
Dear candidate, we are pleased to invite you to take up the position of manager of Hell. You will punish sinners by using our deck-building computer system to construct hellish towers capable of keeping the endless hordes of the underworld in check. Best of luck!
Modeled estimate, not a reported figure. How we estimate →
About
Thank you for submitting your application for the position of Hell's Manager. We are pleased to offer you the job and extend a warm welcome to our team. As you may know, we have some overpopulation issues that we believe can be resolved with your help.
Your role will involve not only managing the current population but also implementing innovative strategies to streamline our operations. You will be tasked with punishing sinners using our state-of-the-art computer system, HERETIC'S FORK, developed by DeusVult Inc.
We are confident that your skills and expertise will greatly contribute to maintaining order and efficiency in our unique environment. We look forward to having you on board and seeing the positive impact you will bring to our organization.

1. Choose a demon to act as your subordinate who will manage all site operations.
2. Protect the rift between Hell and Earth from escape attempts by dwelling heretics.
3. Punish sinners with monstrous towers that deal Holy, Unholy, and Hellfire damage.
4. Plan strategies and build strength using our deck-building system.
5. Achieve great results to receive more cards for your deck.
6. Work for various departments, each representing a circle of Hell, and cooperate with them.
7. Ensure that sinners do not damage our property by keeping them from passing through.
8. Receive wages for each shift based on the number of sinners punished. Your success depends solely on you.
9. Be an integral part of our fun and delightful team with a shared dark sense of humor.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Simplified Chinese*, Japanese*, Spanish - Spain*, Portuguese - Portugal*, Traditional Chinese*, Russian**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Basically a tower defense game with only one tower. It's interesting, but after a short while some questions came up: [list] [*]Why can't the game run faster? There is an option to increase game speed, but I feel like it should go a lot faster. [*]Why does the game flow get interrupted like every 10 seconds? Just let the game run for a while. [*]Why do cards spawn regularly that cost nothing? They sometimes give bonuses, but just give them to me directly instead of making me do busy work by clicking on them by hand. [*]Why are there no hotkeys for things you do regularly? Some hotkeys exist, but I didn't find any for stuff like selecting and picking a card (which you do 3-4 times every couple of seconds). [*]Why can't I beat the first level? Do more levels even exist or is there just one long run? [*]Runs seem to be based on luck a lot, depending on what cards you get. [/list] It could have been a good game (not great, mind you) if they thought out their game better. The game brings to mind a quote from a well known reviewer: "It's like: What were they thinking?"
Просто кладезь музла уровня Пейнкиллер. Как игра медитативна и проста, хватило на пять часов дискотеки)
прикольная игра! музон бомба!
一款不错的牌组构建Rogue,融合了塔防,还是比较少见的,美术设计我挺喜欢的,电脑桌主页这种设定也比较有意思,角色种类算上变体还是蛮多的,卡牌种类也还行,但平衡性稍差,后期牌组固定
A really great game. I've revisited this several times and even though I'd love to see (would buy) an expansion on the card pool, what's here is worth every cent. I come back to it because it feels great to play. Sometimes I find deckbuilders too much effort to play (StS/MT) when I'm second-screening something or relaxing, where as the control approach here makes it fast and flowy to cycle your hand. It's less strategic complexity and more managing and manipulating your card economy for value and synergy to outpace the increasing horde. If you're tired of dragging cards around the screen, this is for you. Great on steam deck if you've got the eyesight for it.
One of my favorite tower defense games. I love the combination of deckbuilding and tower defense.
bonne music et bon jeu
Review after 100% Achievements What a fun game. I do like how this is more of an idle roguelike. You are able to play this is the background. The addition of a 4x times speed up option is also a plus and makes runs quicker. Lots of different creative builds you can do, but I always ended up doing an unholy crit build. The achievements aren't that hard, however some of them are really RNG dependant. The most RNG dependant one is probably a task where you need to get 300% crit chance in a run before your shift ends. You really just need the shrimp card and hope you can build luck after that. MUSIC AND ART 10/10!!! Difficulty to 100% 4/10 Time to 100% 20-30hrs
听着金属乐玩肉鸽塔防的体验独一档,打完一把爽得内裤都湿了。
👍
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dark Sector | $925.8K | 3.5K | 75% | $9.99 |
| Hylics 2 | $926.6K | 3.5K | 97% | $14.99 |
| Reus 2 | $925.5K | 2.3K | 95% | $12.49 |
| Drop Duchy | $925.1K | 3.1K | 89% | $8.99 |
| 再刷一把 PlayAgain | $925.1K | 4.5K | 66% | $8.99 |
| Don't Escape: 4 Days to Survive | $927.5K | 2.7K | 98% | $14.99 |