
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
que jogo perfeito, 10/10, um dos melhores jogos que já joguei na vida
This was a really good game. Looking forward to keep following Senuas story in the next game of this series!
Hellblade: Senua's Sacrifice is a beautiful, underrated gem with a unique narrative you will never regret experiencing. The story follows Senua on a journey to save the soul of her lover, slain by the Northmen, leading to a final confrontation with Hela, the Goddess of Death. Because Senua suffers from severe psychosis, players hear persistent voices throughout the journey. I strongly recommend using headphones, the binaural 3D audio makes it feel as though the voices are genuinely inside your head. The game is quite linear, balancing engaging puzzles with satisfying combat. Although the combat system is relatively basic, it feels rewarding. The phenomenal narrative lifts every other element of the game, especially if you enjoy Norse mythology. At its core, Hellblade is a mature, dark exploration of mental illness, healing, self-acceptance, grief, love, and manipulation. Progressing through the game uncovers Senua's tragic past and offers a sobering look at how mental health was perceived in ancient times. I highly recommend this game for its stunning atmosphere, narrative depth, sound design, and visuals. It undoubtedly deserves more recognition. I give it a 9/10—it loses a point only for its short length and a few repetitive puzzles. It took me two playthroughs to get all achievements due to the sheer number of lorestones, but it was completely worth it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A trilha sonora é muito boa, alguns puzzles são meio chatinhos, mas no geral vale a pena a esperiência
Öncelikle Senua,Odin kolaylık versin. Yılına göre grafikler,oynanış ve hikaye açısından çok güzel,bazen oyun tekrara sürüklense de o yılda yeni ve küçük bir ekibin yaptığını düşününce çokta rahatsız etmiyor. Millet deliriyor ceremesini biz çekiyoruz aq. MÜMKÜNSE DELİRMEYİN
i like the norse mythology aspect, gameplay is lackluster though and feels like an unreal engine demo
самая не понятная лор составляющая, но очень интересно и красиво. концовка дает задуматься над многим.
The combat and puzzles are relatively simple, but the atmosphere and story make up for the rest. The full story took around 8 hours and anyone that's into Norse mythology should get a little extra enjoyment out of it. Played on Steam Machine at 1440p, high quality, with FSR set to balanced and it ran at 60fps minus a few hiccups during cutscenes.
This game is repititive, pretentious in it's wisdom and far too long with how few mechanics it has. The overall topic of schizophrenic personality disorder, depression, panic attacks and such, are not at all handled in a layered or interesting way and stay very much on the surface, using them as plot device for Senuas journey of suffering, to fabricate an emotional connection to the player. There is no development or change of the character, no lesson learned or knowledge acquired. What she has been fighting for just ceases to matter and then the game stops. Do not waste your time on this.
Este juego en lo particular me llamaba mucho la atención por la exploración de la psicosis pero desde un punto de vista de una persona en el auge nórdico. Bastante bueno si te gustan los puzzles, el apartado visual es fantástico y la historia en efecto denota las diferentes fases que puede atravesar una persona tras un evento traumático, ¡recomendado!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10K | 87% | $49.99 | |
| — | 0 | — | — | |
| $144.4K | 333 | 68% | $24.99 | |
| $24.9K | 131 | 73% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.8K | 88% | $39.99 | |
| $41.6M | 56.3K | 90% | $29.99 | |
| $41.5M | 20.5K | 79% | $49.99 |