
"All ended well.There was nothing to grieve about." A farewell, and a greeting.
Modeled estimate, not a reported figure. How we estimate →
About
Charlotte's story has ended. Charlotte's story has begun.
A prologue. An epilogue.
An end. A beginning.
All ended well.
There was nothing to grieve about.
Hello Charlotte: Childhood's End is the final story in the Hello Charlotte series, serving as a prologue and an epilogue to the main plot.
A prosumer noise machine, a virulent insect, an obscene revelation — and an earnest thank you.
Hello Charlotte games:
Hello Charlotte EP1 (2015) is a story about a memory of long-gone gods and loss of individuality, where your Puppet's new friend goes missing among the static.
Hello Charlotte EP2 (2016) is a story lamenting the impossibility of universal happiness, and idolization of those out of our reach.
As her mind unravels, ink will flow, and blood-red flowers will bloom in the desolate field.
Hello Charlotte: Delirium (2017) is a spin-off minigame made to test some of the RPG Maker features. It's a red herring.
The gameplay of Hello Charlotte features a mix of visual novel-inspired storytelling, exploration and puzzle elements.
Solve puzzles!
Explore the House!
Experience 2 different routes!
Get all the achievements!
Collect trading cards!
Discover new books to read!
Talk to the tenants and your beloved classmates!
Experience the conclusion to Charlotte's story and uncover the truth!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Korean, Spanish - Spain, Portuguese - Brazil, French
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un amigo me molesto durante semanas para jugarlo y cuando acepte, termine llorando sin querer por lo hermoso que era de inicio a fin su trilogía
ищо
Гра дуже сподобалася. Найбільше мені зайшли світ гри, історія про Оракулів і богів, а також те, як авторка пропрацювала персонажів. Я дуже сильно занурився в цю гру, (найближчі 4 роки буду будувати свою особистість під впливом цієї гри.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its good. youll prolly not likee it but its gud ig
Remis ma vie en question, 10/10 je recommande
Hello Charlotte is such a flawed yet brilliant game, it is confusing, terribly organized in the way the timeline is presented, yet it has problably the best use of meta commentary in any piece of fiction, the way it develops its themes with it and its commentary in art its what makes it such a unique game, it makes art such a relevent theme in it and so well mixed with its exploration of existentialism and gnosticism. Also the use of black and white is really good in its storytelling, a have seen this being used in many other media but here you can interpret it in so many different ways with the ink representing death and sin, the character design which reflect charles psychology and personality with black and charlotte with white, you either love or hate this game no in between. if i were to ever make any type of art i definitely would take alot of inspiration from Hello Charlotte. and umineko obviously:)
I'll never recover from this
no existe un juego similar a este
holy ♥♥♥♥♥♥♥ peakk??? more ppl need to play this omg
Прошел третью часть,посмотрел лорные видосы,зато посмотрел час казни и стал фанатом Q84 Я взмахиваю молотком. Войны не будет. Революции не будет. В этом нет необходимости. Наше существование бессмысленно. Но это нормально. В этом нет смысла. Мы не будем бороться с богом. В этом нет необходимости. Это ничего не изменит. Какими бы несчастными мы ни были... Какими бы разбитыми мы ни были... Какими бы потерянными мы ни были... Мы будем высоко держать головы и идти вперед. Наши истории будут продолжаться. ДОБРО ПОЖАЛОВАТЬ В ДОМ
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $262.5K | 1.2K | 93% | $9.99 | |
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| $262.6K | 474 | 85% | $19.99 |