
Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38/day in the week to Aug 25 → 45.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Step into Tarethiel, a world under siege by the Forces of Hell.
Face Demon Lords, ancient monstrosities and fallen angels as you hack and slash your path through endless hordes of the undead. Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Craft your hero through two main skill trees and individual sub-skill trees that reshape how every active ability works. Combined with a massive item pool and powerful crafting options, the game offers limitless build possibilities; from blood hungry melee bruisers and bow wielding archers to gun slinging demon slayers, sentry engineers, summoners, spell casting mages and everything in between.
Hero Siege evolves in seasonal cycles every four months, delivering fresh content, new systems, items, events, and quality of life improvements. As a small, experienced team, we work closely with our community to improve the game based directly on valuable player feedback.
23 Playable Character classes Every class offers its own unique play style and skill set. Sub-skills and item based modifiers allow you to push your build in unique and creative directions.
1000+ Unique Items Loot ranges from randomized magic items all the way to handcrafted Satanic, Set, Heroic, Angelic and Unholy items. Runewords can be created using white bases with sockets. Items can be buffed, crafted and modified in various ways through the crafting system.
Tarethiel Market Travel to Village of Mos'Arathim to List your items for sale or buy gear from other players in real time. Trading is a core part of character progression and build crafting.
Adventure Journal A fully integrated in game encyclopedia containing mechanics, unique items, runewords, prospecting recipes, crafting recipes and augments.
Endless Replayablity Designed for seasonal play. Each season adds new content such as: items, bosses, gimmicks and surprises from our development team.
Wormholes Push your character as high as possible and earn seasonal cosmetic rewards such as skins, wings, portraits and more.
BIG NO-NO for Pay to Win We never sell game play advantages. Fair competition is a core value for us.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 47.8Kreviews | 67% | — | $7.6M |
| $19.99 | 231ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kesinlikle önermiyorum. Her sezon başında sunucu sorunlarıyla oyuna girmeyi bekliyorsunuz; oyun sizi ne zaman içeri alırsa ancak o zaman oynayabiliyorsunuz. Yine her sezona mutlaka bir hile ya da bug ile başlıyorsunuz. Çünkü beta sürecinde en fazla 20 kişiyle test yapıldığı için oyunun pek çok yönü yeterince denenmemiş oluyor. Bu yüzden kastığınız karakterler sezon ortasında güçlüyse, bir gecede nerf yiyip oynanmaz hale gelebiliyor. Üstelik hâlâ sorunlu bir tarafı kaldıysa, bir hafta sonra tekrar nerf alıyor. Kesinlikle önermiyorum, oyunu inanılmaz derecede acemi bir ekip yönetiyor.
К сожалению игру которую так любили многие решили испоганить и сделать нечто унылое. Раньше был активный геймплей, игра в которую хотелось играть , а теперь что-то очень жалкое меня хватило на 20 минут в этом обновлении... Походу удалил навсегда. Если хотели сделать диаблер, то лучше в PoE первую поиграть. Разрабы Скамеры! Крайне не рекомендую Кто что может посоветовать на подобии старого HS? буду признателен
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best BR #69, worst UA #97 · 12 markets collected
US · last 30 days
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, German, French, Spanish - Spain, Polish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i remember playing this game on my old af tablet, i loved it so much, so i ended up buying it a couple years ago and i tend to open it and play for a bit but its just not fun or engaging. Sadly i dont really see how the game has improved, like sure we got tons of content and all that, but man the microtransations are always on your face. want extra inventory slots? pay up buddy, im surprised they arent charging you for each step you take lmao i dont mind the cosmetic stuff or paid classes, even tho i dont think they are worth that much, heard they are gonna make them free in batches tho, so just wait a couple seasons. anyways if you want a good arpg just play grim dawn, its much much better, plus it doesnt ask you for money when needing more inventory space lmao
First time playing this game since mid-2014 and I have to say I am deeply impressed with how the game has improved since I last touched it. I love the integrated Diablo-esque genre with the existing roguelike/lite generations to the world and areas, it feels much more in-depth and worth putting hours into again. So many people are complaining about the microtransactions or paywall content but honestly for a game that's been getting active support and development for as long as it has is incredible and out of all the hours you can spend playing this game, I think the price for the COMPLETELY OPTIONAL DLCs are quite fair. I myself have alreaddy purchased some DLC despite knowing some of what I paid for MAY become free in the future. It's just nice to support the developers on a game they've worked hard on. Plus recently the developers even stated that they're making a larger chunk of the game free to players which I think is a pretty big move for them, certainly looking forward to putting more time into this game as more content comes out.
Game got buggy as ♥♥♥♥ servers ,ping is thru the roof on all servers, fps drops if u craft, fps drops if there are too many monsters , many buggs where u can lose gear , graphics to performance ratio is abismal . Ahh yeah and they nerf classes mid season . Not recommended .
Rigoberto Patapocha se parte la pierna y se le quea toa pocha, recomienda este juego
D2 on steroids. If you liked D2, you really need to checkout this game. Don't listen to the "everything is monetized booohooo" guys. Yes, you can buy some extra inventory slots and skins. That's pretty much it. But you don't urgently need those to get started. Just check it out, you'll love it.
You need too farm 100H to get an 1K gold to sell them to buy a 1M item. I just wanted to wear fumacina favela flip flop, not farm my whole life for a item that gonna be delete at the end of the saison.
Aptal Soulforge görevi için aynı bossu 127 miyar kez kesmen gerekiyor belki görev itemı düşer diye. Neyse ki waypoint var kolay spamlay... YOK! ÖYLE BİR WAYPOINT YOK! 15 SANİYE ÖNCE AKTİFLEŞTİRDİĞİN WAYPOINTI RESET ATTIĞIN İÇİN YOK EDECEK OYUN VE AYNI YOLU 3-4 MAP GEÇİP YENİDEN YÜRÜMEN LAZIM. O WAYPOINTI TEKRAR AÇ Kİ RESET ATTIĞINDA YİNE YOK OLSUN ÇOK MANTIKLI EVET
S9での感想 シーズン中盤にアップデートでフィジカルの大幅弱体でDPSが3分の1になり泣く泣く500万の武器を売り素手ビルドに移行 その後素手ビルドも大幅弱体でDPSが10分の1になりランキングラダーもリセット プレイヤーを舐めてるとしか思えないので買う価値はないです、大人しくPoEをやりましょう
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 6.2K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $252.6K | 2.4K | 89% | $5.99 | |
| — | 0 | — | — | |
| $773.7K | 23.3K | 88% | $2.19 | |
| $103.6K | 614 | 89% | $7.99 | |
| $40.3K | 200 | 82% | $9.99 |