которые повлияют на ход вашей истории. Система боя проста в освоении, но сложна в освоении и требует от вас точности и стратегии, чтобы победить своих противников. [h2]Плюсы и минусы[/h2] [h3]Плюсы:[/h3] Ностальгическое погружение в классические игры в жанре экшн-приключений с очаровательной графикой и захватывающим саундтреком. Захватывающий и динамичный бой, который вознаграждает точность и стратегию. Увлекательная история с запоминающимися персонажами и значимыми диалогами. [h3]Минусы:[/h3] Ограниченная глубина ролевой системы. Некоторая предсказуемость в квестах и сюжете. [hr][/hr] [h2]Заключение[/h2] Hero — это любовное письмо к классическим играм в жанре экшн-приключений, которое предлагает увлекательное и ностальгическое путешествие. С его очаровательной графикой, захватывающим боем и увлекательной историей Hero — это идеальный выбор для тех, кто ищет классический приключенческий опыт.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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