
Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38/day in the week to Aug 25 → 45.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Step into Tarethiel, a world under siege by the Forces of Hell.
Face Demon Lords, ancient monstrosities and fallen angels as you hack and slash your path through endless hordes of the undead. Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Craft your hero through two main skill trees and individual sub-skill trees that reshape how every active ability works. Combined with a massive item pool and powerful crafting options, the game offers limitless build possibilities; from blood hungry melee bruisers and bow wielding archers to gun slinging demon slayers, sentry engineers, summoners, spell casting mages and everything in between.
Hero Siege evolves in seasonal cycles every four months, delivering fresh content, new systems, items, events, and quality of life improvements. As a small, experienced team, we work closely with our community to improve the game based directly on valuable player feedback.
23 Playable Character classes Every class offers its own unique play style and skill set. Sub-skills and item based modifiers allow you to push your build in unique and creative directions.
1000+ Unique Items Loot ranges from randomized magic items all the way to handcrafted Satanic, Set, Heroic, Angelic and Unholy items. Runewords can be created using white bases with sockets. Items can be buffed, crafted and modified in various ways through the crafting system.
Tarethiel Market Travel to Village of Mos'Arathim to List your items for sale or buy gear from other players in real time. Trading is a core part of character progression and build crafting.
Adventure Journal A fully integrated in game encyclopedia containing mechanics, unique items, runewords, prospecting recipes, crafting recipes and augments.
Endless Replayablity Designed for seasonal play. Each season adds new content such as: items, bosses, gimmicks and surprises from our development team.
Wormholes Push your character as high as possible and earn seasonal cosmetic rewards such as skins, wings, portraits and more.
BIG NO-NO for Pay to Win We never sell game play advantages. Fair competition is a core value for us.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 47.9Kreviews | 67% | — | $7.6M |
| $19.99 | 231ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1733 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Greedy "DLC" but the game its self is fantastic. With the DLC as it is I refuse to give any game with a similar strategy above a 6/10. However without the DLC issue this game is an easy 9.2/10
ye
Muito bom!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 13.1K | 96% | $29.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.6M | 11.6K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $252.9K | 2.4K | 89% | $5.99 | |
| — | 0 | — | — | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $103.6K | 614 | 89% | $7.99 | |
| $40.3K | 200 | 82% | $9.99 |
Latest in each market: best BR #69, worst UA #97 · 11 markets collected
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, German, French, Spanish - Spain, Polish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não recomendo este jogo. Apesar de ser divertido mecanicamente, a gestão da comunidade e o suporte ao cliente são os piores que já vi na plataforma. Moderação Inconsistente: Baniram um amigo do meu grupo sem apresentar nenhuma evidência clara do motivo. Quando tentamos contato, o suporte se recusou a ser transparente. Suporte Desrespeitoso: O atendimento via Discord é lamentável. Em vez de profissionalismo, o que encontramos foi deboche por parte da equipe de suporte. É inaceitável que uma empresa trate seus jogadores com esse nível de arrogância. Negligência com Bots: Enquanto jogadores legítimos são banidos sem provas, o chat global está infestado de bots divulgando sites de vendas externas (RMT). A equipe parece ignorar o problema real para focar em punir quem realmente joga. Se você valoriza seu tempo e seu dinheiro, passe longe. Você pode ser banido a qualquer momento sem explicação e ainda será maltratado se tentar entender o porquê.
가볍게 즐기기엔 충분하지만 오래하기에는 부족한 부분이 좀 많음
Bought the game for just $3 on a deep discount. Hilarious how much better this is than D4 and Last Epoch. For ARPG fans, this is 100% worth adding to your seasonal rotation.
Fantastic game. 105 hours in or so, Inferno SSF. Tons to figure out and explore. Builds are fun and scaling your characters and items is rewarding. Worst part about the game are the horrendously designed sponge bosses. You'll be able to stomp the current content, yet the boss will take you like 10 minutes of dodging the same boring mechanics. Eventually you just destroy the bosses, but they're just so boring they might as well have 50% less health until Inferno. That's just one minor gripe in an otherwise deep and fun game. If you like PoE and TLI, you'll enjoy this.
Bought Hero Siege for $3 and it's pretty exceptional at that price point. I've got some 1,800 hours in PoE. While this could never replace that for me, I could see myself sinking a few hundred hours. The cast of classes is great. The action feels good. Customizing your individual abilities at will is <chef's kiss>, along with easy respeccing for experimentation. That said, there are a handful of QoL improvements that are needed, mostly UI/UX. I've already thought many times, "I really don't want to have to do THIS across ten characters for 300 hours." It's in a curious place in that it doesn't seem popular enough to have high quality deep dives from content creators, nor internally informative enough to let you truly understand many mechanics, functions, and information (as a beginner). If you like ARPGs, definitely give this one a solid go. (Pro tip for starting out: follow the tutorial messages EXACTLY as prompted or the tutorial boss won't spawn.)
muito bom, voce cria um personagem na temporada, segue os guias, o personagem não da dano, cria um personagem merda qualquer, segue o coração das cartas e da 3x o dano do primeiro, mas mesmo assim nao chega no end game, vale a pena !
GOOD ~!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.