
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rapaz, eu gosto muito desse jogo, mas ele tem um nível de dificuldade desafiador para mim, mesmo tentando várias vezes, Às vezes fico com medo de errar muito e perder a gravação devido a possibilidade de precisar retormar do começo. Mesmo assim gosto de jogar e admiro muito a história. Parabéns aos desenvolvedores.
FODA DEMAIS! Comecei sem esperar muita coisa e terminei completamente presa na história. A imersão desse jogo é absurda, as vozes da cabeça da Senua se alinhando com as da minha, sensacional! Sorte que as da minha falavam português, dai consegui diferenciar... hahaha Não esperava gostar tanto. Recomendo demais! 🖤
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonderful world building and storytelling!
It's a thumbs up, but only just. I'm actually quite conflicted by the quality of this game, and if I'd paid more for it (I picked it up 90% off) then I would not be so generous. It's not a bad game at all, it just has a lot of irritating aspects to it - anything it does well has a negative side. So, anyway... It looks tremendous but runs like trash, even on hardware that should kill it. It's not low FPS, but rather the constant huge frame dips that disappoint. The combat system is actually great, but spoiled by clunky animations, a general lack of responsiveness, and terrible camera angles. The lore is interesting but I lost interest in the story. The puzzles are great but don't evolve and become stale. It's easy to get into but lacks depth and game mechanics. The sound is wonderful but the conflicting voices get irritating and detract from the experience - sometimes less is more. The game world is beautiful, but there's hardly anything to interact with. I found the ending to be OK, but quite unsatisfying after a very disappointing final fight. Finally, it's very short but feels like a drag towards the end. I'd say about 7/10 and make sure you pick it up on a sale. Of all the points I mentioned, I found the crappy optimisation to be the most annoying factor.
不好玩 没啥游戏性 剧情一坨还不能跳过 毫无意义的主角特写(主角好看就算了 还不好看) 稍微有点事主角就在那发癫,不是你都勇闯黑尔海姆了咋还见啥都怕呢,你跑来找海拉要人,海拉刚露个面呢你就把剑也丢了趴那吓得起不来,而且不仅发癫还特别吵 神了 结尾再喂坨大的 然后制作人员名单也不能跳 整个游戏全程就是看主角在空荡荡的地图上到处乱跑 需要打怪了就直接在身边刷 CG还是真人拍摄再合成进来 主打一个廉价 看得出制作者试图在游戏里加点恐怖氛围,但太过拙劣完全不如玩点中式恐怖游戏
The graphics are nice, and the story can be interesting at times, but overall I didn't enjoy it much. Combat is really repetitive and not too enjoyable. The puzzles aren't amazing, so this game doesn't have many positives for me. I don’t even have the energy to write a more detailed review.
Pocas veces el sonido consigue meterme tanto dentro de un juego. Las voces que rodean a Senua, la oscuridad del mundo y la forma de contar su historia crean una sensación incómoda y agobiante que encaja perfectamente con lo que está viviendo. El combate y algunos puzles son más sencillos de lo que aparentan, y ciertas partes pueden repetirse, pero aquí lo importante es el viaje. Visualmente sigue siendo impresionante y la interpretación de Senua sostiene una experiencia dura, diferente y muy recomendable, especialmente con auriculares.
有必要买?没有。好玩么?不怎么好玩。能如果游戏只关注画面和音效,其他做的很不怎么样,这个就是范本。作为600+库存用户觉得没有必要买1和2
I was forced to accept the fate of restarting while being overwhelmed by a horde of monsters. But unexpectedly, an achievement for the Final Battle popped up. It was truly overwhelming—so much so that I keep going back to it, trying to explain it with logic over and over, in a series of futile interpretations. When I failed under the means of revenge provided by my father, I could still ignore that failure. I would still take back Senua from my father, no matter what—using every means he gave me, defeating him, begging him, even selling my soul. I would still take Senua back. I failed. I was defeated by the monsters. But I am not anchored by that failure. I am still afraid of the monsters I’ve met along the way. I am afraid of getting hurt, of feeling pain, of others' murmurs and sharp laughter. But everything is different now. The things that frighten me no longer stand like gods above me. I don't need to kill them. I only need to know what I want. That is enough. I only need the courage to bear the weight of that choice. My interpretation is futile. I know that. But in the days to come, I can try to move my position—to dismantle the illusion of dominant reality. And I don't mind using whatever tools reality offers me, to get closer to where I want to be—to the place that I call "me."
Go through it if you dare!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $11.9M | 10.1K | 87% | $49.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.8K | 88% | $39.99 | |
| $42.1M | 39.9K | 89% | $39.99 |