
Hellcard is a unique cooperative deck builder rogue-like game. Descend into the paper dungeons on your own, recruit computer-controlled companions or join other players' lobbies in fast-paced tactical card battles against the armies of darkness and the Archdemon himself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Hellcard is a cooperative roguelike deckbuilder that can be played in both Singleplayer and Multiplayer modes. The game takes place in the paper dungeons known from Book of Demons, and its main mechanics revolve around deckbuilding and fast-paced tactical card battles.
If you are excited about HELLCARD, be sure to wishlist the game on Steam. Otherwise, consider wishlisting anyway - who knows, we might surprise you yet!
What makes HELLCARD unique and different from other deck-building games is that monster placement actually matters and can be used to your advantage.
HELLCARD supports co-op battles with up to three heroes facing the Archdemon's hordes. In singleplayer mode, you can descend into the dungeons solo or recruit computer-controlled companions. In multiplayer mode, your friends or strangers can help you battle the hordes of hell.

Return 2 Games is a series of unique mid-core games inspired by the golden days of PC gaming. Each R2G title is a tribute to a single hit game from the '90s: a reimagining of a single universal story for a brand-new audience, using modern means and innovative, often vastly simplified gameplay mechanics.

HELLCARD was first envisioned as a new game mode inside the Book of Demons universe, but we soon realized that its design is huge and that it should be executed as a stand-alone spin-off game. If you want to learn more about Return 2 Games or support us in the development of the series, visit the Supporter Pack store page. On release, HELLCARD will be a part of it.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.4Kreviews | 86% | — | $2.4M |
| $24.99 | 44ratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
très bon jeu
一般偏上吧,偏上是因为我比较喜欢卡牌游戏。 暗黑破坏神背景美术风格的游戏,[i][b]可多人联机+分,有几套可玩机制和运转还算好玩+分,[/b][/i]除此之外,[i][b] 比较冷门找不到朋友和厂商不当人+繁华扣大分。[/b][/i] 总的来说游戏质量值得六七分,但游戏外的因素扣分扣得厉害。哪怕单纯看游戏的未来前景呢,就像玩喋血复仇不如玩求生之路2一样,如果你喜欢这款游戏,为什么不更期待更多玩玩杀戮尖塔2这样的游戏?
Smart twist on the genre. Got this on sale, def worth it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Polish, Russian, Spanish - Latin America, Traditional Chinese, Bulgarian, Portuguese - Brazil, Spanish - Spain, Japanese +3 more
| $24.99 |
| 18ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8/10 when playing co-op 3/10 when playing solo I've recently finished my time with Slay The Spire 2 (about 75 hours, 7/10 game), and enjoyed it quite a bit. Was recommended Hellcard as a "better" alternative, and I have to say, I'm really enjoying it. Once you get used to the presentation of the game, I actually found it a lot more satisfying and fun to play than StS2. I can already tell I'll end up putting more hours into Hellcard over StS2 eventually. Bare in mind I play Co-op, as solo is massively flawed (see below). In the base game, there are 4 classes to choose from, and they all play vastly differently from each other. Each one is fun to play in its own way and to master. The key distinguisher in Hellcard for me though is the card upgrade system - each card can be upgraded (transformed) into multiple alternatives, and multiple times further into even better evolutions. Some cards just become epically satisfying to construct a build around. The game also incorporates a use of 3D space very well into its gameplay, giving far more nuance to Areas of Effect. The biggest gameplay downside to the game is some of the late game RNG - you could be having a great run, and then suddenly you'll start an encounter with a hand of cards that just can't save you from being wiped out on Turn 1. Such is the nature of it. In solo play, the game tries to compensate for the difficult nature of some of these events by giving you 2 extra party members that you control, which both have their own deck of cards to play with. But it doesn't compete with having actual friends to play co-op with and having them build their own decks, which is by far more fun and consistent - in solo, your "team mates" build and upgrade their decks without your input at all, and you eventually end up having to play their card in a setup that you've not chosen or curated. This makes it quite terrible in the long run to play solo, especially on Endless Mode. The other issues are minor gripes with the UI - clicking some of the buttons (eg to End Turn) needs to be clicked multiple times on occasion for it to register, if you didn't quite click centrally in the button enough. Also, having to pan the battlefield camera up/down/left/right to get a better view of the enemies is an unnecessarily annoying aspect of the game, when you feel like perhaps having the camera zoomed out a touch more to avoid this completely would have been far better. Another thing is when choosing what floor encounter to select, it's not easy to see at a glance what each floor has to offer - all the icons and art don't stand out too clearly. Lastly, setting up a co-op game feels stupidly tedious - you have to "create" a new character, then make a lobby, then Steam Invite your friend(s), and then when they join they have to "create" a new character too... every single time. I can't see why we can't just remain in the same lobby together after a run and keep all our characters there. Overall, if you play Hellcard with a friend, you'll have a great time despite some of the tedious frustrations. The game has more depth an nuance than StS2, but each game offers something slightly different so you can easily have a good time playing both.
game is great solo and with friends. love the characters, powers, bosses, music, themes, layouts, design, etc.. the game is pretty much perfection. there is only one thing... when you play duos, you never get a third person and the computer randomly picks rooms. would be great to get a third person to play with similar to solo when you pick a companion. other than that, the game is perfect and worth every dollar.
Great game, but far too expensive. Especially when you plan to coop this thing, its pretty much 50€ without any of the content DLCs, which also arent cheap. It also doesnt seem to drop in bundles much or anything. For reference, i got two copies of Across the Obelisk, which i consider a quite close competitor, for about 4€. I wouldnt expect the same here, but 25€for a card game of this type is quite a call. Regarding gameplay ,its a deckbuilder roguelike with are of control combat. Its fun, could use some more coop features, but overall pretty cool if you like this. Im looking forward to Part two.
hey guys real talk, this game SLAPS. i am taking off work to play the second when it launches. much fun with friends!!
W
fun co-op game 10/10
very nice yes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 390 | 86% | — | |
| $4.7K | 45 | 67% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.4M | 4.2K | 85% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.5K | 86% | $14.99 | |
| $2.4M | 10.8K | 96% | $9.99 | |
| $2.4M | 7.6K | 92% | $19.99 | |
| $2.4M | 4.6K | 86% | $24.99 | |
| $2.4M | 5.7K | 87% | $19.99 | |
| $2.4M | 4.5K | 77% | $14.99 |