
Hellmut: The Badass from Hell is a fast-paced bullet-storm dungeon crawler. Use absurd Transformations to defeat demonic hordes, challenge random bosses in random levels, equip powerful guns, loot valuable treasures, and basically murderize a shockingly large number of demons.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Czech*, Japanese*, Korean*, Simplified Chinese* +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Hellmut: The Badass From Hell[/h1] A biological monstrosity of a twin-stick shooter with a unique transformation mechanic, allowing the player to mutate into all forms of unholy and inhuman creatures. The opening cinematic for Hellmut is like something right out of the classic horror cinemas. Like some kind of Dr. Frankenstein, a mad and deranged scientist conjures up a strange and diabolical entity from the depths of his laboratory in hopes of unlocking the key to immortality. Things don't go exactly as according to plan, and this gullible scientist's laboratory is soon overrun with legions of his dark visitor's demonic army. In Hellmut, its up to you to take back this maze-like old laboratory while utilizing the bodies and powers of the many strange playable mutants available, and the whole thing is pretty damn metal. [h1]Gameplay[/h1] You start the game out as the floating disembodied head of the former scientist that owned this overrun laboratory, and the only thing of him left are all that really mattered anyway; his brains. After choosing one of your desired and unlocked mutants to become in the starting hub you take off through the portal on a long series of levels. These feel like a modern and much more hectic SMASH T.V., having you enter randomly laid out rooms that act as arenas for waves of monsters to warp in from every direction. Combat here is typical and traditional twin-stick action with shooting in all directions, but this time your arsenal is decided by which freakish monster you become. Each playable creature has incredibly fun to play with sets of attacks, with a primary and a secondary that differ wildly between each mutant. The quick and rapid long range of the Rat King, or the slow lumbering lunge of the Stitcher are just some of the starting attack sets that you can alternate between to fit your preferred playstyle. The mini-map is spotted with points of interest to work your way towards, while smashing and shooting any destructables on your way for sweet loot and coins. Finding the Eye of Amakara will give you a chance at obtaining and becoming a different sometimes new mutant, but not until completing a challenging trial. A shop icon will lead you to a merchant room very similar to the one found in Enter the Gungeon where you can buy a powerful new weapon, ammo, armor, or replenish you health all at a cost of coin. Hellmut has a simple and familiar roguelite formula to it. The rooms, randomly generated each time, fuel your killing and collecting spree as you build up enough crystal for those Amakara trials and a chance for the one real permanent carryover you can earn; The awesome and unique new monsters and mutants to become and add to your laboratory for consecutive runs. It all has a very nice and balanced difficulty to it and isn't maddeningly frustrating like a lot of the more popular roguelite hits sometimes are, requiring dozens of hours before even passing a dungeon. In Hellmut things are challenging enough to keep you engaged, but they don't require the split-second timing or dodging mechanics in some of the aforementioned top-down shooters. [h1]Visuals/Sound[/h1] Crispy, crunchy dark and dank pixel art from the stuffiest of dungeons, Hellmut has a complex modern 16-bit visual style that would stab at even the most hardcore of Castlevania fan's nostalgic heart with a wooden stake. The creepy, decrepit hallways of the gothic castle the player must wade through and the craggy, deep dark red crypts of the underworld you descend into for challenges are all grotesquely detailed with all form of tortured skeletal remains chained to walls and other grisly set-pieces. Hellmut continues its routine of badassery through its extensive and incredibly talented soundtrack. Awesomely enough, the background music comes in two selectable choices: 'Old School' or 'Modern Crap'. Obviously a lot of love and care went into the production of the "Modern Crap" soundtrack with its real world instrumentation of sweet riffs and brutal wailing of guitars, but if you're an old schooler like me here for that sweet piece of 16-bit arcade nostalgia you're obviously going to go for "Old School". It's seriously a good soundtrack, in both forms, and not just for the nostalgia geek-out value of sounding like something from the past, but because it was composed by some seriously talented musicians with a real knack for metal music themselves. [h1]Final Thought[/h1] In spirit Hellmut is probably the most metal arcade game you can find on Steam. The grotesque and ghoulish enemies you slay in droves with each room, the even more mutated and freakish monsters you can inhabit and play as, plus the heavily horror-inspired visuals and music are enough to make your blood boil and your skin crawl. Its a straightforward arcade shooter romp with some wonderfully addictive permanent mutations to unlock, simple in its mechanics and staying pure to the traditions set by classics like Gauntlet or Smash T.V. [i]This review made possible through the consideration and contribution of [url=http://store.steampowered.com/curator/24117656-IndiePromo/]IndiePromo[/url] and the developer. [/i]
It causes my physical pain to hit the "NO" button. There is so much good in this game. Great graphics, presentation is par-excellence, sounds, concept, animations... everything except the gameplay... it's just way too flat. Choices for upgrades are limited and of little use... I want to love this game and you can see from my play time I've given it a good shot. But I find myself becoming bored as I play. What a shame. If you're super-curious, get it on sale, but the underlying gameplay is pretty thin. I hate to say it.
It pains me to say this, because there's so much good about this game (see the videos and screenshots), but Hellmut is just profoundly boring to play. No interesting choices to make, no gameplay other than circle-strafe and shoot, and enemies start hitting harder than a truck at just the point my eyes glaze over so that I stop being able to avoid them. There's just not enough to be engaged in as a player for it to be a decent proposition -- but I wish there was.
This game is undoubtedly going to be compared to Enter the Gungeon, which is actually pretty apt. It looks and behaves a lot like it. But. Where EtG feels almost strategic in its shooting and killing, Hellmut is much faster paced. More bullet Hell and spray and pray. The mutations keep the game from getting too stale and there is a bit of a variety of weapons and pickups. My only nitpicks are that some mutations seem much more useful than others. Bosses can also feel a big generic. Basically it's a certain type, then they add an adjective at the start of the name to determine many of its attacks. It's also not really that hard. I finished my first run on my third try, and when I did the game froze and glitched. You get to bring a mutation with you, but I ended up not being able to switch to the one I wanted since it froze. I did get the extra mutation but it's not the one I wanted. Also there is a weird bug now and then where my character will be set to 0 HP but he's still walking around, living it up. All in all it's a lot of fun with pretty good variety. It's not nearly as indepth or intricate as Enter the Gungeon but if you are a fan of the rogue-lite room clearing games, you'll like this too. It also has a pretty good sense of humor. Note: This game is actually more of a Rogue-like than a Rogue-lite. Besides an extra mutation after finishing the game, you don't unlock or add anything new for your next run, only your increase in skill. I don't mind this at all, but newer school players might be turned away from it. PS: At the very least, download it and play it and refund if you don't like it. I have 2.7 hours in the game and that was enough for about 6 runs and 1 win, so you can get a good idea of what you're buying in the time allowed.
They honestly need to fix collision detection for this game, it is way OFF
Why this game has a mostly positive is beyond me, this game has everything. I mean I know people write lenghty reviews and what not, but this game compared to many of the bigger games that get very positive reviews has a lot more going for it. Amazing art style Amazing Music Amazing Gameplay I mean there is nothing in this game not to like, it all comes down to what monster you prefere to play as but ofc you cannot expect to get it straight of the bat, this game is SO WORTH it and 50% off man... I bought this on release and have NOT regreted my purchase at all.
Buy Nuclear throne instead. Pros: Nice Visuals Cons: Unlocks are way too grindy to get, if the starting characters don't appeal to you, tough titty. Dev needs to take a few more pages from Nuclear Throne, and add characters you don't have to beat the game to unlock, or add literally any information about HOW to unlock them, and add some B skins. I can get a refund if I played under 2 hours right?
I won this game during the summer sale from the developers on Twitter! First of all I think it´s a very nice Rogue-like Twin Stick Shooter, which does not have to hide from Enter the Gungeon, because it has its own qualities that make it stand out! For example the transformation system not only allowes you to have multiple lives during a run but also to use different abilities! The Gameplay, Pixel-Art and music are very nice and fit perfectly toghether! When you are searching for the next good and challenging Rogue-like this game is a must have for your collection!
This is surprisingly good! If you're a fan of Enter the Gungeon or Binding of Isaac, this will be right up your alley. While most of the elements are similar to Enter the Gungeon, it isn't a reskin of the game. In addition to finding new weapons and such, much of the game revolves around unlockable characters that you can swap between as you play through the dungeon. They're like extra lives in addition to having their own unique playstyles. Every time you play through the game you collect soul gems that you can use to access a special mission to unlock a new monster character to add to your roster. These are permanently tied to your account so you can always start a new game as one of them.
Very arcade-spirited, its pretty much an "Enter The Gungeon" that is (so much) more about playing good gunfights instead of having emphasis on loot management, or if you prefer : Its Doom, the original version, but presented as a top down twinstick shooter with light procedural elements. May seems brutal at the very beginning, but its truly beginner-friendly at core ; its the only big complain to me, the average lack of challenge in the long run. If you are searching a successor for Nuclear Thrones, be aware that procedural / roguelike elements in Hellmut are very light, so i prefer not to compare these two games too much . They are both very action-packed, that's for sure, but not in the same way. Bottomline : Realization is good, gameplay is really cool & solid, if you like arcadey twinstick STG i'd say don't think too much, and buy this right now!
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